Jeshin
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Post by Jeshin on Jul 9, 2015 10:52:55 GMT -5
I actually heard it from 2 of the people involved but not the actual player who quit the game because of the staff interaction. The story itself is purely anecdotal because it lacks any proof aside from the statements of those involved to me and now the statement of someone (who may have no been involved) to the OR community which was copy and pasted here.
So something similar to this event actually happened. The specifics are currently not known to me nor displayed in any public forum I'm aware of.
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Jeshin
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Post by Jeshin on Jul 8, 2015 22:31:28 GMT -5
You could make an OR account and ask yourself you know?
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Jeshin
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Post by Jeshin on Jul 8, 2015 21:59:12 GMT -5
I am actually familiar with this particular tale. Basically whoever the chick was who ran the Black Moon company with Nash back a few years ago. She supposedly was trying to do this and got shot down hard by staff. She quit the game forever and ICly she had set up something to have Nash offed if she vanished (cause she trusted him but didn't trust him). This is how Nash got whiran dropped to death.
But the actual staff interaction or any logs I have never seen. It's purely anecdotal.
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Jeshin
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Post by Jeshin on Jul 8, 2015 7:37:55 GMT -5
Hrm, I shall have to go beat someone regarding dates on my end. Thanks this will aid in one of the articles we were putting together and save us from doing what I just did up there and putting my foot in my mouth.
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Jeshin
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Post by Jeshin on Jul 8, 2015 1:42:50 GMT -5
This is true. Also technically SOI was closed for a long time which is when Armageddon saw a big number spike.
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Jeshin
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Post by Jeshin on Jul 8, 2015 1:31:16 GMT -5
As it happens we've discussed this which is why I put the information out there! But if you have a different timeline start up a thread and we'll see where my error is.
Technically only like a 3rd of the games listed on Optional Realities are RPIs, we're a text-based RPG discussion site >.> small difference but I am not the RPI super expert I just have a timeline we put together behind the scenes.
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Jeshin
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Post by Jeshin on Jul 8, 2015 1:21:25 GMT -5
Right... Existing first doesn't mean it was an RPI prior to Harshlands or SOI doing it. The RPI title was started by Harshlands and continued by SOI which split off with a copy of the codebase which it modified. Armageddon was "late" to the RPI party.
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Jeshin
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Post by Jeshin on Jul 8, 2015 1:07:26 GMT -5
Despite me saying I would be done with this thread. Armageddon is not the oldest RPI. Harshlands is followed by Shadows of Isildur with Armageddon only slightly younger than SOI.
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Jeshin
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Post by Jeshin on Jul 7, 2015 23:04:25 GMT -5
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Jeshin
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Post by Jeshin on Jul 4, 2015 23:00:55 GMT -5
Question - If a drovian is invis or in shadowwalk form can they still use the ooc command?
Situation - If they can does that mean they can literally cock block people by going into apartments where mudsex is occurring and just go ooc No consent! which requires all explicit RP to stop?
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Jeshin
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Post by Jeshin on Jul 3, 2015 10:42:34 GMT -5
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Jeshin
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Post by Jeshin on Jul 2, 2015 17:29:37 GMT -5
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Jeshin
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Post by Jeshin on Jul 1, 2015 16:24:12 GMT -5
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Jeshin
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Post by Jeshin on Jul 1, 2015 1:01:03 GMT -5
Good question. Currently everything is out of my pocket. As none of the Project Redshift staff believe in pay 2 win, we'll worry about funding it when it's closer to release and we'll reveal some of our ideas on funding.
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Jeshin
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Post by Jeshin on Jun 30, 2015 8:14:21 GMT -5
1. Project Redshift staff will not play the game. Thus far all staff have volunteered for this restriction. 2. Project Redshift staff get paid ergo they are held accountable for customer satisfaction. 3. Staff/Player conflict is impossible to not have. Our focus will be on making sure complaints are heard, recorded, and that particularly well thought our or consistent complaints are reviewed.
So to expand a bit on this. Let us suppose during alpha (we'll have an alpha phase which will be code testing not like full blown RP/Story) that people do not like the way we structured our emote system. Well emote systems are a pretty big part of player experience. So we source all the feedback, find consistent complaints, and try and figure out why it's a problem and change it. Truth be told we expect a professional customer relations response to remove a lot of the common issues MUDs have.
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