Kronibas 2.0
Displaced Tuluki
this account will go inactive once I hit 420 posts
Posts: 389
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Byn
Oct 22, 2014 13:53:08 GMT -5
via mobile
Post by Kronibas 2.0 on Oct 22, 2014 13:53:08 GMT -5
Armali was sergeant for a long time and left a while ago. The staff have indeed forced a unit to operate up north. This. I don't know the details surrounding her departure though.
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Deleted
Deleted Member
Posts: 0
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Byn
Oct 22, 2014 14:36:22 GMT -5
Post by Deleted on Oct 22, 2014 14:36:22 GMT -5
Armali was sergeant for a long time and left a while ago. The staff have indeed forced a unit to operate up north. This. I don't know the details surrounding her departure though. She had been planning to leave for a while, but shitstorm after shitstorm kept happening. The truth to the Byn is - there is never a good time to leave. Eventually she got the courage to leave, and now she's in Kurac with her lover-breed, Ish.
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Byn
Oct 22, 2014 14:51:45 GMT -5
Post by topkekm8s on Oct 22, 2014 14:51:45 GMT -5
lol you make it sound like she was a battered wife
actually that reminds me of her character alot
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Kronibas 2.0
Displaced Tuluki
this account will go inactive once I hit 420 posts
Posts: 389
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Byn
Oct 22, 2014 16:00:41 GMT -5
via mobile
Post by Kronibas 2.0 on Oct 22, 2014 16:00:41 GMT -5
Kurac? Lover-breed? Aaaaaagh
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jkarr
GDB Superstar
Posts: 2,070
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Byn
Oct 22, 2014 16:39:53 GMT -5
Post by jkarr on Oct 22, 2014 16:39:53 GMT -5
from queen of the shitcloaks to kurac(crack)whore. well, u can say it aint zalanthan
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 22, 2014 16:55:07 GMT -5
Yup, with grumpy old ruke who trys to kill anyone he doesn't like in his outpost. He also forces everyone to use a shield for their first year, regardless if they are a ranger, warrior, assassin etc...
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delerak
GDB Superstar
PK'ed by jcarter
"When you want to fool the world, tell the truth." - Otto Von Bismarck
Posts: 1,670
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Post by delerak on Oct 22, 2014 17:17:42 GMT -5
lol. ruke is garbage.
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mood
Displaced Tuluki
JOHN DARNIELLE #1 FANZONE
Posts: 335
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Byn
Oct 22, 2014 19:57:50 GMT -5
Post by mood on Oct 22, 2014 19:57:50 GMT -5
if the kryl does not fit, the anecdote you must acquit. goldmine
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Post by sirra on Nov 8, 2014 1:21:39 GMT -5
Via ooc contacts I -believe- the situation to be thus... The byn was overflowing in apps, it was drawing way to many people from other clans and the staff / leadership determined they needed to be more selective in order to force people into other employment opportunities. It's possible there was an influx of vets looking for a nostalgia way to play ARM and went to the Byn for that oldschool gritty experience. Maybe the Sargeant was too careful to keep everyone alive instead of letting the wilds clean his ranks for him. So to reiterate. There was a rush of players into the Byn. The policy was put in place to stem the tide. It wasn't removed even after numbers equalized. I -think-. This is a perfect example of how staff operates on Arm. People are having fun! Oh no! We better make some of these people join Kadius or Kuraci and sit on their fucking thumbs for a year. Or better yet, join the guard and follow their templar alt around and hang around in bars for your off-duty. Kuraci could be cool, if you found the exact perfect group playing it at the perfect moment before they got castrated. But Kadius was always a drag. Oh, you're a guard for Kadius? How'd you end up in such a boring piece of shit job? Tons of regulations AND nothing cool to go with it? Sign me up! All that said. I've spent a considerable amount of time in the Byn and towards the end, I started to get highly tempted to leave elves to die in the desert, since they were such a drag on desert outings. There'd be like five guys ready to go, and we'd have to stop every ten rooms cause the fucking necker was too proud. As if no one had ever done anything they weren't proud of. But in arm, an elf that hopped on a beetle, even in a life or death situation, would get force stored. But if you're a human, go ahead and fuck that kank, and worry not about pride. So anyhow. I can't entirely blame someone if they finally snapped and said no more rinthi neckers/secret assassins. But it sounds like they just started throttling the clan for the typical batshit reasons of trying to kill their own game to make the pain stop. Kinda like when they got rid of kanks. What was the fun behind that?
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punished ppurg
GDB Superstar
Why are we still here? Just to suffer?
Posts: 1,098
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Post by punished ppurg on Nov 8, 2014 3:59:21 GMT -5
Most, if not all of the advice over the past years to starting players is this string of suggestions: - Join the Byn.
- Join the Byn.
- Join the Byn.
Why the staff in charge of the Byn don't just... make the Byn larger, and capable of dealing with more players, instead of throttling it off - it's perplexing. Open up another unit! Create another compound somewhere! Don't tell the Sergeant for the Tzai Motherfucking Byn he is no longer able to hire more newbies - it's his job to grind newbies into players. It's his Out-Of-Character expectation, and he wouldn't be there if he didn't want to do that. Nothing was more off-kilter than a conversation between me and a friend about Arm, and myself recommending him to join the Byn as his first [legitimate] character, and then hearing back "I can't." I was horrified. Really?
