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Post by rusarmroleplayerfan on May 9, 2014 13:14:16 GMT -5
Wow, kind of like real life.
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MartenBroadcloak
Displaced Tuluki
It's not a shit post if you spell check (tm)
Posts: 370
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Post by MartenBroadcloak on May 9, 2014 14:37:00 GMT -5
Wow, kind of like real life. You fight man-sized spiders in real life? .... What are you Australian?
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Post by rusarmroleplayerfan on May 9, 2014 16:19:45 GMT -5
Wow, kind of like real life. You fight man-sized spiders in real life? .... What are you Australian? No, I meant suicide is great for improving skills. Try it. Disclaimer: I'm kidding, Marten don't kill yourself
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Post by topkekm8s on May 10, 2014 16:17:48 GMT -5
whatever doesnt kill you
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MartenBroadcloak
Displaced Tuluki
It's not a shit post if you spell check (tm)
Posts: 370
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Post by MartenBroadcloak on May 10, 2014 18:38:20 GMT -5
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Post by lyse on Aug 2, 2014 11:22:21 GMT -5
Ok here's a good one: parrying and blocking without the skill. How is that even possible?
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jkarr
GDB Superstar
Posts: 2,070
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Post by jkarr on Aug 2, 2014 13:08:15 GMT -5
no one ever questions how noobyn warriors occasionally pass their climb check from the bottom of the shield wall. im guessing everyone has a similar offchance to succeed if they dont have those two skills either
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raven
Clueless newb
Posts: 174
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Post by raven on Aug 10, 2014 8:25:01 GMT -5
I am pretty sure I got JM on my Warrior using slash sparring weapons. Of course I exclusively used slashing weapons and constantly fought stronger people.
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jkarr
GDB Superstar
Posts: 2,070
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Post by jkarr on Aug 10, 2014 15:16:11 GMT -5
I am pretty sure I got JM on my Warrior using slash sparring weapons. Of course I exclusively used slashing weapons and constantly fought stronger people. yeah at least a couple others have echoed they were able to get to jman and above using sparring weps. could still be a reduced advancement if u want to make that argument, but definitly no cap
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raven
Clueless newb
Posts: 174
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Post by raven on Aug 10, 2014 15:22:52 GMT -5
I am pretty sure I got JM on my Warrior using slash sparring weapons. Of course I exclusively used slashing weapons and constantly fought stronger people. yeah at least a couple others have echoed they were able to get to jman and above using sparring weps. could still be a reduced advancement if u want to make that argument, but definitly no cap On the flip side I remember it was taking -forever- to skill up the Warrior's Triangle (kck, dsrm, bsh)
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Post by sirra on Nov 8, 2014 14:54:54 GMT -5
yeah at least a couple others have echoed they were able to get to jman and above using sparring weps. could still be a reduced advancement if u want to make that argument, but definitly no cap On the flip side I remember it was taking -forever- to skill up the Warrior's Triangle (kck, dsrm, bsh) Bash, kick and disarm have the same check that weapon does. I.E, you've got a fraction of a chance to actually skill it up on failure. Used to be, before we had skill indicators (journeyman, master, etc) people used to think they were way better at bashing, kicking or disarming than they really were. There's an initial bump from getting Offense/Defense up, but it takes a loooong time to actually master them. And even so, your body size counted for a lot more. I doubt more than a couple half-giants have ever gotten bash up into the high journeyman.
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dorksun
staff puppet account
Posts: 42
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Post by dorksun on Nov 8, 2014 17:00:33 GMT -5
A ranger with a weapon being hit will get the failure on DEFENSE. They don't have a parry skill to raise. A ranger without a shield or weapon being hit will get the failure on Defense. I'd like to note that it isn't only rangers, but every non-warrior. It's just that rangers tend to do as much combat as warriors. Assassins are similar, but they branch parry before rangers do. Thus their defense is lower. This is the cause for some strange phenomena in the game. Like rangers being fantastic, if they do a lot of combat, at boxing/bar brawling. Despite never fighting unarmed. hmm! so these "combat classes" should perhaps hold off on branching their parry for a little while, to get extra def. buff?
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Post by lyse on Nov 9, 2014 10:10:00 GMT -5
Here's a thought. Might your level of strength have some effect on how fast weapons skills level up? I've noticed any character I had with lower strength had an easier time leveling up weapons skills than higher strength characters due to chance to hit.
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dorksun
staff puppet account
Posts: 42
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Post by dorksun on Nov 9, 2014 15:50:48 GMT -5
yeah that sounds consistent with the "failures help skillup" mantra im hearing a lot throughout.
given that ppl with bad stats would fail more and get more skilled, and having good stats makes it hard to raise skills after a while, it sounds like the system is designed to -try- to eventually funnel all characters with access to the same skills into similar deadliness levels no matter their stats
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fightclub
staff puppet account
In your base, killing your dudes.
Posts: 41
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Post by fightclub on Nov 9, 2014 20:31:25 GMT -5
Edit:Moving to start a new thread.
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