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Post by Azerbanjani on Oct 26, 2022 15:16:27 GMT -5
Now for the people in the audience: Is the guy who claimed DnD isn't as popular as Muds a staff pet, an actual staffer alt account, or just downright mentally deranged? Because I'm curious why he felt the need to derail the thread and only has 20 posts to his name.
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Post by mehtastic on Oct 26, 2022 20:31:04 GMT -5
I'm not aware of any staff-led attempts to derail the discussion, but it honestly wouldn't surprise me. It's been done before, with Malifaxis starting a fight to bait people, and swooping in with the Shaloooonsh account to dole out lectures and punishment. Now that the boys are back in town (Halaster, Shabago, Shalooonsh are all thick as thieves - Brokkr a little less so) expect to see the quality of staff communication roll way back.
Sidenote, Shalooonsh spent much of his day in the staff immchat ranting about... Delirium and Is Friday. Guilty conscience, I guess!
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Post by lechuck on Oct 26, 2022 23:15:26 GMT -5
What's with their persistent refusal to actually do anything meaningful with Allanak? You know, the literal centerpiece of the game? It's the most important place in Zalanthas and the only part of this game that has never really died out--but every time staff tries to breathe some life into Armageddon, they do absolutely anything other than focusing on the game's central hub of activity.
They've done some stuff with the 'rinth, but its impact on the city proper is limited. They've re-opened Tuluk, revived the Tan Muark (which I never heard so much as a fleeting word about after that clan returned; did it instantly die out or what), they did that whole thing in the Tablelands a couple of years ago, etc. Now the mul outpost in the ass-end of nowhere, a place with basically no history and where nobody goes except to buy two hundred cheap arrows with which to max out archery.
Meanwhile, the Rome of Zalanthas languishes in total stagnation. It's all well and good to come up with some side-project out in the desert, but if the meat and potatoes of the game is hopelessly stale, what's the point? How's anything else supposed to get off the ground when the game's supposed focal point is dead as fuck? This mul outpost project sounds like it'll be DOA unless there's a blur of activity in the cities that gives players a reason to care about some speck of a settlement out in the Tablelands. Without said activity, it'll just fall flat because nothing goes on that propels the plot machine.
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Post by mehtastic on Oct 27, 2022 5:27:30 GMT -5
What's with their persistent refusal to actually do anything meaningful with Allanak? You know, the literal centerpiece of the game? It's the most important place in Zalanthas and the only part of this game that has never really died out--but every time staff tries to breathe some life into Armageddon, they do absolutely anything other than focusing on the game's central hub of activity. They've done some stuff with the 'rinth, but its impact on the city proper is limited. They've re-opened Tuluk, revived the Tan Muark (which I never heard so much as a fleeting word about after that clan returned; did it instantly die out or what), they did that whole thing in the Tablelands a couple of years ago, etc. Now the mul outpost in the ass-end of nowhere, a place with basically no history and where nobody goes except to buy two hundred cheap arrows with which to max out archery. Meanwhile, the Rome of Zalanthas languishes in total stagnation. It's all well and good to come up with some side-project out in the desert, but if the meat and potatoes of the game is hopelessly stale, what's the point? How's anything else supposed to get off the ground when the game's supposed focal point is dead as fuck? This mul outpost project sounds like it'll be DOA unless there's a blur of activity in the cities that gives players a reason to care about some speck of a settlement out in the Tablelands. Without said activity, it'll just fall flat because nothing goes on that propels the plot machine. The novelty of new stuff is overwhelming. Staff seem to think that: new stuff -> initial player excitement -> more new/returned players -> more new stuff
But in reality the cycle is more like: new stuff -> initial player excitement -> novelty wears off as staff don't support anything meaningful -> players lose interest -> more new stuff
Also, people who aren't playing Armageddon generally don't care about new additions to Armageddon. Opening the mul outpost isn't going to bring in anyone who is hearing of Armageddon for the first time, and I doubt any former players left the game because the mul outpost wasn't a playable area.
