blargle
Clueless newb
Beast Master
Posts: 63
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Post by blargle on Feb 10, 2014 21:36:20 GMT -5
Code wise, lore wise, any wise.
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CRabbit
Clueless newb
Where have all the escru gone..
Posts: 69
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Post by CRabbit on Feb 10, 2014 22:52:45 GMT -5
I wish they would open up more of the delf and human tribes. The closed ones are the more awesome ones anyways.
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Post by Prime Minister Sinister on Feb 11, 2014 3:50:02 GMT -5
christ on a stick let city elves fucking ride mounts already
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 11, 2014 5:45:58 GMT -5
The ability to pile your whole family up into a slummy little shack apartment the way things were before they limited the number of potential renters to 2 in most apartments. Sorry, but that doesn't even allow for a kid, let alone the much vaunted polyamory that is supposed to be just as much the norm as monogamy. I'm not even sure, frankly, WHY this was changed. Because realistically (and isn't that always the argument?), in third world countries, people live 15 people to a room easy in some places, just depending. That seems very meta to put a 2 person limit on it that way. (Yes, some small handful of apartments allow for more people than this, but that's just it, it's a tiny fraction)
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Deleted
Deleted Member
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Post by Deleted on Feb 11, 2014 7:05:00 GMT -5
Arm needs sparring NPCs in the major combat clans so that being a soldier or guard isn't the worst fucking way to get good at fighting. This one single issue lies at the root of so many of the things that are wrong with this game. Almost every problem can be tracked back to the fact that the clans are severely underpopulated. The Byn is the exception but they can't carry the whole thing, they have no real purpose, and many won't play there because it's a newbie kindergarten that few can tolerate for longer periods of time.
If the militias and other major combat clans like House Tor actually had sufficient players, the roleplay would trickle down, up, sideways, and almost every thinkable role would get so much more meaningful. Criminal roleplay, templars, nobles, law enforcement, warfare, politics, all of this is dead because the clans that form the centerpiece of city-state culture don't have enough people in them for long enough to matter. The reason they don't is that if you join and it turns out you don't share playtimes with multiple other members, your skill progression is completely fucked and your character will never get anywhere.
Shadows of Isildur had sparring NPCs in the army clans and it wasn't a problem at all. It's easy to regulate, it's not as if they have to be accessible 24/7. You can already go out and fight shit at will without any restrictions if you're not in a clan with some idiotic schedule, which people then choose to do because it's so much more satisfying and effective. Giving the same training opportunities to soldiers would not be gamebreaking no matter how much the forum sycophants insist that it (and any other change ever proposed) will destroy the world. Characters are already able to get all the combat training they could possibly want, just... not if they're soldiers. Fail design.
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dcdc
Shartist
Posts: 539
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Post by dcdc on Feb 11, 2014 10:45:40 GMT -5
Giving the same training opportunities to soldiers would not be gamebreaking no matter how much the forum sycophants insist that it (and any other change ever proposed) will destroy the world. Characters are already able to get all the combat training they could possibly want, just... not if they're soldiers. Fail design. This x1000 I sometimes wonder if the state of arm isn't in part because of the GDB. Sometimes I feels there is a particular group of people who just want to move Arm more in a MUSH or glorified cyber sex chat room. It seems to irk a small by vocal minority any time some one makes a suggestion that allows characters to improve their coded skills. As if they worse possible thing that could happen is regular old mundane PC's doing stuff... and having fun. This makes me wonder about the code base change. I'm hoping they improve the actually game, maybe bring some sanity into how skills are raised, and eliminate the "YOU DON'T NEED CODED SKILLS" culture of fme tavern sitters. Last I check cyber sex chat rooms are still on the internet, you can play your magicker prostitute cat girl there. I know that might be an unfair observation, but in times past and times recent I see a lot of it. Ridiculous descriptions... some go as far to say "This person looks like a potential mate" " Her breasts defy gravity" (that's paraphrasing or something, but I saw some one with that in their Descriptions nearly fell out of computer chair laughing so hard). Now, I would never go as far as to prevent those characters from having their descriptions, and their play styles, and doing what they want. But there sure is a culture of these folks, who almost militantly prevent players who don't wanna play "MUD sex in the desert" from playing their roles.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 11, 2014 11:58:24 GMT -5
Oh my god, I remember that one. I think the PC might still be around. It was a desc that was completely "square" and it was clear that getting it to be square was the only thing the player cared about, so the language was outrageously absurd. I saved it in a word file because it was so ridiculous but I don't seem to have it anymore. I think the guy was in the AotD. The description was the most retarded, contrived and trollish bullshit I've ever seen, and the fact that some staff member approved it - and that nobody has since made the guy change it - is a testament to how little of a shit they give about the game's standards.
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Deleted
Deleted Member
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Post by Deleted on Feb 11, 2014 12:37:00 GMT -5
What would be the reason for rejecting it? Too beautiful? Too hilarious? Too square? I'm sorry, we reject your application because you're stupid? Folks should decide if they want a more Nyr heavy handed, rigid Armageddon, or more liberal, player input welcoming Armageddon.
I am curious about the npc thing though. I mean they have dummies, but overall, dummy has been gradually nerfed into being nothing more, but a training aid for rescue and guard.
I wonder what would be the negatives of having an NPC soldier trainer. They already have a code that could pretty reliably prevent them from dying. They have it on double-backed Gith warriors that dissapear when their hp gets low:P.
Of course, it will make training accidents possible. But that is hardly a huge risk. It will encourage players of spending more time alone inside their compounds, then outside with other players. But with rigid training rules. Some of them spend it inside their compounds during training hours anyway. change ldesc is here, training with the dummy. gone Going to go fix some dinner, back 30 min.
