Deleted
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Post by Deleted on May 14, 2014 22:38:57 GMT -5
No one will want to fight the heavy hitters in sparring, otherwise your character would end up a walking mass of scar tissue by the end of his first year in-game. I did say they'd fade. More permanent scars would be from near-deadly wounds. Also with wooden training weapons Id think it'd make more sense to apply bruises rather than scars. That is the shit. It would be awesome if it applied bruises in eq slots tattoo style that faded on ticks based on how bad they were automatically.
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Lizzie
Clueless newb
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Post by Lizzie on May 14, 2014 23:00:35 GMT -5
I am still in the planning phase for a mud codebase. Part of what I want to implement is making it possible to investigate a crime. The perp and vic taking visible damage that gives you an idea what happened to them even if you didnt witness it is a part of that. stuff the perp has to hide later, even if they were disguised when they did the crime, you know? Atonement (and maybe SOI?) had a system like this. The issue is a sparring weapon left the same injury types as a normal weapon, so there was no way to tell if the perp had just been trying to train the new guy in his clan, or if he had actually jumped someone. Of course, you could also see those wounds whether they were naked or fully clothed, so that was another issue. This looks really cool, and I'm looking forward to seeing it if you ever get it going.
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jjhardy
Displaced Tuluki
Posts: 288
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Post by jjhardy on May 15, 2014 10:45:37 GMT -5
It's sexist, a double standard, and frankly pretty fucking offensive. You seem to go looking for things to take offense to. I'm not sure if it's a persecution complex or if you're the type to enjoy acting the victim, but not unlike how feminists screaming at Larry King are a detriment to the credibility of the woman's rights movement, you're doing more harm to your cause than you realize. I want to establish first and foremost: I enjoyed playing with your characters when I had the chance and am comfortable saying they're often more interesting and fleshed out in far more minute detail than most others. I consider you one of the better players in the RPI community and have even used your descriptions as a reference for writing my own. However, those characters almost all fit a specific mold and share common themes, enough so that you were one of the easiest to spot players in my time playing the game. They were regularly beautiful, artistically inclined (singing, dancing), extremely horny and emotionally damaged, having been the victim of an often male-based abuse, rape or other similar trauma in their background. They're often elemental, "amping up" the victimized theme to a sometimes grating degree. You're a part of the image problem that plagues female characters. They're excellent, interesting and fun to play with, but many of them could pass for nobility or merchant elite instead of the grebbers and down-and-outs you portray them to be. The long speeches about how the poor should be able to huddle together by the half dozen in one room shanty apartments come across quite empty when your poor house characters are often sashaying from the warrens or the magick quarter with a look that could stop traffic on any street in L.A., never mind Zalanthas. It isn't that the point is invalid, but that it's hard to take seriously when you are known for beautiful, elegant and often times highly intelligent and educated characters that are supposedly so poor they need to do "things" for people to get by. You're claiming to stand for equality (homosexuality, women's rights, etc), but you're more often than not portraying women in the game as needy, sex-hungry victims of male malevolence, when the theme of the game promotes the genders as truly equal in all ways. Your views as a person and your preference for characters shouldn't reflect upon each other, but we're all human and unfortunately, that isn't necessarily how it works. The beautiful female, untouched by reality, is much more common than the counterpart male, to such a degree that it's questionable to make the comparison at all. The male PC population is much larger than the female, yet the females make up the vast, sweeping majority of the Paris runway models that seem to enjoy vacationing on Zalanthas as sword swinging Valkyrie's or 'roided out Hercules. How often have you seen "exotic" used in a male description? Sultry? Sensual? Well-endowed? How often do you see a male description or short description that has been shaped around how sizable their "privates" are? A certain Tor NPC notwithstanding, of course. A sizable bulge below the belt, indeed. Now, how often do you see the above in female characters? I have seen several characters in the last year with their gigantic breasts being so prominent, so lush and full, nearly