punished ppurg
GDB Superstar
Why are we still here? Just to suffer?
Posts: 1,098
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Post by punished ppurg on Feb 11, 2017 0:21:44 GMT -5
Is staff all over these new accts here or what? New ones on this forum sure do reveal who they are quickly. The staff who have been chosen are legitimately incapable of contributing to the source of the game via code, art, etc. Their only purpose (and training) is to empower the busywork piddling cycle which has been purposely constructed to keep the game running with as little effort as possible. With all that free time, instead of affecting enjoyment and enabling players' fun in the MUD, they come visit this forum to arbitrarily connect vague facts to these players' accounts and permanently blacklist them from ever getting karma, sponsored roles, or any other sort of agency or recognition. It takes a special type of lobotomite to believe this is the solution to a problem said lobotomite is actively contributing to with his very existence.
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Post by Prime Minister Sinister on Feb 11, 2017 16:06:38 GMT -5
Alternatively, you can just join a clan like Salarr or something where it would make sense to sneak up and backstab critters with a stabbing spear while hunting. Eventually one of your guild buddies will catch on and word will get around that you're one of "those guys" and your higher-ups might give you special assignments. That's been the route I've always taken on the rare assassin I'd play. Worked out nicely, usually. Small problem with that, PMS... not too long ago they, removed the hunting portions of the merchant houses... otherwise, yes, this would be one way to do it. wait what
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grumble
GDB Superstar
toxic shithead
Destroyer of Worlds
Posts: 1,619
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Post by grumble on Feb 12, 2017 14:02:08 GMT -5
I guess they're trying to open up more avenues for player-created clans? I'm a little ambivalent on the matter. On the one hand, it kind of screws up what I've considered to be an important historical part of the game, on the other, it removes an option to simply join a merchant house and go about throwing your weight around and stomping on people who just a day or two ago were of somewhat the same social level. It's hard to have conflict with so many institutions that are "too big to fail". You don't see that kind of thing so much from merchants because the risk/reward is different. It's like, sure my house will back me up on this, but the reality is if this comes down to a straight up fight I could seriously get hacked to bits.
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Post by sessizlik on Nov 1, 2018 9:48:52 GMT -5
Hello, I was one of the older players, I started playing during college in very early 2000s. Even though I was mainly off-peak, I was fairly popular amongst immortals and I had a lot of karma.
Currently I'm working on three different projects as consultant so I barely have time to scratch my ass but my wife started playing with my advice. I don't know, maybe I should ask her to play SoI or whatever that game was in SoI engine but in space?
Currently I'm stricken with fever - laryngitis - and sitting at home. Nearly the whole I combed over the documents and gdb and... I'm heartbroken. Elementalists gone? Tuluk gone? Sorcerers, fucking sorcerers gone? 'Necker' word gone? Did SJW culture at last reach Zalanthas?
Nearly for three hours I watched my wife wander in the wilderness like it's the rainbow land and not Zalanthas. I didn't want to tip her off and I thought "any moment now, either a carru, or a raider, or a defiler or a rogue elementalist will come. Hopefully one will scare her off but not kill her."
No, she calmly strolled around, collecting loot, nodding to people passing by her without any threat.
I won't be back.. Here in case you need to learn something from a very old twink who managed to hide it from all Imms - though say, my knowledge about Nilazis is worthless now and check out if I should persuade my wife to drop Armageddon and find another hobby, Roblox maybe.
