Deleted
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Post by Deleted on May 14, 2014 8:11:37 GMT -5
That sounds like an interesting and creative way to subvert some of the issues, definitely.
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Post by BitterFlashback on May 14, 2014 8:15:06 GMT -5
Thanks! And yeah. It still might fail. But it'd land a helluva lot closer to the mark when it fails than what the staff did.
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Post by lyse on May 14, 2014 15:39:23 GMT -5
I really, honestly don't believe it was lack of follow through, and I know for a fact you're right about that being what they wanted from the docs regarding it on the staff wiki. That said, I think the bigger underlying issue is that the new 'flavor' they were shooting for might translate well into straight-line, narrated text as in a book, but for interpersonal relationships and interactive storytelling, it is something that frankly doesn't translate well if at all, and for these reasons: 1. Everyone's smiling on the surface because it's forced - Or what, the thought police come for you? But that leads to problem two. 2. People don't like dying en masse to the thought police for things that they aren't even doing but merely thinking - so they make characters who have good thought, not bad thought, to stay alive. Which leads to problem three. 3. People who are genuinely happy and genuinely like each other - because they don't want to die, but that leads to its own other problems like... 4. Lack of plots - not only is there no dissent to be quelled, there's also no conflict, because 5. Even crime is state sanctioned - if it's not, you stand a good chance of dying so... 6. People commit less crime and genuinely like each other - which would be awesome in a game whose tagline wasn't 'Murder, corruption, betrayal', but... 7. If you do bring the conflict, you stick out like a sore thumb - because everyone else there is smiley-shine happy for real, which leads to... 8. Anyone who wants plots that don't get stamped out at the roots moving to Allanak because their thought police are more hands off and corrupt - as they should be, of course. 9. But then that leads to the new problem of - anyone who comes from the outside isn't smileytime and will probably get disappeared, which, you know, is expected because of the thought police but creates its own problem 10. People seeming to disappear for no good reason just for travelling to the city, with 'no roleplay' - their players upset over the templarate doing their jobs... 11. ...which causes people to continue drifting away, except the mudsex handful - who survive quite easily because all their patriotic happy thoughts are interrupted only by lust... 12. Meanwhile, though, players are driven off and plots are killed, all the result of a preventable, overbearing system which looks neat in books but becomes its own vicious, self-begetting cycle of lack of players because of the above reasons. That's a fair layout of how Tuluk would have wound up if the imms half-assed it instead of quarter-assed it. Ill totally grant you that there's alot of work in setting up an Orwellian Tuluk. And that some of the stuff you described would probably happen even if they did everything right. However it could be done. Here's how you'd do it: - Actually update the fucking docs.
- Make the fact Tuluki templars can read your mind COMMON KNOWLEDGE for citizens and something they don't discuss with filthy outsiders. (a.k.a. all outsiders)
- REPEATEDLY mention the barrier skill. some people need to be told more than once.
- Have a list of all thought crimes and how severe they are considered. Crimes for nobles should be a very short list. no noble punished for any thought crime should exist on the public record and their death should have a public cover-up instead of disappearing them.
- Make it very, very clear to your templar players the only thought crimes that call for execution are planning to commit sedition/treason.
- Also explain to your templars that all other thought crimes (and there will be many) are just there so you have something to extort obedience with. And your goal is to have everyone who's not a vegetable feel like they are a criminal and be afraid to be punished. This would make your restraint from punishing them seem like mercy.
- Give all templars the same psionic skills. ALL of the templars.
- Do NOT give templars skills that allow you to leave your body or look at what someon's doing or to remotely what's in the room they are in. Force them to at least be physically present or have spies doing legwork to find people's sdescs to contact.
- Consider adding psionic skills to mundanes meant for fooling mindbenders. Fake bio, fake mood, fake objective, etc. Tuluks should start with them. Everyone else should have to branch them from contact. possibly limit them to humans to reflect the docs.
- Put in an automated system for reporting someone to the templarate for rewards. You talk to a specific type of uniformed NPC. (They should be EVERYWHERE.) And it basically leaves a message for a PC templar with your details so information so they can get back to you with whatever you deserve later.
