|
Post by RogueCumSlinger on Apr 17, 2014 21:39:35 GMT -5
I've created a character on Black Sands and played a little. While I wouldn't call it a clone, I would say it does share a lot. I see it as a different spin on the same type of game. Even if it was a clone, I don't consider that a horrible thing. All good ideas are copied and adapted. Its not like Armageddon has some kind of patent. Word man, I'll probably roll another char when I have some free time. Definitely not a bad game. In response to Boner, Parallel RPI. Also known as the failed shithead foster baby of Atonement RPI.
|
|
MartenBroadcloak
Displaced Tuluki
It's not a shit post if you spell check (tm)
Posts: 370
|
Post by MartenBroadcloak on Apr 18, 2014 0:02:23 GMT -5
I need to find some of you motherfuckers to RP with. I've already had sex with like six NPCs and they are starting to get uglier as I go down the list.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 18, 2014 0:06:54 GMT -5
I need to find some of you motherfuckers to RP with. I've already had sex with like six NPCs and they are starting to get uglier as I go down the list. I just woke up half the people in the house with me laughing at that. Kudos.
|
|
MartenBroadcloak
Displaced Tuluki
It's not a shit post if you spell check (tm)
Posts: 370
|
Post by MartenBroadcloak on Apr 18, 2014 0:26:53 GMT -5
I need to find some of you motherfuckers to RP with. I've already had sex with like six NPCs and they are starting to get uglier as I go down the list. I just woke up half the people in the house with me laughing at that. Kudos. I sincerely apologize to the denizens of your abode for being disruptively hilarious. It shan't happen again.
|
|
|
Post by Prime Minister Sinister on Apr 18, 2014 2:30:29 GMT -5
Hah!
Oh my god the burning backpack thing is still in! xD
Daevic. Shade. Why ever?
rofl
|
|
|
Post by yaznokumf on Apr 18, 2014 20:49:59 GMT -5
It's closer to this other MUD I played, code wise at least. The walk pace, voice string, setting combat, shop listings and mechanics, money mechanics, two-handed inventory system, skill system, etc. WTF was it called.. Para.. ParaMud? I don't think code-wise it is very close to Armageddon at all. I was referring to theme-wise.
|
|
MartenBroadcloak
Displaced Tuluki
It's not a shit post if you spell check (tm)
Posts: 370
|
Post by MartenBroadcloak on Apr 18, 2014 21:53:40 GMT -5
Well, I meant the whole.. There is one "city" and if you leave the walls of that city there are things that will wreck your shit. You can't travel to other towns, no different outposts and city states. Same as Para. One Indoor "zone" everything else is fucking-kill-you-wilderness.
I mean, fucktons of stuff follows the rest of this formula. Its like every novel, game setting, video game, epic saga.. Who cares?
A MILLION THEMES MAD GAB TIME: Just circle one (or more!) and you've got an arm clone.
This world is set in a time where: nobels/elites/dignitaries/lords/regals/dukes/champions/councils/imperials/templars
are seriously assholes and have shit tons of power so you better not say anything wrong to them.
There are also: casters/mages/magi/sorcerers/witches/wytches/callers/spooks/psykers/benders/force-wielders/reapers
Who are super OP and: ancient/incredibly advanced/poorly understood/long forgotten/mythical/legendary
and consequently they are: scary/forbidden/restricted/controlled/contained/collared/hunted/suppressed/enslaved/rebelling
Which causes all kinds of sketchy problems and, in general, are a huge pain in the ass to the people in power.
There are different races too, like: eldar/elves/sylvans/drow/bosmer/sephi/asari and also: giants/titans/golems/warforged/bigguns/ogres/orks/ and still also: dwarves/duergar/stumps/midgets/satyrs/krogan and then you've got: pixies/sylphs/selkies/sirens/dryads/voidborn
Then of course your standard, plain ol' vanilla humans which are all over the place, making half-breeds out of everything like the sluts they are. Most of the time none of these races gets along, because, well, different races just seem to do that kind of shit. We only did away with making black people drink out of different fountains in like, 1954. People are stupid assholes to each other, even in our make-believe.
So the whole deal here, is that there was a massive, world shattering event that screwed up everything which was caused by: Wild magic/horrible wars/evil deity/black rituals/terrifying weaponry/major plague
And this set up the people in power to be super duper powerful since everything outside their domains is super deadly. Life is hard as shit and you'll probably die young from disease or starvation or like, some other fucked up shit if you're the type that likes to leave the "safety" of the major populated areas.
Welcome adventurer, to <Insert One or Two Awesome words for title>
|
|
|
Post by BitterFlashback on May 14, 2014 10:42:05 GMT -5
Apparently Shade left and it's temporarily closed to players for development.
|
|
|
Post by jcarter on May 14, 2014 12:05:57 GMT -5
I'm a bit annoyed about its reception because for all the bellyaching that goes on here about literally worse than Hitler staff around here and how they stifle things, Black Sands was the best opportunity for another RPI and nobody seemed willing to give it a chance. People had a chance to put their money where their mouth is and go start something cool elsewhere but instead got caught up because welp it has tribal elf-like people it's an Arm rip off why even bother playing.
Arm isn't going to change, staff are entrenched and think they're doing the best thing and any criticism is just ungrateful trolls shitting on their great ideas. Shade was/is an awesome dude who was really receptive to feedback about the game, balance, bugs, etc and got things done really quickily. Even when there was a small pbase, the staff was running events frequently and with a good attitude despite there being kinks in it with crashes and item loss. I had close to just as much staff animated interactions in the short time I played Black Sands as I have my entire time on Arm.
