List for Pick-pocket contact (st=5, max=80, go on=70) barrier (st=5, max=80, go on=70) peek (st=15, max=95, go on=85) . scan (st=5, max=80, go on=70) sneak (st=10, max=95, go on=85) . hide (st=10, max=80, go on=70) . listen (st=5, max=70, go on=60) . sap (st=10, max=50, go on=40) steal (st=20, max=95, go on=85) . sleight of hand (st=10, max=90, go on=80) haggle (st=10, max=85, go on=75) climb (st=10, max=60, go on=50) dual wield (st=10, max=40, go on=30) . parry (st=5, max=45, go on=35) piercing weapons (st=5, max=40, go on=30) slashing weapons (st=5, max=30, go on=20) shield use (st=10, max=25, go on=15) forage (st=5, max=50, go on=40) flee (st=10, max=30, go on=20) cooking (st=5, max=90, go on=80) analyze (st=10, max=90, go on=80) two handed (st=10, max=40, go on=30)
Old one I have laying around, no idea how up to date it is.
Once I was able to clandestinely obtain access to the Templar's Quarter. Upon which I was able to successfully steal the HG jailor's key.
An Interesting side-effects of doing so was that if you are not wanted (and not a templar ... or the like) and you unlock a jail cell and enter it, the code immediately sends you out of the templar's quarter. I myself am aware there has been mis-use of this "teleportation".
AFAIK this is the reason why the key is now worn around the neck the jailor.
Said key also unlocks the room within the jail where all the equipment stripped by the guards is thrown. There can be interesting stuff in there at times.
ppurg pallbearer: challenge: read the board in the Gaj and find me one post that wasn't written with a 5th grade reading level or a stupid accent gimmick. Reward is 0.000415 bitcoin.
May 8, 2020 2:27:06 GMT -5
lechuck: most players who can string a sentence together have left for games where such a skill is actually recognized as an asset
May 8, 2020 10:20:26 GMT -5
mehtastic: The amount of Armageddon refugees I've run into on MUSHes is staggering. You can tell because it takes them 5 minutes to write "pose nods" around players who are belting out a paragraph every 2 minutes, then you ask them OOC and yep, they fled Arm.
May 9, 2020 6:50:45 GMT -5
mehtastic: The desert sun broke their brains
May 9, 2020 6:51:13 GMT -5
mehtastic: On the flipside, I've seen a few former Armers in places like Arx and After Earth (which is an RPI) who are definitely there because Armageddon's quality dipped in the past 5 or so years. They usually reference Tuluk's closue as the reason why they left
May 9, 2020 6:56:55 GMT -5
MartenBroadcloak: lol, what a bunch of fuckkin neckers.
May 10, 2020 3:07:37 GMT -5
MartenBroadcloak: i dont always want to make sure im not the biggest piece of shit troll alive but when i do... i visit these forums for humbling
May 10, 2020 3:09:59 GMT -5
nile: the only apoc drama be on an arm drama website. lol
May 16, 2020 20:30:49 GMT -5
nile: almost guarantee arm staff are LOVING this. hahaha. long as the game is good fun it's all a bit irrelevant. but the anti-arm crew giving the arm staff some sense of schadenfreude based purely a forum for whining made me lol
May 16, 2020 20:32:52 GMT -5
nile: Also, been playing Arm again on an alt account (omfg their ban was easy to get around...and tbh i have more fun in apoc)
May 16, 2020 20:34:00 GMT -5
vex: Bans are irrelevant, and pointlessly antagonistic. The only game I play, where staff address problems with aggression, bans, and down talk, is Arm. The rest have realized, all that results in, is a bitter player, more inclined towards "revenge" play.
May 19, 2020 19:20:02 GMT -5
vex: Better to incentivize ideal play and behavior, than try and fail to intimidate and leverage empty threats, because nobody is intimidated by an angry elf fetishist on the internet, and there are virtually no threats a player can't circumvent, easily.
May 19, 2020 19:23:36 GMT -5
baobob: Arm turned to condemnation, punishment and vengeful retribution against players pretty hard long, long ago. Never turned back.
May 22, 2020 20:17:04 GMT -5