bursting from their too-tight tops, nipples perpetually hardened and straining sensually against the taut fabric of their clothing (thank you, tdesc, thank you so much) that they've been used in short descriptions. Yes, at three leagues out, the most prominent feature of Barbie the armor-clad gith slayer are her titantic titties. "She's lost in the Red Desert! Send the Byn out! Tell them to look for the hot blonde with the huge rack, you can see them from leagues away, they'll spot her for sure!" If we were more moderate and more willing to play the plain and the average, not only would there be less of these "hateful" derails into the evils of beauty in the harsh, desert world, but when these characters do come along, people would treat them as the rare gems they were clearly intended to be, rather than "just another Aide / elemental / Byn Trooper" that is the current status quo. Just like magick, stealth and various other topics that come up and devolve into "realism vs playability vs preference" discussions, none of it would be an issue in the first place if we were all willing to walk a little closer to the line, even to the detriment of our characters. Since we're having that discussion, though... I find the overly beautiful far less a personal annoyance than the characters who come out of creation having already suffered the most horrific experiences of their lives, left scarred, mangled, torn and broken before they've even set foot into the game proper. At least with the excessively beautiful, they have the opportunity to suffer the realities of Zalanthas and become ugly over time with real horror stories to tell. The completely harrowed characters really have nothing to look forward to in that department, save for dismemberment and inevitable death. Even a near death experience against a scrab or a gith is hardly going to compare to the time someone tortured them for seven days and six nights over a gambling debt, really. I would rather have a beautiful woman or a handsome man come in, knowing that I can change that opulent appearance for the worst if it becomes necessary (even if I need to go through the staff to enforce it much of the time). There is room to threaten violence, scarring and extort them with it, where as a person who is already as ugly as they could possibly be has little to fear from the simple tavern threat of "I'll cut your face". What are you really going to do to him that hasn't already been done? The moderate road is the one with the most options, for everyone. There are always ways to beautify your character in game with real resources and interaction that is realistically limited by station and wealth, as well as an absolute bounty of options to become monstrously ugly, no matter who you are. It rarely comes up as a point of discussion, so I'm interested in seeing what people think. Settle down Noob, don't come in here making ruckus at Anaiah, if you disagree with what she says, then fine, don't go out of your way to put down what she is trying to say.
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Post by mekillot on May 15, 2014 13:04:17 GMT -5
'put down what she is trying to say' I'm not sure what that even means. Disagree? Gainsaying? Also, say whatever the fuck you wanna say. This isn't the GDB. I did say they'd fade. More permanent scars would be from near-deadly wounds. Also with wooden training weapons Id think it'd make more sense to apply bruises rather than scars. That is the shit. It would be awesome if it applied bruises in eq slots tattoo style that faded on ticks based on how bad they were automatically. This sort of code would be the bomb. However, those characters almost all fit a specific mold and share common themes, enough so that you were one of the easiest to spot players in my time playing the game. They were regularly beautiful, artistically inclined (singing, dancing), extremely horny and emotionally damaged, having been the victim of an often male-based abuse, rape or other similar trauma in their background. They're often elemental, "amping up" the victimized theme to a sometimes grating degree. You're a part of the image problem that plagues female characters. They're excellent, interesting and fun to play with, but many of them could pass for nobility or merchant elite instead of the grebbers and down-and-outs you portray them to be. The long speeches about how the poor should be able to huddle together by the half dozen in one room shanty apartments come across quite empty when your poor house characters are often sashaying from the warrens or the magick quarter with a look that could stop traffic on any street in L.A., never mind Zalanthas. It isn't that the point is invalid, but that it's hard to take seriously when you are known for beautiful, elegant and often times highly intelligent and educated characters that are supposedly so poor they need to do "things" for people to get by. You're claiming to stand for equality (homosexuality, women's rights, etc), but you're more often than not portraying women in the game as needy, sex-hungry