Adding to this is the fact this particular change was rushed out of the door to trick players into thinking staff have everything under control on the stagnation front, and to let the feedback thread die since staff literally do not have an answer to the actual problems people listed regarding abuse. They're not even trying to prepare one. Because they know that Shabago, Shalooonsh, and Halaster are largely responsible for those abusive interactions and cover-ups, and they certainly won't resign or apologize in a meaningful way, so the only option is to throw red meat to the players and hope that distracts them.
Players that don't see through this stuff are just going to be their next victims.
Edit to add: The fact that poison/cure code is broken, to the point that staff have suggested not getting poisoned until the cure code is fixed, is a hilarious example of half-assed, rushed projects and I personally feel it proves my point. The staff don't prepare anything, they don't test anything, they just crank shit out and hope it sticks.
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Post by Azerbanjani on Oct 27, 2022 9:11:08 GMT -5
Final addition on Mul Outpost: Don't call yourself Lord/Lady thats cringe. I find it disingenous that staff even 'teased' out the Mul Outpost stuff with some 'Lord and Lady'-esque bullshit.
You aren't nobility.
Also the latest forum drama: Safety tools
Safety tools are great. Especially for tabletops. The main tabletop I play has a 'shit your pants and die' spell so making sure people are comfortable with 'You have shit your pants and died' is good to have.
Safety tools are worthless for Armageddon.
It's not the tools fault.
But this is the situation we keep having.
Player 1: I had a scenario in which I was raped. By definition, I was coerced into sex. The only thing the guy didn't do was EM chokes you and I didn't do Em cries.
Staff: Very cool this is a okay despite this being rape.
The addition of safety tools would do this.
Player 1: I am OOCing an X card in this situation
Staffer who shows up: No, this is fine. Keep going
Player 1 has no just been raped with staff's permission.
The issue, in this particular instance, isn't safety tools it's staff inability or desire to not do anything. They haven't even really addressed the rape issue in the thread and players on 'staffs side' are already demonizing safety tools because?...why exactly? Lets see
So safety tools were brought up in the context of sexual situations. Which they say is fine... 'People already get horrifically irate and lose their marbles...' ...What? The fuck is anyone talking about bubblewrapping? We are talking about sexual assault.
Fellas is murder corruption betrayel when you...rape people?
Literally none of their 'cons' has anything to do with safety tools they just went on some boomer-esque rant about the young people and how they don't want to get killed with bone swords. This has nothing to do with getting pk'd or murdered.
Ah, we are back to the 'I've played the game and I've never had a problem so therefor it doesn't exist' realm of thought.
Players: I've been raped in game before. This guy: Well uh the OOC tool existed so therefor its your fault. Or it was an isolated incident. You misinterpreted the situation. You-
We have done it. We've reached fictional rape blaming in a text based game.
I'm kind of glad the players of these accounts just never posted on the GDB before. They all have sub 30 posts, meaning they've come out of the literal gutter. Some of these people claim they've been playing 20 years or more. These are the nastiest old fucks I've ever had the pleasure of reading about (JK I've read worse). They either are so ignorant they can't see the shit they are spewing or are just nasty. I'm honestly close to saying they are staff throw away accounts due to the lower player count and how each one seems to love jerking staff off.
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Post by mehtastic on Oct 27, 2022 9:53:02 GMT -5
It's difficult to get a player to understand something when their karma depends on not understanding it.
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Post by poorimpulsecontrol on Oct 27, 2022 11:30:40 GMT -5
Lol. This is all pretty wild.
I saw, here and the GDB, vague references to a pedophile. Is this a thing that I missed?
