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Post by BitterFlashback on Feb 16, 2014 23:33:41 GMT -5
I was perfectly polite until I was accused of "huffing paint" for disagreeing with *part* of BF's post. Telling me I secretly dislike permadeath and should play something else isn't polite. It's dismissive and an underhanded slight. this isn't the GDB. Nobody's going to pretend you weren't insulting because you were a coward about it. you would realize that it is a horrendously bad idea for dead PCs to reroll replacements at a comparable level of skill and go immediately rejoin their friends, which is what BF is *explicitly* advocating. There's a reason I haven't bothered countering your idiotic response. It would be pointless. Nobody besides you has drawn your absurd conclusion about my motives from my writing. Trying to correct you is equally pointless. You have ADHD, learned to read from the internet, are trolling, or all three. You have no conception of how sentences work in a paragraph. How a paragraph works in a larger body is foreign to you. Any attempt to put logic in front of you would be a waste of my time. I don't care if you're merely ignorant or playing dumb by choice. An idiot is still an idiot regardless of if you're a bad troll on top. Since you're alone in your mistake I have no reason to take the bait. bobo did you as an ex-staff member get banned from playing Arm for discussing game mechanics and skills on this board like Anaiah did or is your account still fine? Is he gilvar? He misses points like Gilvar... though I don't remember Gilvar being a massive tool.
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Post by BitterFlashback on Feb 19, 2014 0:53:10 GMT -5
Eh, I think rerolling to be at a comparable level is an awful idea in that it goes against some of the reasons this game is permadeath. I also don't feel like the analogy of D&D and this works with people coming back at the same level. I've been playing for a very long time (tabletop games) and every DM does things differently. Personally I make new PC's start at level 1 and my table knows this. It helps prevent killing off a character by making a "mistake" because you feel like playing something else or don't like where something is going. I think that paragraph got lost in the stupid that followed it. My point was the whole start-from-scratch thing struck me as a carry-over from AD&D. so I highlighted all of the other differences from AD&D to question why that one was preserved. My actual suggestion was an optional skill boost. It would be capped based on some thing that went up the longer you'd been playing the game. It might be capped by starting age as well. People who abused the code to cheat would not get it. The level you were when you died was irrelevant. If they ever fully implement the stuff where you can spend points like how they have the extended subguilds set up, that might be a cool idea for adding skill levels. Like, if you're a vet player who is up to snuff, you could spend points to give your newb a head start in a couple skills that you feel they should have up or don't want to respam. This is a bit closer to my original idea. I think if you played 6 years and never cheated you should be allowed to pop out a veteran. What bothers me about the game is you always play a novice without imm intervention. The only novice exception is a sponsored role. That's a whole world of bullshit. Delays. Favoritism.
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Deleted
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Post by Deleted on Feb 19, 2014 1:10:54 GMT -5
Well, supposedly it is "sort of" done via the whole CGP mechanic. It is not coded in yet and currently requires you to send in an extended subguild application. But if it ever does get coded in, then you will be able to spend your Karma points on improving your skills. I forget exact rules currently, but if I recall correctly, it is within possibility to start off with backstab at ... 60, I guess? I forget. Currently it requires you to send in an app, but if it gets coded in, you'll be able to get skill bumps without immtervention.
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payne
staff puppet account
Afraid of the Light
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Post by payne on Feb 19, 2014 1:37:58 GMT -5
More on topic. And ignoring someone I hope is trolling.
I wish there was an official ooc channel ingame for newbies to ask for help. It could go by peoples account name, forum name or something else as opposed to character name to keep the much vaunted IC/OOC barrier, and I think it'd make things a good bit more friendly to newbies. (Helpers are definitely a help but sometimes you just wanna ask a quick syntax question ingame and there isn't a helper around.) I'd probably make it only available to helpers, vets of the game even if that probably covers all the helpers anyway, and people who are sufficiently new in order to avoid it getting spammed, and if it were abused then you could get such privileges revoked.
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Post by BitterFlashback on Feb 19, 2014 1:46:07 GMT -5
Well, supposedly it is "sort of" done via the whole CGP mechanic. That's something you have to go through the imms for. I was thinking of something that would be built right into chargen. I wish there was an official ooc channel ingame for newbies to ask for help. I second this.
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Deleted
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Post by Deleted on Feb 19, 2014 2:49:23 GMT -5
Agreed, bobo.
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Post by Prime Minister Sinister on Feb 19, 2014 3:57:14 GMT -5
Well, supposedly it is "sort of" done via the whole CGP mechanic. That's something you have to go through the imms for. I was thinking of something that would be built right into chargen. They're planning on coding it directly into chargen. Keep your eyes peeled for it in 2017.
