Post by silentlamb on Apr 28, 2015 13:39:19 GMT -5
Pretty sure they've the same strength, my experiences with them have been roughly the same. As for their endurance and agility... The two are vastly different, I, as a celf, have sparred with a delf before and can confirm that celf exceptional agility is far slower than whatever the delf I was fighting had. For every action I made in combat they made at least two, often three. Their endurance is also something like that of a dwarf or something, Jesus Christ I've taken crit falls on my neck as a delf while climbing and only lost 50~ stun points.
I'd be surprised if any tweaks were made. Not in the past ... decade, I guess? For breeds, ride is a racial ability. Agility affects its cap. For celves it's steal. So yeah, you can have a celf with 70+ steal for example and having no guild/subguild that even has a steal skill in it.
I do not think breeds get their ride to master. Unless maybe AI agility? I dont know. I dont ever recall seeing any breed hit 80 riding without being a ranger. So who knows, maybe it was tweaked.
Know how burglars are assassins, only with shittier poison/backstab, and no parry or sap?
You'll even have subdue/guard.
FYI, protectors don't get subdue. But they should! Also, burglars have a much lower weapon skill cap, and would probably need about 10-20 days play time to catch up to a newbie assassin's starting offense and vs. humanoids hidden stat. Depending on how twinky they are.
I honestly don't see any up side to playing a burglar, unless you strictly want to avoid combat, not seek it out.
Does anyone know how high lancer/bruiser/aggressor etc, get their one weapon skill? Kronibas should know.
I once played with a Sergeant from house Tor who was a burglar. She beat the shit out of my warrior on the reg.
... yeah, you can beat a carru with a merchant pc too if you work it right (I've seen it, not done it). Warrior < ranger|assassin < burglar|pickpocket < merchant is the heirarchy of how high respective weapons skills go in choice of class by mundane class. If she did it, her stats, or her off/def were monstrous. Just sayin'.
ppurg pallbearer: challenge: read the board in the Gaj and find me one post that wasn't written with a 5th grade reading level or a stupid accent gimmick. Reward is 0.000415 bitcoin.
May 8, 2020 2:27:06 GMT -5
lechuck: most players who can string a sentence together have left for games where such a skill is actually recognized as an asset
May 8, 2020 10:20:26 GMT -5
mehtastic: The amount of Armageddon refugees I've run into on MUSHes is staggering. You can tell because it takes them 5 minutes to write "pose nods" around players who are belting out a paragraph every 2 minutes, then you ask them OOC and yep, they fled Arm.
May 9, 2020 6:50:45 GMT -5
mehtastic: The desert sun broke their brains
May 9, 2020 6:51:13 GMT -5
mehtastic: On the flipside, I've seen a few former Armers in places like Arx and After Earth (which is an RPI) who are definitely there because Armageddon's quality dipped in the past 5 or so years. They usually reference Tuluk's closue as the reason why they left
May 9, 2020 6:56:55 GMT -5
MartenBroadcloak: lol, what a bunch of fuckkin neckers.
May 10, 2020 3:07:37 GMT -5
MartenBroadcloak: i dont always want to make sure im not the biggest piece of shit troll alive but when i do... i visit these forums for humbling
May 10, 2020 3:09:59 GMT -5
nile: the only apoc drama be on an arm drama website. lol
May 16, 2020 20:30:49 GMT -5
nile: almost guarantee arm staff are LOVING this. hahaha. long as the game is good fun it's all a bit irrelevant. but the anti-arm crew giving the arm staff some sense of schadenfreude based purely a forum for whining made me lol
May 16, 2020 20:32:52 GMT -5
nile: Also, been playing Arm again on an alt account (omfg their ban was easy to get around...and tbh i have more fun in apoc)
May 16, 2020 20:34:00 GMT -5
vex: Bans are irrelevant, and pointlessly antagonistic. The only game I play, where staff address problems with aggression, bans, and down talk, is Arm. The rest have realized, all that results in, is a bitter player, more inclined towards "revenge" play.
May 19, 2020 19:20:02 GMT -5
vex: Better to incentivize ideal play and behavior, than try and fail to intimidate and leverage empty threats, because nobody is intimidated by an angry elf fetishist on the internet, and there are virtually no threats a player can't circumvent, easily.
May 19, 2020 19:23:36 GMT -5
baobob: Arm turned to condemnation, punishment and vengeful retribution against players pretty hard long, long ago. Never turned back.
May 22, 2020 20:17:04 GMT -5