A newbie look at Armageddon
Jul 18, 2024 3:28:21 GMT -5
via mobile
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Post by gloriousschemernewb on Jul 18, 2024 3:28:21 GMT -5
So, hello everyone!
I am totally new to MUDs and decided to try it out after hearing a lot of things about it. As of now, I was told about shadow board by someone and wanted to tell about my experience and grips with this platform and maybe some advice and help about things. I am active mostly during EU hours.
The systems were quite intriguing to me with all the skills and combat and a lot of hidden secrets hidden about, at least at first! But more about that later.
I roleplay for a long time now, bring relatively young person, still not in thirties, so I understand it is a bit different age than most of Arm's players. I made my character recently and started to face the general Mud stuff, which isn't easy to face as a person who was born in 97! However, I got plenty of help from people about commands and this is where I have to commend community on helping my ass out and getting most of my basic commands straight.
So, first two problems - lack of mapper and lack of the naming system for individual players. I stumbled upon a room where I met like 10 characters and doing anything but using say command was impossible for me with the spam of "rickety assety" elves, humans and other people. It was chaotic mess and quickly made me change my location. The mapper may be problem of Mudlet itself as I heard there are plenty of people using other clients and mappers with success.
And then I hit the wall. I didn't know what to exactly do, so I tried to roleplay to join some place, with all people directing me to Byn Mercenaries. I managed to hit some neat interactions quickly cut short by people going on about on "Business" and same thing happened when joining Byn with one of Sergeants. I thought they surely must have their own plotlines as organization as in basically any online medium of roleplaying, players either took care of that themselves with their own DM (WoW RP Guilds) to DMs being actually assigned to take care of such things (Neverwinter Nights persistent worlds aka servers).
So, the first thing that hit me in the face that I was told that to get "decent" in skills and doing stuff would be playing couple hours a day FOR A MONTH AND A HALF IRL to train them and go around Clan Schedule: at first, I thought it was simply an idea for RP where I could say that I went out on a patrol or some stuff, but no. It turned out to be actual IC around the clock schedule which forced me to act on it or be ICly punished, lmao. Then I managed to go on a contract, thinking it would be like good tabletop adventure with something to solve and do some combat for which I would get some maybe one piece of gear and maybe get paid for it, but have some cool opportunity to roleplay and meet new people. New people were met and we're great, I got to try riding system, but then I was hit by 10 people in a group again, before going to fight mobs I was not able to hit or damage even once (role-played whole way through, still, as people were REALLY enjoyable to play with even despite the chaos) and all I got for it was... 50 coins for sitting till 4 AM.
Let me tell you something - it isn't 1994 nor 2004 nor even 2014. It is Anno Domini 2024 and while I understand that some gameplay and roleplaying segregation happens, due to the immersion, the main thing that is important for any player is RESPECT for their time.
I am totally into Arm's premadeath and idea of world, but for love of God, if each time I would have to do and play for 2 months irl to get anywhere near useful for anything with minimal roleplay to it, I would probably prefer to rent my ballsack as punching bag than suffer waste of my limited life hours on that without any enjoyment to pull out of it - because that is main idea.
It isn't enjoyable, engaging. It isn't single player game where I can enjoy stuff nor it is casual Mud like Discworld where I can look for secrets, have laugh at jokes and book stuff.
And here is where my question for help comes in - I know many of you scoff at the idea of OOC communication, but sorry: in my opinion, to enjoy Arm, at least as learning newbie, you need to have your own group/mentor ready to show you around, take you in, explain some mechanics and secrets and maybe pull you into some plots - maybe even with OOC handholding. Because that is what I quite ask for: mentorship.
I really want to give Arm a chance but I have 0 idea how to go about it.
I am totally new to MUDs and decided to try it out after hearing a lot of things about it. As of now, I was told about shadow board by someone and wanted to tell about my experience and grips with this platform and maybe some advice and help about things. I am active mostly during EU hours.
The systems were quite intriguing to me with all the skills and combat and a lot of hidden secrets hidden about, at least at first! But more about that later.
I roleplay for a long time now, bring relatively young person, still not in thirties, so I understand it is a bit different age than most of Arm's players. I made my character recently and started to face the general Mud stuff, which isn't easy to face as a person who was born in 97! However, I got plenty of help from people about commands and this is where I have to commend community on helping my ass out and getting most of my basic commands straight.
So, first two problems - lack of mapper and lack of the naming system for individual players. I stumbled upon a room where I met like 10 characters and doing anything but using say command was impossible for me with the spam of "rickety assety" elves, humans and other people. It was chaotic mess and quickly made me change my location. The mapper may be problem of Mudlet itself as I heard there are plenty of people using other clients and mappers with success.
And then I hit the wall. I didn't know what to exactly do, so I tried to roleplay to join some place, with all people directing me to Byn Mercenaries. I managed to hit some neat interactions quickly cut short by people going on about on "Business" and same thing happened when joining Byn with one of Sergeants. I thought they surely must have their own plotlines as organization as in basically any online medium of roleplaying, players either took care of that themselves with their own DM (WoW RP Guilds) to DMs being actually assigned to take care of such things (Neverwinter Nights persistent worlds aka servers).
So, the first thing that hit me in the face that I was told that to get "decent" in skills and doing stuff would be playing couple hours a day FOR A MONTH AND A HALF IRL to train them and go around Clan Schedule: at first, I thought it was simply an idea for RP where I could say that I went out on a patrol or some stuff, but no. It turned out to be actual IC around the clock schedule which forced me to act on it or be ICly punished, lmao. Then I managed to go on a contract, thinking it would be like good tabletop adventure with something to solve and do some combat for which I would get some maybe one piece of gear and maybe get paid for it, but have some cool opportunity to roleplay and meet new people. New people were met and we're great, I got to try riding system, but then I was hit by 10 people in a group again, before going to fight mobs I was not able to hit or damage even once (role-played whole way through, still, as people were REALLY enjoyable to play with even despite the chaos) and all I got for it was... 50 coins for sitting till 4 AM.
Let me tell you something - it isn't 1994 nor 2004 nor even 2014. It is Anno Domini 2024 and while I understand that some gameplay and roleplaying segregation happens, due to the immersion, the main thing that is important for any player is RESPECT for their time.
I am totally into Arm's premadeath and idea of world, but for love of God, if each time I would have to do and play for 2 months irl to get anywhere near useful for anything with minimal roleplay to it, I would probably prefer to rent my ballsack as punching bag than suffer waste of my limited life hours on that without any enjoyment to pull out of it - because that is main idea.
It isn't enjoyable, engaging. It isn't single player game where I can enjoy stuff nor it is casual Mud like Discworld where I can look for secrets, have laugh at jokes and book stuff.
And here is where my question for help comes in - I know many of you scoff at the idea of OOC communication, but sorry: in my opinion, to enjoy Arm, at least as learning newbie, you need to have your own group/mentor ready to show you around, take you in, explain some mechanics and secrets and maybe pull you into some plots - maybe even with OOC handholding. Because that is what I quite ask for: mentorship.
I really want to give Arm a chance but I have 0 idea how to go about it.