victims of male malevolence, when the theme of the game promotes the genders as truly equal in all ways. Alright, let's talk about this, then. Not all of them have been abused but a substantial number have, yes. While we're championing for realism, let's take a look at actual statistics for that: 2/3 of sexual abuse victims are abused by someone they know, sexual abuse happens once every 2 minutes on average, the new york times statesthat 1 in 5 women in the US have been sexually assaulted and actually admit to it. But that's not a place where life is cheap and empty as Zalanthas, so let's look at somewhere a little more third world and desperate, eh? How about, say... Ugandawhere more than 50% of children have been sexually abused by the age of ten. Alright, though, let's move on to another point. How many people don't do -something- like sing or dance at some fucking point? You make it out like I'm playing bard after bard when in reality, I'm playing the equivalent of mostly people who would do something like sing in the shower's equivalent of singing to themselves while bored and alone, or rarely singing something to/for someone they are close to, or who MAY have an interest in music at some point. I have no IDEA where you're getting sex hungry from when the underlying thread of the relationships my pcs have ever had has been a craving for EMOTIONAL intimacy, not sexual. Because, you know, it's so ultrarealistic that people shouldn't want someone to trust or get close to. I'm sorry if the 'amping up the victim' has been perceived as being 'to a grating degree', I tend to roleplay out responses that are appropriate, aka different and unique, to each situation and circumstance, but I can tell you this: Of the three people who have sexually abused ME, AMANDA, I will never forget their faces. I will never have a day that it is not a cognizant fucking part of my life and a part of the things I process and face. I'm sorry that someone who has actually been abused is projecting that experience in a realistic way. The fact of the matter is, the vast majority of reported assaults are male on female, period, and in game, in my experience, the fifteen plus pcs of mine who have been raped? Every single rapist has been male. NOT all of my pcs are 'super goodlooking', but I do write their descriptions eloquently, and if they haven't had reason to have scars, they won't, and if they have, they do. Most of them have been sheltered, being young and totally lacking in experience, and the vast majority of my pcs (95%) -have- been noncombat pcs, like, you know, merchants, assassins who don't actually do combat, elementalists of some kind. They are poor when they are unskilled as all pcs are. And you know, when they get money, they don't tend to act desperate anymore, and most 13-14ish year olds (the vast majority of my pcs have been teenagers) who suddenly have their parents die/disappear/disown them DO wind up doing unpleasant, distasteful sex acts to get by, even on earth, I can't imagine it in Zalanthas, but yes, take that and combine it with someone who's soft, unblemished, and not particularly disfigured and it keeps you fed. You can critique it all you want, but the reality of it is, the only reason I've had pcs that have looked the way they have is because their backgrounds fit it, and because their guild and circumstances fit it as well. And if I'd played something different, they'd look different.. My rangers have had scars, several rangers, all with scars, but no, you're right, I'm not signing up to play the hulking, brutish woman, that's not my style, that's not what I enjoy playing. And yes, someone not used to being self sufficient who is a fucking adolescent with no trade skills OFTEN winds up being that poor. Say what you want. In fact, just for the fuck of it, I'll throw in a desc/eq list of a warlock I'm playing on Shattered Kingdoms as a good example. look self This half elf is short, and her face is all elf, with delicate features and almondine eyes, which contrasts sharply to her ample curves below the neck. She has pale skin, like fine ivory, and it has been criss-crossed with many aged, fine lined white scars from previous battles seen. Adorning her inner arms, from wrist to elbow, is a series of four circles, spaced equally down the length of her limbs, then filled with a symbol, scarred into her flesh, and with surgical precision: earth, air, fire, and water, in that order. An unfathomably black mane of hair falls to the base of her buttocks in loose, easy waves, the length of it shiny and healthy looking. Her eyes are a pale jade color, almost too pale for them to look natural. Her pointed chin, the narrow width of her jaw, defined cheeks, and a sharp widow's peak result in a heart shaped face which holds sensual lips, full and almost cruel looking on such a face. Scattered throughout the untamed waves of her piceous locks are myriad skinny braids which are each adorned with a dozen serpent fangs, a number of blood colored beads, and three lustrous, black feathers apiece. Overall, you are in excellent condition.
