Acrobat - Kick/Climb/Flee
Forester - Hunt/Lumberjack/Woodworking/Direction Sense
Linguist - Allundean/Mirukkim/Sirihish
Stonecrafter - Stone Working/Value
Archer - Archery/Fletchery/Bowmaking
General Crafter - Ropemaking/BasketWeaving/Dyeing/Value/Tanning
Mercenary - Knife-Making/Armor Repair/Direction Sense/Ride/Alcohol+
Subguild Tailor - Cloth Working/Dyeing/Haggle
Armormaker - Tanning/Armor Making/Leatherworking/Armor Repair
Subguild Guard - Guard/Rescue/Shield-use/Subdue
Nomad - Bendune/Haggle/Knife Making/Spear Making/Ride/Direction Sense
Thief - Steal/Sleight of hand/Sneak/Flee
Bard - Sleight of Hand/Instrument Making/+Languages
House Servant - Cook/Listen/Pilot/Floristry
Physician - Brew/Bandaging/Bandage Making
Thug - Kick/Subdue/Sap/Flee
Caravan Guide - Mount/Pilot/Value/Bendune/Direction Sense
Hunter - Hunt/Sneak/Archery/Skinning/Direction Sense
Subguild Rebel - Spear Making/Knife Making/Direction Sense/Sneak/Armor Repair
Tinker - Haggle/Value/Tool Making
Con Artist - Sleight of Hand/Value/Haggle
Jeweler - Jewerly Making/FeatherWorking/Value
Scavenger - Forage/Climb/Value/Search/Direction Sense
Weaponcrafter - Sword Making/Spear Making/Knife Making/Value
From the old forum while I was digging around, in case people find it useful.