With those in place I think you could have a solid Orwellian police state in a low-fantasy world. the most important thing is all of it. Especially the docs. Theyre the most important thing in the most important thing. You really should make a game man, that sounds fun as hell! I'd actually play in Tuluk if it were like that....all paranoid and shit.
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jkarr
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Post by jkarr on May 14, 2014 16:04:37 GMT -5
the whole is post great, but #3 and #5 are what drove the nail in the coffin. those are some bitchin ideas, bfb.
*waits not two weeks later to see some of these ideas be coopted and spontaneously 'emerge' from nyr's 'creative mind'* lol
this board is totally the proxy for 'be the change'
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Deleted
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Post by Deleted on May 14, 2014 18:51:49 GMT -5
There is a lot of roles out there, even entire clans that are very seriously difficult to properly play 'and' be creative and involving. The Kanosh of Jaxa Pah for example. If you play too closely to the docs, you're basically nothing, but a brooding, silent presence that trains, tracks, observes, and occasionally kills. For these guys "idle chit chat" is against the docs. Hot Dancer played very close to the docs when he played Jaxa Pah, he was not a very interesting character. Lots of inner conversation, sure. But for the others? No.
There is a number of similar roles that if played properly are 'not' involving. Sometimes. In character reports. The players would be like, "This and this happened. I sooo wanted to do such and such, and I'm fully aware that because I didnt do it, this and that will happen, but I couldnt do it. Because my chara is this and that. So I did this and this instead." In conclusion, everyone died.
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Deleted
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Post by Deleted on May 14, 2014 18:55:40 GMT -5
There is a lot of roles out there, even entire clans that are very seriously difficult to properly play 'and' be creative and involving. The Kanosh of Jaxa Pah for example. If you play too closely to the docs, you're basically nothing, but a brooding, silent presence that trains, tracks, observes, and occasionally kills. For these guys "idle chit chat" is against the docs. Hot Dancer played very close to the docs when he played Jaxa Pah, he was not a very interesting character. Lots of inner conversation, sure. But for the others? No. There is a number of similar roles that if played properly are 'not' involving. Sometimes. In character reports. The players would be like, "This and this happened. I sooo wanted to do such and such, and I'm fully aware that because I didnt do it, this and that will happen, but I couldnt do it. Because my chara is this and that. So I did this and this instead." In conclusion, everyone died. Yep, the Lirathans are/were far from the only role that had/has odd and difficult to appreciate roleplay around it if you can't be the one doing the playing or observe them from above more or less.
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Post by legendary on May 14, 2014 20:13:21 GMT -5
One thing to keep in mind about Q's supposed deaths.
The same thing has been said about several high profile PCs, especially female PCs, such as Ysania. I remember the tall tales in IRC about the endless barrage of successful assassinations against her and her husband (or lovers), only to be resurrected by the 'cheating staff' her player was having cyber sex with, or was showing pictures of her naked body to, or any other number of very entertaining sets of circumstances that are about as likely to have happened as having the moon crash into the sun tomorrow afternoon and kill us all.
I know Q has been protected from assassination by sudden NPC spawn syndrome on a few occasions, but I do question the validity of some of the stories that make their rounds through the community.
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Deleted
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Post by Deleted on May 14, 2014 20:36:20 GMT -5
Yeah. A few times it's been mentioned about Qoriya's "resurrections", I asked for details and it's all fizzled out. People tend to do that. Claim deaths of some notable PCs.
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Deleted
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Post by Deleted on May 14, 2014 22:40:56 GMT -5
Yeah. A few times it's been mentioned about Qoriya's "resurrections", I asked for details and it's all fizzled out. People tend to do that. Claim deaths of some notable PCs. Yeah, makes me think of the person who IMed me to correct posts about Hawk (it was not Hawk's player) that had been posted here. Assumption is a wily devil.
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Jeshin
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Post by Jeshin on May 14, 2014 22:54:12 GMT -5
Here is an example of potential staff favoritism leading to a ressurection!
Tanakara aka Bebop, Tuluki Circle Bard, maintaining a love affair with 'Prince' Sinjinn of the Akai Sjirr. They were having a breed baby someone, possibly Tanakara herself, poisoned the expecting mother. Supposedly it was an RPed scene where Tanakara emoted out poisoning or being poisoned and wished up to have staff set the terradin poisoning flag instead of like drinking something which had been tainted.