You are using: <worn on finger> a sea-blue band (superb) <worn on finger> a sea-blue band (superb) <worn around neck> a twisted brown root, curled into a necklace (superb) <worn around neck> a twisted violet root, curled into a necklace (superb) <worn on body> a blackened bronze muscle cuirass (brand new) <worn on head> a mask with the visage of an daemon (superb) <worn on legs> a pair of blackened bronze greaves (brand new) <worn on feet> a pair of green-bronzed instep guards (brand new) <worn on hands> a pair of dark studded leather gauntlets (superb) <worn on arms> a pair of blackened bronze vambraces (brand new) <worn about body> a mithril hip purse (brand new) <worn about waist> a black-leather armor belt (brand new) <worn around wrist> a sea-blue armband (superb) <worn around wrist> a sea-blue armband (brand new) <both hands> (Glowing) a steel pole-mace with an oak haft (superb) And yes, I fucking MAINTAIN that it is an issue with bias, double standards, and RL sexism. Because I can't play someone who isn't majorly disfigured and reacting realistically to fucked up circumstances without getting slagged about my play being a major disservice to equality when I am bringing realistic numbers based in actual facts and figures, and reactions based not only on personal experience but also on psychological study to the table, but when someone makes a pretty male that gets by on their looks (it's happened, one of them was the man-candy of my Oash noble), they are congratulated. I'd like to start with Realism, dealing with sexism and whatnot, has no place in Armageddon. Real life has a whole history on why it is sexist. Armageddon's history would not be similar in anyway to it, with regards to sexism. Due to it's artificial nature and equality of its sexes. Your characters being this or that I don't personally care about. It's a fantasy game. Play fantasy characters. I know I tend to play what I enjoy. One thing to think about is age though. 13 years old in Arm is an adult. Everyone in the world, with few exceptions outside commoners, knows this. It isn't real life. A 13 year old should be completely able to handle themselves, in Arm. They are not little or too young to do anything. They should know what to do in order to stay alive. Weather it's greb or whore or get hired on as a hunter. They are also fully capable of doing it. And they aren't victims for doing any of those jobs. There is no child killing in Arm. (Except for that baby eating episode.) So I'm fine with 13 year old whores. If your character looks like that picture you threw up a few pages back, then that's fine too. The little girl isn't flawless. She is just young. She obviously ages beyond her years as she becomes an adult. Bringing RL into it at all hurts your RP though. I'd hope your Oash noble didn't just 'get by' from whoring himself out. A joke. Honestly, I agree that players throw their RL bias into their characters. In RL, people are sexist. You do the same thing though. By trying to overly be -not- sexist. You think about/throw in RL numbers into your characters, and they have no place in Arm. Yes In RL, people will chide you for playing what they think is an F-Me. They won't if it's a male character. Fuck them, and roleplay as the world should be. If they chide you IC, then report them.
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jkarr
GDB Superstar
Posts: 2,070
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Post by jkarr on May 15, 2014 13:39:25 GMT -5
s/he can go out of his/her way if s/he wants to, even if s/he is addressing ur preshus naya
and i lolled hard at the 'noob' part
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Post by topkekm8s on May 15, 2014 14:06:08 GMT -5
rambleramble
the whole "no sexism" thing clashes hard with arm's atmosphere imo. i really have a hard time seeing it within the gameworld but often i told myself its simply like that for design and playability purposes, nothing else. unrealism for the sake of the the game's homeostasis. throw in some holier-than-thou "progressive" vibes and you can see why it is the way it is. but ugh. men are simply stronger than females unless in zalanthas females have some dense-ass muscle fibers to compensate or something. imagine you were playing a common-sense minded employer, looking for a someone to work as an enforcer. two candidates. a lithe, skinny human female or a beefy muscle-bound human man. theoretically situations would arise like that all the time in the virtual gameworld. but we're supposed to overlook it because sanvean wanted to get political 20 years ago or some shit. i think a more interesting game would have sexism. no rules, make it even more gritty. but then you have the issue of manchildren powernerds making that their only source of roleplay. you could combat this various ways IC, instead of the heavy-handed "no sexism" pseudo-rule that is in place now.
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Post by RogueCumSlinger on May 15, 2014 14:08:04 GMT -5
I lolled hard at the noob part too.
Cringing hard at anaiah's post/s but I'm not going to try and shit on it.
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Deleted
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Post by Deleted on May 15, 2014 14:13:39 GMT -5
mekillot: I'm not saying I ripped the numbers, I didn't. I'm saying that there is a comparison basis for abuse being as common as was bitched about in impoverished and undeveloped nations, hell, even in America, it's 1 in 5 for women (men report at 1 in 50). In the stats of 50% or higher though, it's not even listed by gender, that's not even part of the equation. RE: 14ish year olds: Agreed, but whether you're 10, 14, 20, when you're shoved out onto your own for the first time (by fate or circumstance) with no viable way to make money... well, it is what it is. People rarely CHOOSE to be a whore. And any I've had who've been pushed to it but 2 pcs in 5 years have stopped it, too, once they were able to support themselves. RE: Sexism: I'm not sexist. Period. And the idea that I'm trying overmuch to be keep from being something that I already am not confuses me somewhat. RE: Oash noble: LOL no, she had an f-me male aide who served her and her sister tea and she bought him pretty silks and was going to make him her (equiv of) concubine because he was pretty, good at being an aide, and made a mean tea service. RE: The picture from a few pages back: Yeah, most of my pcs are about that level of attractiveness, which is to say average but unblemished (because of youth) for the most part. Older pcs start with more scars, as to pcs that've seen more combat/injury in general, you know what I mean?
