Jeshin
GDB Superstar
Posts: 1,516
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Post by Jeshin on Apr 13, 2015 15:49:12 GMT -5
Further note to more staff comments regarding a lack of Allanak/Tuluki direct hostility between PCs.
1. Tan Serak/Tek Serak should have been turned into some kind of coded king of the hill system where whoever controlled it got something like 10 defensive NPCs and those NPCs had to hold out against whatever forces tried to come and take it. The attackers would need 5-10 PCs/NPCs to claim the location from the defenders. That shit would have been pvp central. You could even have raiders hitting wearied soldiers/volunteers on their way to and from the battles. So could delves.
2. Just saying these 2 city-states hate each other and have reasons to be at war... does not a war make. When sponsored roles are unable to raise any NPC support for sorties (to my knowledge this is the case, if someone can correct me go ahead) or even setup times to assault Allanak that's a problem. Other problem... Why would Tuluk attack Allanak. Why would Allanak attack Tuluk. They're as far as they can be from one another and Luirs is neutral and "to fortified" to be taken. Put some locations of value out there, make them give coded resources or benefits or hell just have high up NPCs say cool things when you take them. Players will -fight- for those things, but going all the way to an enemy city to cause mischief and probably lose your character isn't motivating enough to get people out there.
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Post by LordOfChange on Apr 13, 2015 15:50:06 GMT -5
doctor, the patient is still dying!
okay, the bloodletting didn't work so now lets start amputating limbs. that'll work.
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Jeshin
GDB Superstar
Posts: 1,516
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Post by Jeshin on Apr 13, 2015 15:53:17 GMT -5
Also PS the Levies were not Rathustra's idea unless she played Faithful Lord Dalen! Because the levies are just a re-skin of the hefty sized volunteer patrols from 2012/2013! Do not steal!
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Post by jcarter on Apr 13, 2015 15:53:21 GMT -5
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punished ppurg
GDB Superstar
Why are we still here? Just to suffer?
Posts: 1,098
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Post by punished ppurg on Apr 13, 2015 15:54:05 GMT -5
Turns out Nyr does not shit gold.
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Post by jcarter on Apr 13, 2015 15:56:25 GMT -5
seriously tho it's funny how much staff talk about not wanting to create unnecessary work for themselves then spend the better part of 2+ years designing obtuse systems and implementing changes no one wanted or asked for into a disliked town then just decide to lock down the entire area and never permit anyone inside again for an undetermined amount of time. im still reeling from laughing so hard.
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Post by jcarter on Apr 13, 2015 15:58:22 GMT -5
Turns out Nyr does not shit gold. i'm fucking dying over here holy shit new thread title
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Post by LordOfChange on Apr 13, 2015 16:00:11 GMT -5
seriously tho it's funny how much staff talk about not wanting to create unnecessary work for themselves then spend the better part of 2+ years designing obtuse systems and implementing changes no one wanted or asked for into a disliked town then just decide to lock down the entire area and never permit anyone inside again for an undetermined amount of time. im still reeling from laughing so hard. this 100%. oh noes everybody, the armageddonmud-staff-dysfunction-emperor has no clothes! i'm loling at work
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Post by jcarter on Apr 13, 2015 16:15:38 GMT -5
goddamn ungrateful players how dare they not welcome my ham-fisted and ridiculous ideas with open acceptance
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Post by Procrastination on Apr 13, 2015 16:31:56 GMT -5
We can look at this as them wasting a bunch of effort and time, sure. In this case though, I'm going to look at the positive and say that it seems they realized things weren't quite right there, and the playerbase+staff efforts could be put to better use everywhere. I'm going to call this a solid win on the part of the many players who didn't like Tuluk. There's dignity in admitting you're wrong about an idea you had. I assume this is the closest we'll get to seeing that admittance. Tuluk is closing down for some time and if it does ever come back...I doubt they'll have left it completely the same. I don't really see the need personally to rub salt in the wound for them.
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Post by jcarter on Apr 13, 2015 16:44:35 GMT -5
the fact is though that the staff pissed away years of time on terrible, half-baked projects and code that no one wanted or asked for. they ignored player feedback and just went with whatever they saw on TV or pet project they thought was neat and then were butthurt when it wasn't received with open arms. they used lazy writing and terrible cliches. seriously, how many of these major changes involved the god-king stepping off his throne and saying THIS IS HOW IT IS NOW DEAL WITH IT? it took them the better part of a decade to address huge issues that drove people away from Tuluk, like out of control Lirathan mindbenders that had infallible uber combat guards and had carte blanche to execute anyone who literally used think or feel to do something they thought was suspicious. tuluk was a pile of shit that killed plots and all the supposed themes Arm had going for it. the hamfisted muk utep decrees reeked of staff having no clue what they were doing and surprise surprise players stayed away because it was obvious to everyone. it's cute that they decided to take their ball and go home and never allow anyone near or inside the city but lol if you think it's praise-worthy for them to be finally folding under pbase pressure and even add a bitchy little comment in their announcement about it.
also i don't see how players discussing it, venting about it, or laughing about it on an off-site, non-affiliated private forum that staff have no reason whatsoever to visit is rubbing salt in the wound. if staff do not want to read critical, uncensored commentary about them then all they have to do is not visit this website which they have no reason to in the first place.
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Post by LordOfChange on Apr 13, 2015 16:48:11 GMT -5
this is a total plus, the staff can now focus on nak
translation:
buckle up for even more micromanaging and railroad plots, nak!
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jkarr
GDB Superstar
Posts: 2,070
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Post by jkarr on Apr 13, 2015 16:59:24 GMT -5
starts loading up migrants on the wagon to storm
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Post by someguy on Apr 13, 2015 16:59:28 GMT -5
Old old school players (re: 1990s) that are around, was Tuluk always part of the game and didn't the game have low player numbers early on?
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Post by Procrastination on Apr 13, 2015 17:01:24 GMT -5
I don't think it's praise worthy that they took this long to recognize the problems in what they were doing. I think it's praise worthy that they are doing as the player base wanted when they've (for a very long time) given little obvious care as to the thoughts of the player. Yes, sure they should have cared what the players thought from the start, I'll agree that's the way things should be, but they didn't. In this one tiny instance, they've at least admitted to hearing and now they've done something. Great on them. They're doing what they should have done and maybe I do things a bit different from everyone else, but if someone is fucking up bad, for a long time, and then they correct that *particular* behavior (IE-Tuluk), then I don't personally see the need to just continue smacking it. That was me saying I don't *personally* see the need to rub salt in it.
I like a win, and them throwing a little piece on the end of 'vocal detractors of player and staff efforts in this area' to me seems like them saying that they listened to the opinions of people (for at the very least this once). It didn't really come across as griping to me but that could be the case. When I read the post, I just got a vague sense of Rathustra being exhausted about it all, and a bit sad. Not really bitter. Could be me though. I don't have ten years of bad experiences with staff to relate to all the posts they make like many of the players here (ignoring that most of the staff weren't staff for ten years and this thought makes little sense).
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