Really?
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Patuk
Shartist
Posts: 553
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Byn
Nov 8, 2014 6:17:32 GMT -5
via mobile
Post by Patuk on Nov 8, 2014 6:17:32 GMT -5
You people should find and speak to the one Byn sergeant the south has left. It is a tragic, tragic tale. Even ICly, the man isn't shy about it.
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Byn
Nov 8, 2014 6:36:25 GMT -5
via mobile
Post by lyse on Nov 8, 2014 6:36:25 GMT -5
The Byn was a twinkfest before it was throttled. It was easily the most crowded, "how not to RP" clan in the game before the change. At times it was like watching the "how to skill up weapons" thread on here played out. (Which by the way is painful to watch)
Shit was bad, top down bad. You can't filter new players through a clan like that.
Not going to name and shame, but there were a few times I just had to log out because it was that bad, it gave me a headache.
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Patuk
Shartist
Posts: 553
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Byn
Nov 8, 2014 6:54:38 GMT -5
via mobile
Post by Patuk on Nov 8, 2014 6:54:38 GMT -5
I'm sure it was, I don't doubt you're right. But what would your proposal to fix that issue be? If you wreck the Byn, these people are going to twink elsewhere instead.
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Deleted
Deleted Member
Posts: 0
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Byn
Nov 8, 2014 7:24:23 GMT -5
lyse likes this
Post by Deleted on Nov 8, 2014 7:24:23 GMT -5
It's more about setting a good precedent and teaching new players the right way. If you sluice every new player through a clan that teaches them horrendous roleplay and unapologetic skilltwinking, there's a good chance that's the player they'll be for a long time. It used to be that the game at least had the Atrium which was the polar opposite, wholly noncombat and very focused on teaching roleplay, but that's long gone. Literally every new player is now shoved towards the Byn, and while they might not all play there, I wager a very significant portion of newbies spend their first month or two in literally the worst possible place to learn roleplay and responsible codeplay. The staff should care about making sure newbies are introduced correctly to the game, but they never have. It seems to be enough that newbies learn how to fight and follow a ridiculously inhibiting schedule. No wonder the game is a haven for skilltwinks and a dearth of quality roleplay.
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Byn
Nov 8, 2014 9:04:07 GMT -5
via mobile
jkarr likes this
Post by lyse on Nov 8, 2014 9:04:07 GMT -5
I'm sure it was, I don't doubt you're right. But what would your proposal to fix that issue be? If you wreck the Byn, these people are going to twink elsewhere instead. I'm at work and my phone died while I was posting a response. I typed a whole lot and it got eaten, so I'm going to respond again later when I get a chance. It actually said a lot of what Steinal said though. Ok got a little time to add. One of the paradoxes of Arm is how does a game that is skill based and call itself role playing intensive reward actual roleplayers? The answer is it really doesn't. How does it reward a player that logs in every hour on the 40 or 10 to spam kick, un mon explosion or sneak until it reaches master? Cool gear, lots of money, at one point your own special clan within a clan and if you're a really bad twink special attention. Now assuming I'm right and not projecting what staff is trying to do, what they are doing isn't a bad thing at all. I think they are trying to promote clan play. But clan play with roughly 5-8 players. Why? Because it's easier to run things for 5-8 players than it is for 8-12 players (yes I've seen RPTs where there were that many people on and it's a hot mess). One they'll tear through anything staff throws at them just because of the sheer numbers. You're literally not threatened in any situation unless you're squishy or special monsters are loaded up. There is a sense of accomplishment when you and 3-5 people overcome something than if you're in a super group and you literally get one hit in and the big bad creature is dead. So let's look at what they've done. Limit the clan (I think) have players look to other clans for employment. Most clans have a Byn like schedule anyway. Have a leader that is a good rper, who actually interacts with clannies (if who I think is the current sergeant is this is good), have a core of good troopers (I think this is also the case), proceed as normal. This is not a bad thing. Here's where I think they went wrong; there's still nothing to make a player really want to join a clan. Even though you get free food and water and beer money, that's still not enough to put you on par with someone who's been sparring stilt lizards all day. Clan schedules are the devil and do more to restrict RP than help it. I'm getting in trouble because I was doing something else because no one in my clan was on? Really? The way clans work is simply broken and has never been fixed. whats a possible fix for that? A perk system, could be visible or invisible, we all love our skill sheets, something visible that says for example perks: combat veteran (something like that) and something invisible like a hidden skill bump. Something that would put your average clannie on par with your average twink more or less. When you quit the clan or get booted you lose the bump. As far as fixing twinking you can't. There will always be twinks, but having them all in a clan that is for newbies only leads to newbies becoming future twinks. It's a bad cycle, full stop. While we're on this subject why is the newbie clan the premier clan in the game anyway? That's something serious to think about. It's one of the biggest paradoxes of the game, to claim the game is role play intensive, yet the clan that a newcomer is guided to is decidedly not role play oriented makes the game look bad.
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