Sinjinn runs across Tuluk to save his lady love but arrives seconds to late and she dies, barfing, in his arms. Several PCs witnessed this and she was even buried... 24-48 hours later rumor board has a post about a mistaken burial of a Tuluki bard, Tanakara is alive once more! Official IC reason is that everyone believed her dead but she was just very weak from the terradine poisoning... AKA SHE REALLY CODEDLY DIED. OOC reasoning is that someone complained to staff about the death and after review staff 'realized' or 'decided' they had set the terradin level to high... Like evidently they could control the severity of the poisoning or something. Which led to Tanakara's wrongful death.
^ As we all know Sinjinn was Lnoooosh and ontop of that the Prince of Tuluk during his existance. Simple staff mistake and fix or called in favour to rez someone. YOU.... DECIDE!!!!!
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Deleted
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Post by Deleted on May 14, 2014 23:13:58 GMT -5
Weeeell. There you go. You decide. Because it sounds plausible. I mean it was staff that made her terradined. Terradin does have phases. So yeah.
It's no different then the self mutilation ritual thing. An Imm was watching. He would set someone with 10 damage during a ritual scarring slash and accidentally added another zero. Boom, dead. And it was a public event, an imm did screw up, but didnt have the power to rez on the spot. So it took a little while for that shit to get sorted.
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Post by lulz on May 14, 2014 23:14:32 GMT -5
Personally I've never seen a PC that was rezzed. I heard Pearl was, but I took that with a grain of salt.
The ONLY rez I know to be true was a buddy of mine fireballed himself to death and requested a rez, saying an asshole friend did it while he was AFK. He only got the rez because ness said he was alone and no one saw. This point illustrates -- at least to me -- how rare they are.
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Deleted
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Post by Deleted on May 14, 2014 23:28:30 GMT -5
Here is an example of potential staff favoritism leading to a ressurection! Tanakara aka Bebop, Tuluki Circle Bard, maintaining a love affair with 'Prince' Sinjinn of the Akai Sjirr. They were having a breed baby someone, possibly Tanakara herself, poisoned the expecting mother. Supposedly it was an RPed scene where Tanakara emoted out poisoning or being poisoned and wished up to have staff set the terradin poisoning flag instead of like drinking something which had been tainted. Sinjinn runs across Tuluk to save his lady love but arrives seconds to late and she dies, barfing, in his arms. Several PCs witnessed this and she was even buried... 24-48 hours later rumor board has a post about a mistaken burial of a Tuluki bard, Tanakara is alive once more! Official IC reason is that everyone believed her dead but she was just very weak from the terradine poisoning... AKA SHE REALLY CODEDLY DIED. OOC reasoning is that someone complained to staff about the death and after review staff 'realized' or 'decided' they had set the terradin level to high... Like evidently they could control the severity of the poisoning or something. Which led to Tanakara's wrongful death. ^ As we all know Sinjinn was Lnoooosh and ontop of that the Prince of Tuluk during his existance. Simple staff mistake and fix or called in favour to rez someone. YOU.... DECIDE!!!!! If this actually happened, it happened without anyone ever putting in a request about it. I was on Northern Staff when Tanakara was around. In fact, when she did die, it was at the doing of a pc who is still currently alive, and I practically cried for joy because I try to take a hands off approach and let people do what they want even if it's making me cringe, god knows that stupid breed army shit made me cringe. I love Looonsh, and his skullfaced d-elf was amazing, but Sinjinn was just... nah. No. Just no.
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Jeshin
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Post by Jeshin on May 14, 2014 23:38:59 GMT -5
Tanakara later died when Raleris supposedly forced Sinjinn to kill her after their love affair came out and Raleris was like 'oh hell no'.
If I had a masterlog of the PC at the time, I would post the rumor board thing for you but it certainly did happen and if you ask Loooonsh I am sure he'd confirm that she was rez'd.
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Deleted
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Post by Deleted on May 15, 2014 0:21:04 GMT -5
It happened, it happened. But it was pretty legit. I dont think you were watching over Tuluk at the time, Anaiah. I think you were over tribals/indies? I forget.
It was Rissa that outed Tanakara/Sinjinn. I forget how exactly it was done, because she learned of it psionically, but had to let Raleris learn of it verbally.
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