Low hour, off-peak players might be enticed to join clans if they know they have a reliable sparring partner. With some draconian rules that forbid use of it too commonly.
Make an NPC with a day count like the paymaster. Ask paymaster training. The NPC produces a slave/whatever trainer, that is unclanned, and dissapears at certain hp. You do your thing, the trainer dissapears. You cant summon another one for 2 game days.
I might be posting this in a wrong forum, but I dont use GDB.
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Deleted
Deleted Member
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Post by Deleted on Feb 11, 2014 13:02:05 GMT -5
It should have been rejected because the language was barely English, it contained a bunch of things that are against the commonly accepted rules for descriptions, and the whole thing was clearly written with the only goal being to have each line contain the exact same amount of characters so that the description looked like a big square. The actual content really was absolutely ridiculous, by far the worst description I have ever witnessed in 10+ years of playing RP MUDs. The description was literally nonsense and didn't really describe a person at all, just a bunch of random, linguistically bizarre sentences. I don't remember the specifics, but one of the sentences was something along the lines of "He has a symmetry that, if perceived as such, would ostensibly qualify him as a potential mate for those so inclined, and perhaps even those not." It was that level of idiocy.
As for sparring NPCs, it really doesn't even need to be that heavily regulated. Shadows of Isildur had them in the soldier clans and they were just there all day for people to use with no coded restrictions other than your skill timer. That would be the limiting factor, just as it is for people who hunt animals or fight alley-thugs as a means of raising their skills. It didn't have any significant impact on the game other than encouraging more people to join the clans that should have a lot of members, and making it more likely that a character's skills reflect their way of life. The latter can't really be ensured with any guarantee, but you can certainly guide the game towards it if you implement the necessary features, and that's where Armageddon has always been a gigantic, inexplicable failure. They just won't do certain things, even after other RPIs proved that it was fine and people pointed out the severe, game-changing problems caused by not doing it. A surprising amount of things on Armageddon depend on there being a good number of players in the soldier clans, and there rarely is.
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Post by jcarter on Feb 11, 2014 13:04:28 GMT -5
What would be the reason for rejecting it? Too beautiful? Too hilarious? Too square? I'm sorry, we reject your application because you're stupid? Folks should decide if they want a more Nyr heavy handed, rigid Armageddon, or more liberal, player input welcoming Armageddon. Take the line out and approve the character with a note saying 'hi Soandso, we don't feel this part is in line with the descriptions for Armageddon MUD which are only supposed to focus on readily apparent physical qualities and not enforce subjective beliefs' except wordsmith it better than that. I think that's a pretty good solution that keeps a good quality and guides a new player towards the acceptable standard.
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Post by demonspongecake on Feb 11, 2014 13:12:17 GMT -5
I think, regarding fme descriptions, there should just be a disclaimer somewhere prominent in the docs stating
"Please be aware that that if your PC is a commoner, it would be appreciated if the fact could be reflected in their main description."
So then people can go ahead with their steroids, capped teeth and boob jobs but will be officially recognised as narcissistic fantasy twats.
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Deleted
Deleted Member
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Post by Deleted on Feb 11, 2014 13:36:09 GMT -5
... Okey, I never seen that guy, so I cant really judge. I think my head ached a bit just reading that one sentence that oldtwink quoted.
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Post by musashi on Feb 11, 2014 15:01:25 GMT -5
]Take the line out and approve the character with a note saying 'hi Soandso, we don't feel this part is in line with the descriptions for Armageddon MUD which are only supposed to focus on readily apparent physical qualities and not enforce subjective beliefs' except wordsmith it better than that. I think that's a pretty good solution that keeps a good quality and guides a new player towards the acceptable standard. Not to mention it would ruin the symmetry of tweedle dumb's mdesc and force him to put in a rediculous request to change it, rather than just spending another hour writing drivel. I think the sparring NPC could be a good idea, but won't go into talking about potential mechanics of it because, frankly, anything that has support on these boards s probably even less likely to get implemented. I mean, I'm not saying some of the imms can be petty, but I bet if we made a thread named "Hey, he server's down. Think they should reset it?" they wouldn't... I sometimes wonder if the state of arm isn't in part because of the GDB. Sometimes I feels there is a particular group of people who just want to move Arm more in a MUSH or glorified cyber sex chat room. It seems to irk a small by vocal minority any time some one makes a suggestion that allows characters to improve their coded skills. As if they worse possible thing that could happen is regular old mundane PC's doing stuff... and having fun. Agreed. There seems to be a large, self-sabotaging opposition to change amongst the playerbase and it's very frustrating. If you even mentioned the possibility of a sparring NPC, you'd get whole-hearted opposition from at least 3 players who never play combat characters to begin with, and a bat-shit crazy "explanation" from Lizzie about how, if the Byn had a sparring NPC it would undoubtedly get abused by undead nilazi mul rangers from Red Storm.
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Post by demonspongecake on Feb 11, 2014 16:52:57 GMT -5
How about NPC gimp dummies for mudsex? Would that go down betterer?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 11, 2014 17:14:22 GMT -5
I'm super guilty of making loads of magickers and f-mes in my time. That said, anything that was exceptional was counterbalanced by deepseated personality/emotional flaws and/or had a lot of time and effort out of actual playtime devoted to its upkeep.
Not everyone who plays those people is part of the 'I want to ruin everything for everyone who likes coded gains camp', just to play devil's advocate there.
Another thing I'd like to see more of, though? Archery targets for more clans, and to have those archery targets be something you can throw knives at like the dummies in some clans. I think if hunters were able to train archery safely, it would be a much better way to improve their abilities as a hunter than in meleeing other hunters.
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