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Post by BitterFlashback on Jun 30, 2015 17:56:43 GMT -5
i am going to apply to be a storyteller i'd be the most wicked epic storyteller this side of this mississippi You've already proven you have poor enough attendance/participation to not rock the boat on staff. I'll call bullshit on that. A good chunk of playerbase "do" prefer to fetch rocks. All these ... changes, for better or worse, is an attempt to make joining a clan more enticing. Hard to have a war or any kind of interclan conflict, when a vast chunk of playerbase prefers to stay indies forever. Many of them are scared of being locked into a boring role via a lifeoath. Result? Attempts to remove lifeoath, or provide alternatives. So you honestly figure that most players, even when offered the opportunity to, for example, discover some treasure out in the wastes, or learn some new magick, or explore some newly-exposed ruins, or buy a hovel of their own in the city, or add some piece of grotesque art to the small collection displayed around the city, or etc. etc. etc. anything that would change the game or be novel... they'll just say "no thanks, too busy gathering rocks, don't break my monotony"? Well, I'd imagine they'd also see such offers like this:
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Post by lulz on Jun 30, 2015 18:46:36 GMT -5
i am going to apply to be a storyteller i'd be the most wicked epic storyteller this side of this mississippi Thank god it wasn't that mississippi. Do it.
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Deleted
Deleted Member
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Post by Deleted on Jun 30, 2015 20:07:55 GMT -5
I disagree with this forum to be an echo chamber. This thread is an excellent example of opinions being pretty variable. Yeah, there are some personal attacks, "This guy's staff, so his opinion does not count." But that's just few people saying this. You still read both sides, make your own decisions who's right, who's wrong. I'd say between some white knights, dark knights, assholes, goodie goodies, and just generally chaotic beings, a lot of sides and opinions are represented on this website.
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Post by topkekm8s on Jul 1, 2015 15:14:23 GMT -5
and just generally chaotic beings he talkin shit about us, homes? just let it go man let it slide this one time he didnt mean nothin please nobody likes that side of you please not again im begging okay? just let it fucking slide
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grumble
GDB Superstar
toxic shithead
Destroyer of Worlds
Posts: 1,619
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Post by grumble on Jul 3, 2015 13:09:31 GMT -5
fuk tahts fukyng fukd. itz y i almowst nevr joyn klanz. joyn teh klanz 2 suk on staf glanz. fuk u klan shyt iyl b grabyng rokz.
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Post by magickermarco on Jul 3, 2015 22:10:44 GMT -5
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grumble
GDB Superstar
toxic shithead
Destroyer of Worlds
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Post by grumble on Jul 4, 2015 15:38:34 GMT -5
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nobody
Clueless newb
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Post by nobody on Jul 7, 2015 4:35:51 GMT -5
Man... this reply is going back to like page six.. I've just been catching up, but I FUCKING HATE PEOPLE WHO JUSTIFY BULLSHIT BECAUSE YOU THREW IN AN EMOTE FIRST, BUT DIDN'T GIVE ANYONE ELSE TIME TO ACTUALLY RP AND YOU GO STRAIGHT TO CODE.
A stupid bad agility half-giant who comes in and just immediately subdues? That's horseshit. Give the players an actual chance to react first ffs. I'm so over half-giant subdue. If anything is ruining the game it's NPC half-giant soldiers. Get rid of them completely, and bring back Sorcerers at least. I think the backlash and problems caused by half-giant's create more work than sorcerers ever did? Bah.
"Oh, it was good RP, I emoted before I did something totally fucking stupid, and not allow other players to emote back and react to the situation..."
Being hidden... is a little different, but you don't not see a half-giant coming towards you.
I'll keep reading now... still at page 6.
It's okay to fuck up... just man up when it happens. It's sad to think Arm has lost another player... a PC Sarg doing a buttload of work.
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jkarr
GDB Superstar
Posts: 2,070
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Post by jkarr on Jul 7, 2015 11:46:27 GMT -5
Man... this reply is going back to like page six.. I've just been catching up, but I FUCKING HATE PEOPLE WHO JUSTIFY BULLSHIT BECAUSE YOU THREW IN AN EMOTE FIRST, BUT DIDN'T GIVE ANYONE ELSE TIME TO ACTUALLY RP AND YOU GO STRAIGHT TO CODE. A stupid bad agility half-giant who comes in and just immediately subdues? That's horseshit. Give the players an actual chance to react first ffs. I'm so over half-giant subdue. If anything is ruining the game it's NPC half-giant soldiers. Get rid of them completely, and bring back Sorcerers at least. I think the backlash and problems caused by half-giant's create more work than sorcerers ever did? Bah. "Oh, it was good RP, I emoted before I did something totally fucking stupid, and not allow other players to emote back and react to the situation..." Being hidden... is a little different, but you don't not see a half-giant coming towards you. so ur pissed that some npc hgs 'forgot' to emote? lolol u dont get the luxury of delayed emoted warnings before coded actions from scripted npcs + i guarantee ur not bitching because u didnt have a chance to emote back at that mean hg running and grabbing ur innocent pickpocket lol
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Post by lulz on Jul 7, 2015 12:26:21 GMT -5
It was an animated npc he's griping about, I think. No?
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jkarr
GDB Superstar
Posts: 2,070
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Post by jkarr on Jul 7, 2015 13:16:22 GMT -5
It was an animated npc he's griping about, I think. No? not so sure about that. seems hes just bitching about the npcs themselves here If anything is ruining the game it's NPC half-giant soldiers. Get rid of them completely, and bring back Sorcerers at least. I think the backlash and problems caused by half-giant's create more work than sorcerers ever did? Bah. but hes all over the place, hard to tell whether he is holding unanimated crimcode npcs to the standards of pc players or really going on about 2+ separate gripes
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punished ppurg
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Why are we still here? Just to suffer?