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Post by lechuck on Nov 1, 2018 13:06:18 GMT -5
I'm heartbroken. Elementalists gone? Tuluk gone? Sorcerers, fucking sorcerers gone? 'Necker' word gone? Did SJW culture at last reach Zalanthas? If you bring this concern up on the GDB, they'll tell you that none of those things are gone. You can still be an elementalist or a sorcerer. What they won't acknowledge is that these archetypes have been turned into laughably watered-down subclasses that are a shadow of their former selves. The new elementalists just give a handful of spells on top of mundane guilds, and while they can be powerful in combination with master combat or stealth skills, they're no longer really mages. The days of scary, distinctive mages are over. And sorcerers may as well not exist anymore, because while you can make one, the fact that you have to pigeonhole yourself into one school of magic (transportation, destruction, illusion, etc.) means it just isn't viable. The whole reason sorcerers were viable despite being universally kill-on-sight was that they had access to the full arsenal of spells. With that gone, you can't really be the kind of sorcerer that used to fuel plots and legends. Nothing goes on in the game anymore. You will virtually never encounter anyone anywhere. Players have been conditioned to wait around in taverns and apartments until the next arena games or some other similarly unimaginative event, and then they briefly come out and peform some arbitrary but ultimately meaningless show of roleplay just to stake their claim to relevancy. It's excruciatingly rare that anything of real importance happens organically anymore. It all has to be planned and mediated and scripted to the point where participation isn't even appealing. Despite all that I've just said, I suggest that you make a character and see for yourself. I'd like to hear a report of your first 48 hours in-game and see what you think of it. If you're bedridden anyway, you can do it at no real cost, because the time between conversations (let alone actual meaningful roleplay) is so long that you can sit online for a full evening and barely have to devote any time to your MUD client. I say this as someone who wants Armageddon to one day bounce back and be a came I can play again in good faith, and the more people express their dissatisfaction with the current state of affairs, the more likely this will happen. Not that I'm holding my breath. In short, try it out and tell us what you found. It's always interesting to hear an old-timer's perspective.
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kannot
Clueless newb
Posts: 126
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Post by kannot on Nov 1, 2018 14:44:18 GMT -5
+1 i too like hearing perspectives.
Not been around too long myself and i find the attitude a lot of oldies here have to be salty af mostly. But its nice for listen.
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Post by sessizlik on Nov 6, 2018 14:06:15 GMT -5
+1 i too like hearing perspectives. Not been around too long myself and i find the attitude a lot of oldies here have to be salty af mostly. But its nice for listen. I'm not salty for a lot of changes, thinking about it. If they went for route A or route B, that's great.. But going both routes... Why? Let's see.. They closed up Tuluk because they wanted to bring the characters together. Great! Now with only Luir's, Allanak and Red Storm numbers will rise. But then, watching my wife I see North Road seems to have disappeared if you're not willing to brave gith. Not so great. Why? Even though I played one gemmed after another, I was disturbed all plots being magickal. So pure elementalists, sorcerers and psions are gone. Great! Instead staff moves volcanoes and does big magickal shit and mundane classes simply die.. Just die. WHY? Why remove magick if it would change nothing for mundane classes? Even mundane plots look forced. I read the logs of the withering of the tree of life. So aides, soldiers etc are spies, in a fucking city state where half the templars are mindbenders?! How? Fucking how?! I had a jihaen templar friend who scanned, then spammed "contact 1.blur;<take note of sdesc>;contact 2.blur;<take note of sdesc>".. Didn't any single lirathan templar wonder about any of the spies? But there are good stuff, too. "threaten" was my code suggestion. Seems it's been implemented after years Even though I was a twink, I RPed pretty well. My RL friends had always said I even imitated facial gestures and even rubbed at the wounds my character took reflexively. But it was unfair. I was a fucking twink with 7 karma just before I stopped playing and I played much less than many better RPers with less karma. Maybe the new karma system solves the problem of "oh this scene was great, two karma points!" problem. What I proposed was a much more dynamic system but maybe this will do. I was around when Tlaloc rocked Byn, Halaster stole our boots and Sanvean was the firm but generous mother for us all. Maybe when I played, staff were more mature and more dedicated or maybe I was a staff pet because I mudsexxed anything that walked. There was one post, I remember, a man saying "I'd rather mudsex with <my> female rather than a real life woman's character any day". I don't know, I hope it goes well for ARM.
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Deleted
Deleted Member
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Post by Deleted on Nov 6, 2018 14:45:04 GMT -5
you do realize that things you're speaking about are years apart? The volcano/tree of life happened 5 years ago. The changes in the magickal guilds were in 2016, I 'think'.
The events that broke up the north road happened probably close to 10 years ago. During the flood, when the black moon appeared in the sky. There were some other plots that made things even more disjoined.
It's safe and dangerous to traverse now. Safe for those savvy with how wilderness works and can just circle around the gith. Hard for others. But others can go ahead and hire Byn for escort, or work for a clan that can solve that problem for them.