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Post by lechuck on Oct 27, 2022 11:37:07 GMT -5
Edit to add: The fact that poison/cure code is broken, to the point that staff have suggested not getting poisoned until the cure code is fixed, is a hilarious example of half-assed, rushed projects and I personally feel it proves my point. The staff don't prepare anything, they don't test anything, they just crank shit out and hope it sticks. Hah. I had to go and check the GDB because I was sure you were exaggerating, but no, "cures don't work and there's no ETA for the fix." So until that's fixed, getting poisoned is more or less a death sentence no matter what (unless it's skellebaine), and instead of disabling poisons while they work on it, they just... put out a brief forum post asking players not to get poisoned or use poisons on others. Bravo. Hope your PC doesn't live in an area that has snakes! So any area with poisonous creatures is now a no-go zone until such a time that it's fixed. The poisoning skill itself can't be used/raised, or at least not with any dangerous poisons. If one were willing to commit a "scummy move" (what Armer would do such a thing?!), one could effortlessly PK anybody with one of the common poisons. And players just have to deal with this reality until someone finds a solution to the broken code. And they have to find this out from the forums. If I still played, and if I wanted to be a dick, I'd poison people and just say I hadn't happened to see that one post on the GDB. Or I didn't have time to check which of my weapons were poisoned. Or maybe all of them were poisoned and I was put in a situation where the alternative was to give up and die, which is an unreasonable expectation. After all, the burden would not be on me to keep abreast of all posts on the GDB just in case some random game mechanic happens to break. It's game coder 101: if you break shit in a manner that might fuck players over big-time, it's your responsibility to ensure that your shoddy work doesn't ruin the game for players. You know, by disabling at least the inherently lethal poisons until you've fixed whatever it was you broke.
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Post by jenki on Oct 27, 2022 15:26:35 GMT -5
Could "no cures for poison be" a metaphor for the staffs' continued search for a solution to disaffected veteran malaise? That's how it appears to be with my tertiary perspective as someone who just reads boards.
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Post by Azerbanjani on Oct 27, 2022 17:43:02 GMT -5
So staff admitted to creating a plot that is essentially:
Here's a marriage you don't want. You have to have sex with this person or else (This is coerced sex. This is a rape-sexual assault scenario. This sort of thing was more or less common in the past and is now but that doesn't change it from what this is)
So staff broke their rule on plots involving rape and sexual assault. It doesn't matter if they even told the player 'Oh just kill this person off', you can't have plots that revolve around rape. (And they DIDN'T tell the player, Friday, the intent they just presented the scenario)
Big lol
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Post by mehtastic on Oct 27, 2022 19:10:02 GMT -5
tbh I would have found Brokkr's explanation more believable if he just lied and said he wasn't aware how babies were made and didn't realize how he was coming across. "Bad things may or may not have happened, and Is Friday got her own character killed by overreacting" is not remotely the defense Brokkr probably thinks it is.
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Post by Azerbanjani on Oct 27, 2022 19:26:28 GMT -5
My favorite part of Armageddon mud is committing suicide to avoid being raped.
Someone use this in your signature.
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Post by jcarter on Oct 27, 2022 20:02:05 GMT -5
So staff admitted to creating a plot that is essentially: Here's a marriage you don't want. You have to have sex with this person or else (This is coerced sex. This is a rape-sexual assault scenario. This sort of thing was more or less common in the past and is now but that doesn't change it from what this is) So staff broke their rule on plots involving rape and sexual assault. It doesn't matter if they even told the player 'Oh just kill this person off', you can't have plots that revolve around rape. (And they DIDN'T tell the player, Friday, the intent they just presented the scenario) Big lol oh wow i didn't believe this was a literal verbatim quote but yup here it is. lmao this fucking nerd. it had nothing to do with inexperience being on staff, it had to do with brokkr's inexperience interacting with women. gee who could predict that forcibly reducing a woman to her reproductive capacity could make players uncomfortable???
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Post by mehtastic on Oct 28, 2022 9:56:26 GMT -5
Most compassionate staff member:
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Post by Azerbanjani on Oct 28, 2022 10:01:04 GMT -5
Staff: Why would people come out of nowhere to shit talk the game?
Staff .0001 seconds prior: Anyway so if anyone has any input on why you aren't playing right now that would be great.
Not even sure what the fuck they mean by people circumventing bans. The only people with new accounts talking about the game positively, everyone else talking about it has like 1k+ posts.
'We are interested in hearing from people who like the game' Uh. My guy. We are here because people aren't playing it. People aren't playing because they don't like it. You fuck wit.
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