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Post by punished ppurg on Jul 7, 2015 13:39:56 GMT -5
He's obviously pissed that some dinky staffer rushed in and tried to ham-fist their own personal best conclusion of the scenario through by throwing out a few charitable emotes and doing something unprecedented. Soldier subduing a templar? What universe are we in?
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nobody
Clueless newb
Posts: 82
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Post by nobody on Jul 7, 2015 17:58:24 GMT -5
I'm not even involved. I've never had an NPC half-giant do anything to me... I'm just an outside observer looking at the situation and it looks fucked. It seemed like it was an instant thing, and from the sounds it was an admin animation, not scripting. Why the fuck would you think I'd post that shit if it was NPC scripting? People forget distance, just because it's a square doesn't mean you can be on people in an instant, and it's okay just because you throw a quick emote before hand that's a macro? PvP, things are faster, but when it's staff vs players, there SHOULD be a different standard.
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Post by BitterFlashback on Jul 7, 2015 18:08:21 GMT -5
Man... this reply is going back to like page six.. I've just been catching up, but I FUCKING HATE PEOPLE WHO JUSTIFY BULLSHIT BECAUSE YOU THREW IN AN EMOTE FIRST, BUT DIDN'T GIVE ANYONE ELSE TIME TO ACTUALLY RP AND YOU GO STRAIGHT TO CODE. A stupid bad agility half-giant who comes in and just immediately subdues? That's horseshit. Give the players an actual chance to react first ffs. I'm so over half-giant subdue. If anything is ruining the game it's NPC half-giant soldiers. Get rid of them completely, and bring back Sorcerers at least. I think the backlash and problems caused by half-giant's create more work than sorcerers ever did? Bah. "Oh, it was good RP, I emoted before I did something totally fucking stupid, and not allow other players to emote back and react to the situation..." Being hidden... is a little different, but you don't not see a half-giant coming towards you. so ur pissed that some npc hgs 'forgot' to emote? lolol Nah, man, he's pissed about staff falling back on the bullshit excuse a lot of players do for bad role playing. The thing where they drop emotes before immediately dropping a command (possibly all in one macro), leaving you zero time to react to something that should take a lot longer IC than "instantly". Example: >contact jkarr You connect to the no-avatared, four-starred man over the Way. >eff_jkarr (a locally-defined macro)cast 'portal' enter portal emote leaping from the portal, @ rolls in front of ~jkarr and opens his hands order ghoul kill jkarr cast 'energy drain' jkarr tell jkarr (laughing evilly like an evil badass over here) Fool! You should never have crossed me! cast 'energy drain' jkarr
^--- ... that's the kind of thing he's complaining about. Where you might be able to avoid the thing if given time to react to something that should take time in the first place, but can't because some shithead spammed at you and slipped in "logical" sounding emotes that misrepresent the passage of time it took to execute everything in the log.
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Deleted
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Post by Deleted on Jul 8, 2015 0:53:57 GMT -5
The staff member was twinking shamelessly, but I was equally complaining about how utterly shit the emotes are. Of all people involved in Armageddon, from new player to producer, only one role objectively requires that you're good at writing. You can be a coder and write like shit, you can be a builder or other utility admin and write like shit, you can be a player of any level of seniority and write like shit (most do, honestly), but those chosen for the role of storyteller can and should be expected to express themselves better than:
This is an absolute joke compared to the standard seen on the other RPIs. There, storytellers write excellent echoes and animations, and often make an effort to have it stand out by using special formats so that it's visible to players and helps them read and react to it. You'll see eloquent, interesting writing. You'll find people who really care about using language to channel the game. This doesn't necessarily mean a large volume of text (although please more than a single fucking sentence), but it does mean having the decency and respect to not be fucking lazy with your writing in a game that is exclusively text. SOI, ARPI and PRPI all had excellent storytellers.
This can at times be seen on Armageddon as well, but you'll just as often be served some lazy, grammatically nauseating rubbish written not by someone who belongs in a storytelling role but by someone who clearly sees writing as an undesireable chore. It's a text-based roleplaying game that in no way sufficiently encourages or acknowledges good writing, which is such a severe failure on behalf of the game and its custodians that it's difficult to express how badly they've run the game astray. This was not always the case; Sanvean, being an author, was good about promoting expressive roleplay. Since her departure, things have gone to shit.
There's this weird thing with Armageddon. Despite being the oldest RPI and the inspiration for all the other ones that have since entered the genre, Arm's community has developed this bizarre aversion to good roleplay. Like a culture of discouraging tryhards. People are so lazy, make so little of an effort, that it often barely qualifies as roleplay. Oh, they'll pretend to value 'good roleplay' in the form of adhering true to the game's ideals (the oft-touted and almost never realized "corruption, betrayal, murder" slogan), or being a dutiful clanlead. But emoting and good writing? Not only do people not encourage it, they'll routinely parrot that "good writing does not equal good roleplay," like they're justifying Arm's culture of bad, lazy writing and eager for a chance to express the notion that one shouldn't care about emoting. Good writing does not necessarily equal good roleplay, but very bad writing will rarely produce good roleplay.
It's almost like back in middle school when kids would declare it uncool to be good in class and look down on anyone who was. The quality of roleplay on Armageddon is atrocious, most people barely emote or otherwise make an effort to express themselves in text beyond the most primitive, sloppy token drivel that they feel is mandatory to justify their coded actions. And seeing shit like this from a storyteller means they have no reason to try better.
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