Current events are introducing Nilaz and some other changes/new content/new settlement/new territory/new shit into the game and due to the scope of it all, has to be magickal. Since nothing appears out of nowhere for no good reason, while magick can explain it. You seemed to have bunched it all up in the scope of less then a month and are flabbergasted about it. Telling you, man. These forums are not the 'best' way to learn about the game. There's been people out there who got an impression that the game is 'closing' after reading these forums. Only to look like they're crazy people when they began asking about it on the actual website with people who actually play the game. lol.
What you're describing. contact 1.blur/etc, is codedly impossible now. You cant contact figures, or obfuscating shapes anymore. Not for many years now.
At the time of that whole espionage plot, the player mindbenders really did miss the spies. They missed them. How did the NPC/Muk Utep himself manage to miss it is ... something left to debate. In the end, the players worked hard and actually managed to become noble. Most likely staff just didnt have the heart to totally abolish the entire player effort, just because their immensely successful gameplay ended them face to face with Muk Utep himself. How did the virtual Lirathan network miss it? shrug. deus ex machina, basically. Not the greatest storytelling, meh. But the players involved in the plot had fun. There was pro movement and against it. People tried to saboutage it directly and indirectly. Lirathan players really did miss the spies.
If you are wondering if Armageddon is more, or less fun then when you played last, I assure you it's less fun. Not because staff is worse, I would say currently in terms of even handedness and fairness, they are better then they ever were. They do lack Halaster and Bhag's wild unbound creativity though. But less favoritism, yes. So getting extra karma out of nowhere for lulz does not truly happen anymore. Despite that, the game is still less fun. Mainly because the players are older and busier. A lot more people play at work, which means they're barely there. Many people left the game. Many due to conflicts with staff. A greast vast chunk left because they've got families, jobs, and real life aspirations to consider now. Much like, I'm sure, you did when you took a break for many years.
I personally think that this whole magickal subguild thing is a work in progress. They only now began introducing nilazi back into the gameplay. There will be others with time. But since the game is ment to be low-fantasy, some people who played entirely 'only' mages, choose not to play at all. Other players who do not like the magickal gameplay and never really did it, now are more eager to experience the magickal portion. Since it's no longer Mystic or mundane rube. You can have things inbetween. Although coded balance between the subguilds is non-existent. There is no balance. Overall, that whole magick thing is one big giant work in progress, in my opinion. But since nothing really is genuinely dependent on that, the mundane plots move on without problems from that.
Alas, most often mundane plots do not hit the the public sight as much as magickal ones. Since they're often player vs player, there are no armies attacking cities type of hrpts. Or flashy fireworks/atomic bomb/supermen flying in the skies type of hrpts. Mundane plots are mundane. So they end up in an unaffiliated public view a lot less. Those larger scale plots that were entirely mundane and were easy to be part of were okey. Somewhat fun. Not much to be totally 'awed' by. They were mundane. Often predictable. And pretty perpetually shat upon by the members of these forums. Often without actual information to draw their opinions on.
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Post by sessizlik on Nov 6, 2018 15:11:59 GMT -5
you do realize that things you're speaking about are years apart? The volcano/tree of life happened 5 years ago. The changes in the magickal guilds were in 2016, I 'think'. Current events are introducing Nilaz and some other changes/new content/new settlement/new territory/new shit into the game and due to the scope of it all, has to be magickal. Since nothing appears out of nowhere for no good reason, while magick can explain it. You seemed to have bunched it all up in the scope of less then a month and are flabbergasted about it. Telling you, man. These forums are not the 'best' way to learn about the game. There's been people out there who got an impression that the game is 'closing' after reading these forums. Only to look like they're crazy people when they began asking about it on the actual website with people who actually play the game. lol.
What you're describing. contact 1.blur/etc, is codedly impossible now. You cant contact figures, or obfuscating shapes anymore. Not for many years now.
At the time of that whole espionage plot, the player mindbenders really did miss the spies. They missed them. How did the NPC/Muk Utep himself manage to miss it is ... something left to debate. In the end, the players worked hard and actually managed to become noble. Most likely staff just didnt have the heart to totally abolish the entire player effort, just because their immensely successful gameplay ended them face to face with Muk Utep himself. How did the virtual Lirathan network miss it? shrug. deus ex machina, basically. Not the greatest storytelling, meh. But the players involved in the plot had fun. There was pro movement and against it. People tried to saboutage it directly and indirectly. Lirathan players really did miss the spies.