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Post by mekillot on May 15, 2014 14:13:58 GMT -5
rambleramble the whole "no sexism" thing clashes hard with arm's atmosphere imo. i really have a hard time seeing it within the gameworld but often i told myself its simply like that for design and playability purposes, nothing else. unrealism for the sake of the the game's homeostasis. throw in some holier-than-thou "progressive" vibes and you can see why it is the way it is. but ugh. men are simply stronger than females unless in zalanthas females have some dense-ass muscle fibers to compensate or something. imagine you were playing a common-sense minded employer, looking for a someone to work as an enforcer. two candidates. a lithe, skinny human female or a beefy muscle-bound human man. theoretically situations would arise like that all the time in the virtual gameworld. but we're supposed to overlook it because sanvean wanted to get political 20 years ago or some shit. i think a more interesting game would have sexism. no rules, make it even more gritty. but then you have the issue of manchildren powernerds making that their only source of roleplay. you could combat this various ways IC, instead of the heavy-handed "no sexism" pseudo-rule that is in place now. It is a blanket statement rule but I like not having to worry about roleplaying male/female dynamics. I got a bunch of racism and magick to worry about getting right. mekillot: I'm not saying I ripped the numbers, I didn't. I'm saying that there is a comparison basis for abuse being as common as was bitched about in impoverished and undeveloped nations, hell, even in America, it's 1 in 5 for women (men report at 1 in 50). In the stats of 50% or higher though, it's not even listed by gender, that's not even part of the equation. RE: 14ish year olds: Agreed, but whether you're 10, 14, 20, when you're shoved out onto your own for the first time (by fate or circumstance) with no viable way to make money... well, it is what it is. People rarely CHOOSE to be a whore. And any I've had who've been pushed to it but 2 pcs in 5 years have stopped it, too, once they were able to support themselves. RE: Sexism: I'm not sexist. Period. And the idea that I'm trying overmuch to be keep from being something that I already am not confuses me somewhat.RE: Oash noble: LOL no, she had an f-me male aide who served her and her sister tea and she bought him pretty silks and was going to make him her (equiv of) concubine because he was pretty, good at being an aide, and made a mean tea service. RE: The picture from a few pages back: Yeah, most of my pcs are about that level of attractiveness, which is to say average but unblemished (because of youth) for the most part. Older pcs start with more scars, as to pcs that've seen more combat/injury in general, you know what I mean? I wasn't saying you were sexist. I was saying you let RL bias in, like everyone tends to. The same way I hardly ever PK, and have never played a PK character. I'd hate to ruin someone's fun like that. I tend to play pretty nasty characters though, and I probably should PK more often.
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Deleted
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Post by Deleted on May 15, 2014 14:17:40 GMT -5
I lolled hard at the noob part too. Cringing hard at anaiah's post/s but I'm not going to try and shit on it. Apologies if I made you cringe. It wasn't the intention, esp if it was regards to the part I would've been cringing at, if so, it was only included to illustrate a point wherein facing something constantly and occasionally saying something about it is a fairly realistic response, as much on zalanthas as anywhere else, say what you will about the nature of nonstigma in sex, because those things are about power moreso than pleasure anyhow. >.< Alright, I'mma stop. Again, sorry.
