Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 18, 2017 12:48:41 GMT -5
It could sure. You'd see a runner that actually knows who has what cards. But if someone wants to forum game it, go for it. I'd play.
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 18, 2017 11:19:51 GMT -5
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 16, 2017 15:10:56 GMT -5
That's just dumb... Hopefully just really trolly and not serious 0_0
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 15, 2017 22:59:12 GMT -5
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 15, 2017 22:30:13 GMT -5
This is a bit of a tangent, but please explain to me how describing an action loop in a game is "assaulting" that game. I don't normally quote because I am forum retarded and I normally fuck it up but someone up there said an example of an "assault" is revealing the routes and items that merchants can use to make money.
Why?
I don't know if you know this but games are designed based on action loops. Even games that aren't designed with that intention follow the same principal. This is an action loop.
Login -> Gear up -> Hunt NPCs -> Get materials -> Craft or Sell materials -> Sell Crafted materials
To be a hunter you do this, basically. It is a loop which begins and ends with you having successfully accomplished hunting. For merchants that loop includes selling stuff in another place because duh different places have different prices. Just because RP games have RP doesn't somehow make understanding a mechanic a dirty thing because understanding a mechanic doesn't mean you'll ignore RP to take advantage of it. However knowing how the mechanics (and world) works just means you can make more accurate concepts that work with the game world instead of against it.
TLDR - Explaining shit even active plots is not an assault on the game. At worst it's against the wishes of the staff and players who want to stay in the dark. But otherwise it's just folk talking because people like to talk about stuff they like.
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 13, 2017 20:30:34 GMT -5
According to sources Nergal is not Nyr but a well known Tuluki sponsored role that became staff, their sponsor role got stored, and now we are to this point. To assume that a staff that stuck by Nyr for so long wouldn't end up promoting someone similar to him to the "Bad News Position" is silly. I also doubt that Nyr or the staff would go to the length of changing Nyr's name, they'd just have him be Nyr if he was still in that position.
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 13, 2017 9:28:25 GMT -5
If the game didn't have problems before nergal this board wouldn't exist. I wouldn't say he's ruining the game like it's some sudden crisis. He is just taking up the mantle of the point man for giving bad news and handling it poorly like his predecessor.
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 12, 2017 18:54:20 GMT -5
I guess I was just the first of Nergal's witchhunt... You know ignoring the fact I had been publicly separated/quit from the game for like 2 years before he banned my forum account from the GDB which I was only using to keep up on threads. BEHOLD THE SAGA www.mudconnect.com/SMF/index.php?topic=79738.0
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 8, 2017 21:34:37 GMT -5
Good question! Since I am actually friends with her and she is very much (no telling the things), I can't say. Like I would have posted my huge Elrum 'banished' Irofel log along with my other characters but one of her characters makes an appearance in it and she asked me not too.
But they were good! Jeshin approved? Does that work, is that like a stamp we can use >_>
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 8, 2017 20:16:08 GMT -5
If you're adventuring outside the walls a lot and you cannot solo a tembo after a certain amount of time played. I'd probably be like, hire a bodyguard who can. Yo.
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 8, 2017 0:17:42 GMT -5
Taven's an A-Grade player and person (even if we had different views of staff). She is also an actually good writer, I've seen some of her stuff. This can only be good news for her and given that the majority of her post is about how Arm was overtaking her life, I don't think the staff were as big a component as the blaring lights are saying
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Feb 7, 2017 21:01:12 GMT -5
Countdown to doxxing claims. Although to be fair unless that photo is posted on GDB somewhere, I might have asked permission or not faceclaimed all of them
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Jeshin
GDB Superstar
Posts: 1,481
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LabMUD
Feb 5, 2017 9:55:38 GMT -5
Post by Jeshin on Feb 5, 2017 9:55:38 GMT -5
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Jan 27, 2017 16:29:23 GMT -5
Scrap raffle Just generate appropriate items, scars, or skill adjustments per the plot (example: I'm becoming a sorc, give me gather. I fought a new kind of whatever, give me a sick scar bro.) Tell players that you will attempt to support their plots if only to create unique items/tats/npc animations for them
Then you know... go do that stuff without being judgemental downers about it.
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Jeshin
GDB Superstar
Posts: 1,481
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Post by Jeshin on Jan 25, 2017 1:16:40 GMT -5
There's a few things I will say about this and please note I have not played Armageddon in quite awhile, I am officially banned, and I'm not as up to date on stuff as I probably should be to comment. That being said lets layout some of the issues with this new move.
+ Incentivizing Plots
How many staff are there? How many SRs for 3 spheres (Allanak, Luirs, Tribal Lands)? What rank can a PC reach before being force stored for accumulating to much power/station to be around the plebs? What counts as a plot, like is changing a curtain to a solid door a PLOT or still impossible?
I ask these questions because plot can mean a lot of things. Plot can be progressing your personal story, the story of a small group of people, or providing content for multiple clans to interact in. Lets use an anecdotal list of "plots" from Elrum 'Banished' Irofel. Elrum was a Circle Bard and via animations and RP with Youko he learned that petitioning Chosen/Faithful for 'donations' to the Circle was something the Masters liked. So he often concocted situations or RP hooks to encourage donations to the circle (like offering to look into lore on a subject that Chosen didn't have a book about). That is a personal plot. Then you have something like the original Citizen's Call which was a plot developed by Elrum to get back into the good graces of the Circle after banishment #1. This 'plot' was about training Tuluki's on how to fight Kryl and thus lower the deathrate. It had multiple clans involved since someone could choose to sponsor it and hold contests after training and blah blah blah. That is a very rudimentary recurring plot that involves multiple organizations. It allows them to push their own plots, but doesn't have much substance itself. Finally you have "dramatic plot" wherein a bard was killed in Allanak, Elrum traveled there to learn what happened and possibly assassinate a noble. This was a plot/adventure in the more traditional sense that there was a clear goal, parties, and the outcome led to future conflict.
Now the majority of these were done with little to no staff help. If the staff are SUPPORTING a plot you can do stuff like organize a hunt for a spider/kryl nest with dynamic world/npc responses. Clear the land/desert near a location and change the room descs to progress some future agenda (like clearing away a portion of the Grey Forest to setup a well (or whatever). Investigate ruins for cool shit and get dynamic world responses and you know... artifacts/relics worth dragging a party of people out to search around for.
What kind of plots are the staff incentivizing with this reward program and why don't they just SUPPORT plots which is the real incentivization that player's want. They want to make a difference in the world, leave a little mark, do something different than hunt tembo #908471098741 and kill weird kryl #4129874190874. Incentivize by enabling not rewarding or you know do both.
+ The Rewards
Why is this shit in a raffle at all? Why aren't staff just giving out custom scars whenever a custom scar is warrented or a custom tattoo. Like it's not as if these aren't very easy to sdesc/ldesc on the fly. What's a vanity item? How about just providing unique items when appropriate to the plots being run? If I run some kind of Merchant House search for lost whatever... Do I need to win a raffle to get a mcguffin for my merchant house to find? If I don't win the raffle will I get called a failure? Not that failing is bad storywise, but it's worth asking.
+ Leadership Roles/Sponsor Roles
Isn't the carrot/stick method of promoting plots within the playerbase to grant cool and limited character roles within the templerate, merchant houses, and tribes to people trusted by staff to be a plot mover? The stick being if you suck at it eventually you get replaced or something?
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