Jeshin
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Post by Jeshin on Oct 4, 2018 12:00:40 GMT -5
I don't know, if I knew their name I'd say it!
As for this thread I thought the point of it was that CW is good and more groups/people should get whatever they got and/or maybe the bar for receiving staff 'boons' should be lower to promote a more diverse game environment with more raiding groups or indie groups?
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Jeshin
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Post by Jeshin on Oct 4, 2018 11:54:07 GMT -5
I mean you assume that this forum generated the weird dude who is griefing people. It could just as easily be someone from Goonswarm who likes RP games and wants to troll Armageddon and learned of this board. Could be some rando from reddit who likewise wants to get the lawlz. We don't know the account they're posting on isn't an old account is it? No indication they've been a long time poster? Then even if they were a long time poster I don't see a general consensus on this forum that the correct path of action is griefing people with PKs with no IC merit so you couldn't play guilty by association realistically anyway.
MSB is Musoapbox it's basically like OptionalRealities/Jcarter forums for MUSH/MUX/MU*s where game owners are called out on inappropriate behaviour and problematic players are haraunged and outed so they can be banned from games. Used to be known as WORA.
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Jeshin
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Post by Jeshin on Oct 4, 2018 11:50:12 GMT -5
I didn't say it was unfair. You said name a group of people. Gickers band together and form rogue enclaves all the time, I don't know if that whiran or other whirans had confederates that they worked with. I don't even know specifically what CW did beyond they raided some folk. I don't play.
I do know of a non-raiding group that setup on some mountain top somewhere with a bunch of different gickers. They had a sorc and an lightning mage and a couple vivs and some jazz. They had some rare non-hostile mount NPCs that spawned up there. The an-something. There was one up for grabs at Luirsfest if you managed to tame it in the pit while everyone watched.
At least I'm trying to answer your questions!
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Jeshin
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Post by Jeshin on Oct 4, 2018 11:41:02 GMT -5
Jcarter removed personal information from the leaks and he didn't post them with the personal information and even offered to remove any further information that people found.
I don't quite see how he (or me) or the people who run MSB or the people who run TMC are responsible for any behaviour they condemn and censor on their various forums.
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Jeshin
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Post by Jeshin on Oct 4, 2018 9:04:34 GMT -5
"Name another group of people who didn't die out in as long a time it took CW to get their hq and who didnt get staff support."
Unlike you I don't have access to top level knowledge of IC events that far back. You said name another group, I said how about Howl's/Soh and I indicated they have a base but didn't think they got any staff 'boons' as you call it.
What about that wind witch near the end of tuluk who would go around to the normal hunting spots and create gicker summons and then invis them so when you walked in to fight the tembo you got gang raped... Does that count as raiding, he did that for like 6 months I think.
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Jeshin
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Post by Jeshin on Oct 4, 2018 8:58:49 GMT -5
You know when there was the wiki leak or code leak, forget which one, Noted Liar Nergal attacked me on TMC under the name Noted Liar Nergal. He wanted -me- to denounce the leaks and admit Optionalrealities was a baddie website. Even though I never asked for the leaks, had no involvement in the leaks, and they weren't even hosted on my forums at the time. Kind of seems like if a producer of a game publicly calls you out and there was never an apology or counter statement issued that the staff 100% approves of denouncing things for the sake of morality.
I didn't but Optionalrealities (just like here) had a no tolerance policy to threats of violence and ooc harassment and we were the 'raiders' according to Nimrod from SOI.
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Jeshin
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Post by Jeshin on Oct 3, 2018 17:34:35 GMT -5
Didn't the Soh near the end with Howls at moon or whatever raid for ages. I mean I know that they had a home base as part of a clan but...
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Jeshin
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Post by Jeshin on Oct 3, 2018 15:33:01 GMT -5
I think TMS nuked the archives from orbit.
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Jeshin
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Post by Jeshin on Oct 1, 2018 17:58:44 GMT -5
The flaw is not the foundation of the game. The flaw is the lack of development of the game.