Was there similarities between it and Arm? Sure, there was definitely overlap but I don't doubt that the game would probably have distanced itself from it as time went on and it crept out of beta. It needed a playerbase to help grow and flesh itself out, just like Arm grew out of the phase where halflings, templars, and mages would all be hanging around in Tuluk together originally. So the next time some of you guys go bitching about getting Nyr'd or how he's running things further downhill, don't forget that you had the opportunity to be on the ground floor of a new RPI and shape it into something but decided that was too much effort.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 14, 2014 12:16:15 GMT -5
I'm a bit annoyed about its reception because for all the bellyaching that goes on here about literally worse than Hitler staff around here and how they stifle things, Black Sands was the best opportunity for another RPI and nobody seemed willing to give it a chance. People had a chance to put their money where their mouth is and go start something cool elsewhere but instead got caught up because welp it has tribal elf-like people it's an Arm rip off why even bother playing. Arm isn't going to change, staff are entrenched and think they're doing the best thing and any criticism is just ungrateful trolls shitting on their great ideas. Shade was/is an awesome dude who was really receptive to feedback about the game, balance, bugs, etc and got things done really quickily. Even when there was a small pbase, the staff was running events frequently and with a good attitude despite there being kinks in it with crashes and item loss. I had close to just as much staff animated interactions in the short time I played Black Sands as I have my entire time on Arm. Was there similarities between it and Arm? Sure, there was definitely overlap but I don't doubt that the game would probably have distanced itself from it as time went on and it crept out of beta. It needed a playerbase to help grow and flesh itself out, just like Arm grew out of the phase where halflings, templars, and mages would all be hanging around in Tuluk together originally. So the next time some of you guys go bitching about getting Nyr'd or how he's running things further downhill, don't forget that you had the opportunity to be on the ground floor of a new RPI and shape it into something but decided that was too much effort. I completely agree. I gave the game a chance, and let me tell you, the staff were nothing but helpful, open ears to advice and feedback, and they got shit done, when they were online. The game has so much potential.
|
|
|
Post by RogueCumSlinger on May 14, 2014 12:25:57 GMT -5
Well, I'm sure everyone knows my stance on this.
|
|
|
Post by lyse on May 14, 2014 15:53:21 GMT -5
I'm a bit annoyed about its reception because for all the bellyaching that goes on here about literally worse than Hitler staff around here and how they stifle things, Black Sands was the best opportunity for another RPI and nobody seemed willing to give it a chance. People had a chance to put their money where their mouth is and go start something cool elsewhere but instead got caught up because welp it has tribal elf-like people it's an Arm rip off why even bother playing. Arm isn't going to change, staff are entrenched and think they're doing the best thing and any criticism is just ungrateful trolls shitting on their great ideas. Shade was/is an awesome dude who was really receptive to feedback about the game, balance, bugs, etc and got things done really quickily. Even when there was a small pbase, the staff was running events frequently and with a good attitude despite there being kinks in it with crashes and item loss. I had close to just as much staff animated interactions in the short time I played Black Sands as I have my entire time on Arm. Was there similarities between it and Arm? Sure, there was definitely overlap but I don't doubt that the game would probably have distanced itself from it as time went on and it crept out of beta. It needed a playerbase to help grow and flesh itself out, just like Arm grew out of the phase where halflings, templars, and mages would all be hanging around in Tuluk together originally. So the next time some of you guys go bitching about getting Nyr'd or how he's running things further downhill, don't forget that you had the opportunity to be on the ground floor of a new RPI and shape it into something but decided that was too much effort. Well hopefully things will work out for Shade where he can come back and do more work on it. It seems like it did get some unfair criticisms for being Arm-like which I also thought was unfair and silly. I made a thread about ideal MUDs to help get some ideas out; but when I started seeing replies like "I want it like Arm.....but better." I knew that was a bad sign. Arm has a Stockholm syndrome like effect on some people. I only meant to like your comment, but somehow I hit the quote button.
|
|
Lizzie
Clueless newb
Posts: 199
|
Post by Lizzie on May 14, 2014 23:07:18 GMT -5
I tried Black Sands before I even tried Arm.
I stopped playing for a reason, there was no reason to go back.
|
|
|
Post by snorpborp on May 15, 2014 8:13:26 GMT -5
I tried it. I stopped for trivial reason. Those reasons are still good reasons. I should be able to close my backpack. Movement lag makes getting places unbearable. The emote system was awful. I have the same problem with every Harshlands based mud. I log in. See that's what it is. Check if they have fixed those problems. See that they haven't. And log out.
|
|
daevic
staff puppet account
Posts: 12
|
Post by daevic on May 15, 2014 12:38:54 GMT -5
Hey guys, I know we are "down" if you will at the moment, but frankly over the last 6 years we have spent lots of it "down" to players, and that's how we have grown, built and worked on the project on the side, at our own time. It is a long term passion and world for me, and won't be going anywhere soon.
I agree with a bunch of the comments about what can improve, and hopefully one day it will in just that way. Taking these games and codebases and updating them is a lot of time, specially for a small volunteer crew.
Movement lag is however I feel is pretty important. I've never been a fan of running from one city to another in 3 minutes and this mud is small enough that it works fine. Still only takes 3 minutes to get anywhere.
|
|