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Deleted
Deleted Member
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Post by Deleted on Feb 19, 2014 7:44:24 GMT -5
More on topic. And ignoring someone I hope is trolling. I wish there was an official ooc channel ingame for newbies to ask for help. It could go by peoples account name, forum name or something else as opposed to character name to keep the much vaunted IC/OOC barrier, and I think it'd make things a good bit more friendly to newbies. (Helpers are definitely a help but sometimes you just wanna ask a quick syntax question ingame and there isn't a helper around.) I'd probably make it only available to helpers, vets of the game even if that probably covers all the helpers anyway, and people who are sufficiently new in order to avoid it getting spammed, and if it were abused then you could get such privileges revoked. That would be pretty great. I'm in the middle of reading another log from the whiran (this one is so long I'm probably just going to upload it and link to it for anyone who wants to to download but not clean it up), where I run into a brand new newbie and someone sends them my way to throw them some help. In the middle of my attempts to help, both me, AND the newbie, are both sent word by staff about how I should have sent him to the helpers chat (which was always empty when I went, myself) to curtail my trying to help walk them through how to get their shit straight.
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Post by lulz on Feb 19, 2014 23:16:49 GMT -5
A fucking brew skill that's not broken.
It's gotten to the point where I think staff not only doesn't care, I think they lack to patience and outright ability to code it.
The skill has been broken and buggy since 2000. Fucking fix it already you balding ginger.
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Lizzie
Clueless newb
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Post by Lizzie on Feb 20, 2014 0:08:33 GMT -5
A fucking brew skill that's not broken. It's gotten to the point where I think staff not only doesn't care, I think they lack to patience and outright ability to code it. The skill has been broken and buggy since 2000. Fucking fix it already you balding ginger. Soap: The most precious commodity.
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Post by lulz on Feb 20, 2014 2:01:18 GMT -5
Fuck soap, I'm talking about the ability to brew alcohol, tea and make your own poisons and warpaint without fear of buggy/wonky code. The halflings had the ability to make their own warpaint but were summarily closed because fuck progress.
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dcdc
Shartist
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Post by dcdc on Feb 20, 2014 11:44:46 GMT -5
Well isn't some staff working on a new engine/code base?
Although the fact its in Java makes me cringe.
Maybe my neck beard is showing, but the days of Java are really gone and past, there are much better languages out there.
Hell my personal opinion is that C++ would of been better.
Or hell we could almost have a new code base finish if some one sat down with some C/Python mix.
Bah sorry if any one likes Java, I think Java sucks. I hated dealing with it when I had to work with it.
The first few 100 lines always looked like bullshit too me, like every function and object needs to type out a essay worth of code just to get it to do some simple algebra.
Main block always looks like gobbly gook.
Some one correct me if I'm wrong, but If I remember a hello world program even requires 6+ lines... which seems so fucking silly to me.
I swear Java was invent so coders could extract tons of labor out of enterprises for simple shit that JavaScript or any other high level language could fucking turn out in a fraction of the time. Better too.
But I'm not a very good coder, and I never really messed with it too much, just had to deal with it sometimes at my last job.
Give me something like Java script, C++ or python any fucking day the week.
Java fucking blows. Java EE even more so.
I also hate my android phone... for taking a fucking great kernel... and throwing fucking a JAVA stack on it. Google I use to like you, now I just call your shit lag droid.
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Deleted
Deleted Member
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Post by Deleted on Feb 20, 2014 12:44:40 GMT -5
They ditched that "new engine" pipe dream ages ago.
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dcdc
Shartist
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Post by dcdc on Feb 20, 2014 12:58:14 GMT -5
I thought I read some recently that Morgenes was still working on it, in Java EE version something.
IF not why? Coding ain't easy, but its not like their trying to program a mmo here, a text based mud should be very doable, even with one dude.
Gosh, should this board just start a damn git hub and we all can plug away at it for a few months? Something might come out of it.
Once we get the engine, content/world building isn't that hard. We all are a bunch special snow flakes creative types, all with the same joy of intense adult oriented role playing. With the a growing population of jaded players, we could start a decent more modern MUD, taking advantage of much easier languages. Diku is cool, but it's ancient. The sheer amount of Open source libraries, net code, and all manner of flashing stuff is at our finger tips, much easier then 20+ years ago. Hell if I find decent work again, I'll personally bank role the hosting, it'll cost what? 60 bucks a month?
Bah maybe I just have had too much coffee.
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Deleted
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Post by Deleted on Feb 20, 2014 13:53:22 GMT -5
I can't code my way out of a paper bag, but world building, I can do, and at an almost obscene rate. Especially if the people who do choose to pick up coding (should the idea come into fruition) take a cue from the staff building commands in coffeemud, which are much more intuitive than the ones for dikumuds, certainly.
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