1) Investigation updates. Enabling characters to piece together pertinent information of a death without outright saying who adjusts the risk/reward ratio of resorting to PK 2) Prestige/Influence quantified. This gives noble houses metrics to judge their influence by and you can even tie modifiers to this. Arx does this very well (as an example) Haven does this medicore (as a secondary example) 3) Temporary States. Haven has rituals which are poorly implemented but allow characters to target one another with non-lethal affects which affect gameplay. This should be considered a starting point. 4) I was going to keep going but the point is there are 100% game developments that can be done that are not pursued in any way shape or form.
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Jeshin
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Post by Jeshin on Oct 1, 2018 16:38:14 GMT -5
I wasn't blaming the characters I am pointing out how higher karma characters can be seen as more prone to PK. Whether it is PK happy or an issue born from gameplay issues doesn't change the optics of it.
Probably does encourage a review by staff to change the status quo if they want to enable more solutions than PK.
In truth game theory is the issue with all PK escalation concerns.
In a game where anything short of PK is not a solution but an invitation to escalate it behooves players to PK first and early. Only by discouraging PK as a solution (in Allanak for politics) do other options become more viable. The other issue is that how are noble houses supposed to compete in a mechanically meaningful way? If you cannot affect the income, the prestige, or the day to day play of a Houses characters then you cannot affect the house. You can kill people off though. That affects the house ergo it is used.
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Jeshin
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Post by Jeshin on Oct 1, 2018 16:06:07 GMT -5
As a brief aside... the higher karma your role the more you have to lose. Also as a rule of thumb the higher karma your role the less welcome you are in 'civil society'. It is par for the course for muls, sorcs, and mindbenders to resort to PK moreso than other types of characters. It's a simple risk/reward scenario. Do I feel this person represents a high threat of bringing a mob/templar/gicker strike force down upon me. If yes then you are almost forced to kill them or reap the future death of your character. If no then you don't need to kill them.
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Jeshin
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Post by Jeshin on Oct 1, 2018 14:30:15 GMT -5
So if I am reading this right...
Adhira posted the real reason that Nergal was gone. He volunteered to leave staff.
Then Adhira posted separately on the staff board that after Nergal left there would be new policies which may or may not have been inspired by his tenure.
Your reply was kind of vague and hard to parse.
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Jeshin
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Post by Jeshin on Oct 1, 2018 0:24:06 GMT -5
I mean on a forum where the staff are discussed it is pertinent to multiple debates whether 'forced out' means forced out or not. Given that someone is saying that the staff announced it was voluntary and thus Noted Liar Nergal hadn't done anything wrong.
It's less nitpicking and asking for verification of implication.
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Jeshin
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Post by Jeshin on Sept 30, 2018 18:01:00 GMT -5
The Garrison vs The Byn
Conflict: Transit Protection
Area: Red Desert
Summary: The Byn has lost funds when the Merchant Houses formalized their relationship with Kurac and Luirs. Now the Garrison supports incoming and outbound merchant caravans and VIPs. The Garrison needs to do this for relations because if Luirs becomes less safe to travel too the new Merchant alliance might fray in addition the Garrison ostensibly does this for free as part of their duties. The Byn is losing lucrative wagon/argossy/agent contracts and they need to stay above water. The easy transit protection is valuable because they're less likely to die.
Objective: Create a small rest stop between Allanak and Luirs and charge entry while using it for your own escort missions.
Outline: Both the Byn and the Garrison have to scout areas, staff will give them a list of possible locations, all locations are shared so there is interest in them. Before an outpost can be secured the PCs need to meet certain occupancy limits like... I don't know X amount of hours camped out in those spots doing RPTs to clear out immediate threats. Both the Garrison and the Byn are given private bounty rewards for dressing up like raiders and disrupting the others attempts. Eventually you create some safe rooms out in the desert charge 100 sid to get in unless you're with Byn/Garrison officer whoever wins the conflict. Profit for all and then just you know make a secondary plot line to attack this outpost and burn it to the ground and start it all over. Give some fun prestige and bonuses to having it up and running. Higher pay, whatever.
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Jeshin
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Post by Jeshin on Sept 30, 2018 10:56:43 GMT -5
I wonder if this is some kind of insane litmus test to see if a specified ooc pk will get retconned and a rez given out. Like some kind of poorly re-enacted...
Crap what was that movie where the guy was on death row for a murder he didn't commit as a way to protest the death penalty had to do with a bag over someones head... was it Kevin Spacey?
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