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Post by pinkerdlu on Apr 27, 2015 23:10:36 GMT -5
As long as that barrier is extended to the grasslands, I'm good to go
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Deleted
Deleted Member
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Post by Deleted on May 4, 2015 16:22:46 GMT -5
So, have people started pouring into Allanak to generate a bunch of exciting conflict roleplay? I'm hearing absolutely no talk about the freaking collapse of Tuluk, which is really weird.
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Jeshin
GDB Superstar
Posts: 1,515
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Post by Jeshin on May 4, 2015 16:31:00 GMT -5
Tuluki's are to subtle to discuss the very public closure of Tuluk in Allanak, duh!
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Lizzie
Clueless newb
Posts: 199
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Post by Lizzie on May 4, 2015 17:33:54 GMT -5
So, have people started pouring into Allanak to generate a bunch of exciting conflict roleplay? I'm hearing absolutely no talk about the freaking collapse of Tuluk, which is really weird. Everyone is playing Southie rangers who spend all their time in the grasslands now. It's almost like the problem with Tuluk wasn't just the setting, but the people who played there or something.
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Post by sirra on May 4, 2015 17:38:22 GMT -5
So, have people started pouring into Allanak to generate a bunch of exciting conflict roleplay? I'm hearing absolutely no talk about the freaking collapse of Tuluk, which is really weird. There's been a lot of mixed signals from staff about how to address it. I think most are staying on the safe side and ignoring it. It's been posted several times that Tuluk is business as usual, but just can't be played there.
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Post by Prime Minister Sinister on May 4, 2015 18:08:28 GMT -5
So, have people started pouring into Allanak to generate a bunch of exciting conflict roleplay? I'm hearing absolutely no talk about the freaking collapse of Tuluk, which is really weird. Everyone is playing Southie rangers who spend all their time in the grasslands now. It's almost like the problem with Tuluk wasn't just the setting, but the people who played there or something. Crazy stuff, innit?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on May 4, 2015 18:48:56 GMT -5
So, have people started pouring into Allanak to generate a bunch of exciting conflict roleplay? I'm hearing absolutely no talk about the freaking collapse of Tuluk, which is really weird. There's been a lot of mixed signals from staff about how to address it. I think most are staying on the safe side and ignoring it. It's been posted several times that Tuluk is business as usual, but just can't be played there. It just seems odd when there have been supposedly major events there and the whole thing is an effort to get people to play in Allanak, yet there's a total absence of any kind of talk about that. It's like it all just fizzled out instead of being the awesome world event that the collapse of a city-state and subsequent exodus of its people could have been. Is it still ongoing or something?
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malkeninthemiddle
Displaced Tuluki
Black woman lawyer on a television morning show
Posts: 279
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Post by malkeninthemiddle on May 4, 2015 20:17:05 GMT -5
Nah, they pretty much just closed it with a sorta IC reason to it but no one really understands/gets it so people are just.. Eh, it's closed because it's closed. Both ICly and OOCly.
It's all very confusing, seriously.
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Post by lyse on May 4, 2015 20:47:27 GMT -5
They had a really cool story there too. Where I thought they were going with it....just didn't happen at all. It's kinda sad really.
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Deleted
Deleted Member
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Post by Deleted on May 6, 2015 11:50:07 GMT -5
So as I understand it, from being told by players, Tuluk has become a village called Morin's where all the previous Tuluki citizens now live. Literally none have gone to Allanak. The events of the north have had absolutely no effect whatsoever on the rest of the world, not even noteworthy talk. Other than changing the appearance of the place where Tulukis live, this whole ordeal has changed nothing.
Is that accurate? Do we have an inside man to give us the scoop?
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Jeshin
GDB Superstar
Posts: 1,515
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Post by Jeshin on May 6, 2015 11:54:17 GMT -5
Morin's pre-dated the Tuluki closure plot. It was a logging village owned by Kadius and its room count was only expanded. It was actually a cool part of the game world that didn't get like any usage because you kind of weren't supposed to be chilling out in there. I remember once a volunteer patrol led by Faithful Dalen got booted out to stand outside the village because a kryl swarm was coming and it was 'our fault'.
But insofar as I saw during my stint playing. It looks like the follow through on the closure of Tuluk wasn't exactly as good as the animations and lead up to it. Perhaps someone with more playtime over the last week and more familiarity with tuluki's could comment further.
EDIT - Also supposedly there will be no staff resources spent on plots in Morin's so technically that is a huge change as they removed all the clan load work and splitting of GMHs between allanak and tuluk. From a staffing standpoint that is a significant outcome of closing tuluk.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on May 6, 2015 11:58:41 GMT -5
Oh, that's Morin's? I know about the place, just didn't remember the name. Last time I was in the north, the place wasn't much bigger or more fleshed-out than the farming villages around Allanak.
So staff utterly failed in accomplishing anything with this except for reducing their workload. Yet players are staying in the north because it's now a place where staff will leave you alone. Who could possibly have predicted this?
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Patuk
Shartist
Posts: 552
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Post by Patuk on May 6, 2015 12:04:38 GMT -5
Just to go on the record for this, what would you have considered a good outcome?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on May 6, 2015 12:12:47 GMT -5
1) Events that actually caused ripples across the world and affected more than just the people living in Tuluk
2) Consolidating the playerbase by bringing the people from Tuluk down to Allanak
3) An increased focus on sprucing up Allanak which, while this may come in the future, doesn't seem there yet
It seems to me that staff had the opportunity to do all of that as well as reduce their workload, but they only did as much as it took to justify cutting off staff support to the north and then have purportedly left it at that. The result is that people who lived in Tuluk now live in Morin's, and everything else is completely unaffected.
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Post by reasonable on May 6, 2015 12:21:49 GMT -5
[staff] only did as much as it took to justify cutting off staff support to the north and then have purportedly left it at that. The result is that people who lived in Tuluk now live in Morin's, and everything else is completely unaffected. Completely untrue. Morin's is empty of PCs. Red Storm has more PCs than Morin's.
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