Jeshin
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Post by Jeshin on Apr 15, 2015 22:32:50 GMT -5
Okay well counter-proposal. Instead of having this be a top down destruction, why not have it be a conspiracy by Blue Robes to overthrow the Black Robes as an entire class/caste/group. That way you empower players to be invested in the outcome not because the NPCs are relevant but because the goal of their death is relevant to them and their characters via longterm plots and existing Blue Robes PCs being "behind it" or "heavily involved"?
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 15, 2015 22:29:47 GMT -5
I doubt it, no one is associating Ness with it at all or Adhira. Everyone is referencing Nyr (currently).
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 15, 2015 22:28:30 GMT -5
Honestly when I did it, I played the PC myself because I didn't want anyone to know that it was intended to die for emphasis. Kind of ruins the experience really. 2 staffers could have been assigned to play the roles and it would have been just as efficient as 2 players doing it. I only suggest players because I think it would have been a goodwill gesture and likely made those 2 players loyal for life to the game and staff vision. Trust begets trust.
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 15, 2015 22:21:31 GMT -5
One potential way to do what they're doing is to try something I did on TSOSmud when I was a storyteller. I created a PC (normally) then set them to the skill I wanted them at. I made it appear like it was a very old player that was playing it and the entire point of this PC which exists for 2 months, was to die during an event to stress to the real players how imperiled they really were.
Staff could have easily made some role calls for players with max karma and put them in the position of the black robes with very strict instructions. Let them build up the emotional balance for both of them, get people invested in their cause or whatever. Then have both of them nuked (as per the plan) thus leaving everyone shocked!
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 15, 2015 22:16:23 GMT -5
Like can anyone actually NAME the black robes?
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 15, 2015 22:16:04 GMT -5
How important are nameless black robes that see less interaction than a Cenyr based male dwarf? I mean it's like introducing an admiral in star trek, discovering they're evil or slug aliens, and then removing that admiral all in 1 episode.
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 15, 2015 22:09:17 GMT -5
This really shouldn't be a surprise to anyone. Talia and Nyr both have referenced "flattening" the power structures in an effort to give player roles relevance. They set it up with the Senate vote, the black robes did their DBZ powerups on each other, then they breaked and now it's culminating. Depending on the restructuring it could be beneficial. Just like Tuluk, makes sense to change things, but it's all going to hinge on what they do next and how smooth the transition is.
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Jeshin
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Post by Jeshin on Apr 15, 2015 21:57:19 GMT -5
The Allanak civil war has been brewing since the Senate nonsense.
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Jeshin
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Post by Jeshin on Apr 15, 2015 1:06:57 GMT -5
Shots fired by Legendary.
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 14, 2015 21:46:36 GMT -5
From what staff have said, they indicated that the closure of Tuluk is a staff side decision. They want to "consolidate staff" not consolidate players. I believe they even said Tuluk's players are doing great and there are enough of them but that keeping Tuluk staffed is difficult because of rollover and some staff just do not want to oversee Tuluk.
So it is a purely OOC decision as quoted by Nyr. The final RPT will give an IC excuse for so many Tuluki's to be out in the world and not back at home, but it according to staff posts nothing ICly changes about Tuluk. I imagine they're doing this in order to re-open it further down the line. I also imagine they expect Tuluki concepts to diminish so players don't have to answer why they can't enter their own city.
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 14, 2015 20:59:09 GMT -5
Qynar is a fancy word for district. Strisasi or whatever is like tracts of land.
Example - Freill's Rest (Merchant District) is a Qynar. Red Sun Commons (the clay pit area with the statue) is a Qynar. The Grey Forest is a strisasi. The land east of Poets Road that is within the walls but still open land is a strisi, the fields.
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 14, 2015 20:46:30 GMT -5
FYI - That Atrium Rolecall that I said might be interesting and that I'd play it if I still played ARM. Better grab it fast ex-Tuluki players. It's the closed you'll get to culture in a long long time. gdb.armageddon.org/index.php/topic,49167.msg878898.html#new
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 14, 2015 20:44:36 GMT -5
Tuluk will not be ICly closed and staff have indicated that you may 'virtually' come and go freely and that trade will continue to virtually occur and that everything VIRTUALLY will be the same. The only difference is that Tuluk is no longer open to players. Kind of like how some delf tribes still exist but are not playable and the gith exist and are not playable and the Noble Houses military divisions exist but are not playable.
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 14, 2015 8:01:55 GMT -5
I personally think closing Tuluk was the right move. The docs have been changed repeatedly, it's lost its identity, players have varying opinion on how to play it, staff evidently are having a hard time keeping it staffed. All in all closing it (should have been IC too) will be for the best. That isn't to say it's a "good" thing it had to be closed. Obviously removing content from any game is never the best direction that can be taken, but once you start down that path and it become necessary.
What matters from this close are two things. Firstly that the staff are making what appears to be a concerted effort to turn the corner on some of the player complaints that have been piling up the last two years. They have Rathustra and Talia back, two of some of the most popular staffers in recent time. Nyr managed to not completely nuke that "do you feel neglected" thread, although once it got to private PMs I suspect things weren't as sensible. They're even attempting to do player driven plots in nak with that senate thing... although how lowly nobles are supposed to influence a senate vote in anyway, I have no idea. So there you go, clear signs an effort is being made. A+ for effort. Secondly it is MORE important what they do with this closure. It is pretty much essential that they have plans already forms and ready to execute regarding their plots, animations, and world story after Tuluk closes. You don't want this vague gap period as they do stuff, you want the transition to be seamless and you want to come out with strong content for players right away to show them the closure is leading to better days overall for the game.
TLDR - Tuluk shouldn't have had to be closed, but by this point I think it needed to be. Staff are clearly making attempts at addressing complaints by actions without publically acknowledging them. The most important thing is the content staff use immediately after the closing of Tuluk as it will be what people look at for a sign of whether this closure is benefit or burden to the game.
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Jeshin
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Posts: 1,481
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Post by Jeshin on Apr 14, 2015 1:00:39 GMT -5
Assuming a bog standard runlog, you can determine if IC information has been passed to that character. So to example, John tells someone Mary is the super secret assassin (which is correct) and he's passing along this information as if he's 100% sure. Well no one has told John this, Mary has not interacted with John at all, John has no thinks or feels indicating any suspicion. That would be a pretty good case to watch someone for further actions with no IC links.
So in the instance of people acting with no IC information to do so, you have enough cases of that and you lay it out. If someone can explain it away, sure great, but if not then it's at least an evidence based approach to enforcement.
An easier example is, John logins and walks to exactly where Mary is to save her from a mortal wound. There's no attempt to RP Mary shouting or contacting John via some means.
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