Yeah I came back once in a blue moon but it's quite possible I didn't play for five years. I stopped playing frequently - read 40+ hours a week - in 2004 I guess. You are definitely correct. Taking it all in all at once was... shocking.. But again as I said, there are good things. I would LOVE to play again. But first of all, I seem to have forgotten my password and my mail I used then, the college mail of course has been deleted ages ago. And second, I have fucking three projects as the sole senior developer and I need the monies. I wouldn't care about virtual lirathans, even Muk himself. There used to be a rule - virtual templars harassed virtual citizens, virtual nobles fucked virtual aides and you were supposed to care about the PC ones. I never had 8 karma, but if I had, I'd use my skills non-stop in every opportunity. When I played, I'd try every single situation I could think of for every single skill of mine, of course after a studious session of twinking and branching nearly everything. If I ever had a psion I'd have all history entries of every single PC in notepad++, refreshed every RL week. I had OOC contacts, listening to them brag about their psions wasting their skills invading buxom aides' minds in couples and giving her sexual feels. I wouldn't waste time. Feels weird not to have a curious lirathan at that period and also feels weird about the Allanaki part for lack of foresight. Didn't any single high-ranking PC think, "Uh, wait a minute, we're planning to send spies to a hole of mindbenders.. Sorry, brainfart, abort mission."? Edit: Or at least tell Allanaki spies; "Become Amos #18.. Become unimportant. Do not hang around in taverns when a lirathan is around. Do not, for the love of Tek, become aides fucking soldiers right and left."
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Deleted
Deleted Member
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Post by Deleted on Nov 6, 2018 15:23:18 GMT -5
There's been massive changes since you played last most likely.
After the mindbender rule, there's been changes to psions. Some of the more powerful of their abilities are limited in range. Many of them, you need to be within 10 rooms, or less sometimes. And that's if they're maxed out. There is also a chance to crit fail, which reveal your identity to your victim.
Mindbenders are powerful, but not simple to play.
Lirathans though did not need to worry about being found out. At the same time, there was a significance OOC pressure NOT to probe people's bios non stop. Due to that kind of alertness ruining plots. And it made sense of sorts. So Lirathans tended to do that only to people who stood out. Then again, the spies definitely stood out. It may be that Allanak used their own psionic to embed false bios? Truth be told, I dont really know the details of this. I was absent during the unfolding of this particular plot.
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Post by yourvisiongoesblack on Nov 6, 2018 15:49:31 GMT -5
Yes, but you lose half of your karma for years if you are a Nilazi in the same city state and believe your spells will protect you from detection.
It happened to me. It's like the staff member automatically assumed I knew everything Lirathans were capable of when, in reality, I knew *next to nothing.*
So, those characters changed the game for something that I was karma-docked for years for.
That is part of the reason I started posting here.
I invite any staff member to discuss the matter over video or audio chat and see what they have to say about that. I really want to know what the difference is besides one group being staff-coordinated and my PC being... not staff affiliated.
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Deleted
Deleted Member
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Post by Deleted on Nov 6, 2018 15:53:31 GMT -5
Heh. It'll be even more hilarious if both the staffer who did that to you 'and' the one who oversaw the spy plot was the same person Do you remember who docked you?
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Post by yourvisiongoesblack on Nov 6, 2018 15:54:26 GMT -5
Basically, this:
You're losing your karma because you thought Nilazi spells would shield your character when, in fact, they couldn't. So, we are going to try to kill your PC with HG soldiers, but we fail. Still, we are docking half of your maxed karma.
Five years later:
Mundane PCs with no concealing or mind shielding spells are able to exist in Tuluk and alter the course of the game.
What is the difference?
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Post by yourvisiongoesblack on Nov 6, 2018 15:56:59 GMT -5
Yes, it was Vanth aka crymerci who recently started posting on the GDB again. I had turned her down romantically prior to having my karma docked, and I still feel her bitterness about that affected the punishment. Still, part of that exact same punishent remained all the way up until I started posting here.
I will die believing my frustrations were justified. This was 10 years ago and I still feel the same way. Ask me in another 10, and I'll still feel the same way.
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Deleted
Deleted Member
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Post by Deleted on Nov 6, 2018 16:02:47 GMT -5
Yeaaah. I'm not touching that .
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