no one ever questions how noobyn warriors occasionally pass their climb check from the bottom of the shield wall. im guessing everyone has a similar offchance to succeed if they dont have those two skills either
yeah at least a couple others have echoed they were able to get to jman and above using sparring weps. could still be a reduced advancement if u want to make that argument, but definitly no cap
On the flip side I remember it was taking -forever- to skill up the Warrior's Triangle (kck, dsrm, bsh)
Bash, kick and disarm have the same check that weapon does. I.E, you've got a fraction of a chance to actually skill it up on failure.
Used to be, before we had skill indicators (journeyman, master, etc) people used to think they were way better at bashing, kicking or disarming than they really were. There's an initial bump from getting Offense/Defense up, but it takes a loooong time to actually master them. And even so, your body size counted for a lot more. I doubt more than a couple half-giants have ever gotten bash up into the high journeyman.
A ranger with a weapon being hit will get the failure on DEFENSE. They don't have a parry skill to raise.
A ranger without a shield or weapon being hit will get the failure on Defense.
I'd like to note that it isn't only rangers, but every non-warrior. It's just that rangers tend to do as much combat as warriors. Assassins are similar, but they branch parry before rangers do. Thus their defense is lower.
This is the cause for some strange phenomena in the game. Like rangers being fantastic, if they do a lot of combat, at boxing/bar brawling. Despite never fighting unarmed.
hmm! so these "combat classes" should perhaps hold off on branching their parry for a little while, to get extra def. buff?
Here's a thought. Might your level of strength have some effect on how fast weapons skills level up? I've noticed any character I had with lower strength had an easier time leveling up weapons skills than higher strength characters due to chance to hit.
yeah that sounds consistent with the "failures help skillup" mantra im hearing a lot throughout.
given that ppl with bad stats would fail more and get more skilled, and having good stats makes it hard to raise skills after a while, it sounds like the system is designed to -try- to eventually funnel all characters with access to the same skills into similar deadliness levels no matter their stats
vex: Like, going backwards on the karma scale, or just plain having karma at all, wtf. Ridiculousness, is the fate of everything related to Arm, I guess.
Mar 26, 2020 22:05:40 GMT -5
psyxypher: I'd be ashamed of myself if my bad experiences stopped you from /at least/ trying.
Mar 27, 2020 0:15:17 GMT -5
psyxypher: Though, I would like an alternative to Karma. I've come up with a few.
Mar 27, 2020 0:15:36 GMT -5
nile: not arm does a lot of call outs for crafts etc...tough to be one as your subguild but it shouldn't be your main focus either. i also tend to find them just useful for coins etc really...that said, not arm is far more accommodating if you want shit done
Mar 27, 2020 2:44:44 GMT -5
psyxypher: Would be nice if when you use the Craft command to see recipes you could make, that you could piece together what other ingredients are. Right now I'm flopping between trying for another character or seeing if I can weather this out.
Mar 27, 2020 15:08:04 GMT -5
psyxypher: Both sound like pretty terrible options, to be honest.
Mar 27, 2020 15:08:17 GMT -5
vex: If you aren't having fun with it, do something else. Why waste leisure time, on something not making you happy? It makes no sense at all.
Mar 27, 2020 15:36:32 GMT -5
psyxypher: Mainly 'cause I'm worried my next character will be even less fun....but you're right.
Mar 27, 2020 17:26:41 GMT -5
psyxypher: Is there a board for ideas you'd want to add to the game?
Mar 28, 2020 18:52:21 GMT -5
nile: use the 'idea xxxx' command
Mar 30, 2020 4:22:28 GMT -5
psyxypher: I like having all my crazy ideas in one place. And getting feedback.
Mar 30, 2020 21:51:53 GMT -5
explayer: You can't count on the staff to read GDB threads. If you want a record of your ideas, submit them one by one using their request tool.
Mar 31, 2020 3:16:47 GMT -5
psyxypher: Again, I want some feedback from players before I put the ideas in.
Mar 31, 2020 9:22:24 GMT -5
explayer: Yeah, good luck with that. The GDB hates anything that isn't proposed by the staff.
Mar 31, 2020 13:01:21 GMT -5
vex: They also hate anything, that IS proposed by staff.
Mar 31, 2020 17:45:33 GMT -5
vex: Basically, the GDB is a shitchute spectacle of the worst kind, and you should respect yourself more, than to actively seek their opinion on anything.
Mar 31, 2020 17:47:28 GMT -5
vex: And you can pretty much count on them censoring, just about anything you post, that upsets one of their discord sluts, too.
Mar 31, 2020 17:49:32 GMT -5
psyxypher: I gave up on Arm a /long/ time ago. Like, sometime around Hasan's death, to be precise.
Mar 31, 2020 22:59:08 GMT -5
jkarr: did u run with hasan back then
Apr 1, 2020 9:57:56 GMT -5
psyxypher: Not at all. I was a turbo-noob back then.
Apr 1, 2020 15:09:36 GMT -5