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Deleted
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Post by Deleted on May 15, 2014 14:23:26 GMT -5
rambleramble the whole "no sexism" thing clashes hard with arm's atmosphere imo. i really have a hard time seeing it within the gameworld but often i told myself its simply like that for design and playability purposes, nothing else. unrealism for the sake of the the game's homeostasis. throw in some holier-than-thou "progressive" vibes and you can see why it is the way it is. but ugh. men are simply stronger than females unless in zalanthas females have some dense-ass muscle fibers to compensate or something. imagine you were playing a common-sense minded employer, looking for a someone to work as an enforcer. two candidates. a lithe, skinny human female or a beefy muscle-bound human man. theoretically situations would arise like that all the time in the virtual gameworld. but we're supposed to overlook it because sanvean wanted to get political 20 years ago or some shit. i think a more interesting game would have sexism. no rules, make it even more gritty. but then you have the issue of manchildren powernerds making that their only source of roleplay. you could combat this various ways IC, instead of the heavy-handed "no sexism" pseudo-rule that is in place now. It is a blanket statement rule but I like not having to worry about roleplaying male/female dynamics. I got a bunch of racism and magick to worry about getting right. mekillot: I'm not saying I ripped the numbers, I didn't. I'm saying that there is a comparison basis for abuse being as common as was bitched about in impoverished and undeveloped nations, hell, even in America, it's 1 in 5 for women (men report at 1 in 50). In the stats of 50% or higher though, it's not even listed by gender, that's not even part of the equation. RE: 14ish year olds: Agreed, but whether you're 10, 14, 20, when you're shoved out onto your own for the first time (by fate or circumstance) with no viable way to make money... well, it is what it is. People rarely CHOOSE to be a whore. And any I've had who've been pushed to it but 2 pcs in 5 years have stopped it, too, once they were able to support themselves. RE: Sexism: I'm not sexist. Period. And the idea that I'm trying overmuch to be keep from being something that I already am not confuses me somewhat.RE: Oash noble: LOL no, she had an f-me male aide who served her and her sister tea and she bought him pretty silks and was going to make him her (equiv of) concubine because he was pretty, good at being an aide, and made a mean tea service. RE: The picture from a few pages back: Yeah, most of my pcs are about that level of attractiveness, which is to say average but unblemished (because of youth) for the most part. Older pcs start with more scars, as to pcs that've seen more combat/injury in general, you know what I mean? I wasn't saying you were sexist. I was saying you let RL bias in, like everyone tends to. The same way I hardly ever PK, and have never played a PK character. I'd hate to ruin someone's fun like that. Ah, then... I see where you're coming from but disagree? One of my favorite of my pcs, Nat, wound up more or less railroaded into winding up with Harle and crew rode out to save her life, because it has nothing to do with gender IC But strength, combat savvy (how hard you can get your ass beat by the person), competence, and confidence, with regards to anyone my pcs have had anything to do with, and Harle more or less fucked her head up hard in the tavern after that by saying she owed them sex, so... she wound up Harle's lover long term because she owed the woman her life. I dunno, it's more about the lack of female pcs that take the assertiveness/what-have-you places that make the meek, docile pcs (which I always play, and have played a couple weak and docile male pcs as well) fall in line. As to the pk part, I know what you mean, I've only ever done it once and even though it was almost impossible to avoid because the rp/circumstances around it, I still feel bad, 4 years on.
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jkarr
GDB Superstar
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Post by jkarr on May 15, 2014 14:31:30 GMT -5
so, in zalanthas, females are physically augmented/extended compared to earth girls to let them pursue and succeed in anything a male can, but males inexplicably are prevented from the having the same physiological opportunities that are unique to females (capacity to bear children)?
again, staff are incorporating their non-sexist approach through a decidedly grrlpowr lens, lol
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jkarr
GDB Superstar
Posts: 2,070
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Post by jkarr on May 15, 2014 14:32:40 GMT -5
and posting just to add that this thread is becoming the first word of the title, guess its fitting that were turning into its namesake by discussing it
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Post by jcarter on May 15, 2014 14:46:30 GMT -5
so, in zalanthas, females are physically augmented/extended compared to earth girls to let them pursue and succeed in anything a male can, but males inexplicably are prevented from the having the same physiological opportunities that are unique to females (capacity to bear children)? again, staff are incorporating their non-sexist approach through a decidedly grrlpowr lens, lol it's really not surprising considering the game was heavily shaped by a white woman who is concerned about feminism and gender equality.
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Post by mekillot on May 15, 2014 14:49:21 GMT -5
Right! Nuff of this silly sex business. Time for somethin' proper and milatree.
Taverns The way they get used in game is more like public squares/town centers/parks. The game needs a PC gathering point in every population center though. Such points are too useful for various things to get rid of. I don't think they need to be taverns. I'd like to see public gathering areas that weren't taverns. I'd like to see taverns be more of actual taverns.
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