I really like the Harshlands code. It looks great and I would like to use it for a mud I'm trying to pull together.
BUT the abysmal zone design makes me crazy, as well as some of the setting design choices they made being just frustrating for no reason.
I remember logging on and there being like 3 people showing up on the Who list. I'm out in the wilderness and someone rides up with a bunch of NPC guards, tells me they're a noble of this or that and demands I stop poaching in their lands. Then they told me I had to stack rocks for RL hours on some road they were having built.
I knuckled my brow and when they rode off I went back to poaching. Then a rabbit bit me in the arm, it became infected, I couldn't figure out how to heal it and logged off forever.
I mean harshlands is based off DIKU so it will feel very similar to Arm either way. Same for SOI and all those. 90% of muds are based off DIKU for a reason, it's a solid solid codebase when it is barebones and was designed by way smarter people than any of the hobbyist programmers that usually frequent muds.
Is the bootleg Armageddon still a thing? Are there people working on it?
Not me. I looked at it and decided that, if I wanted to go with an Armageddon-style setting, I could have a brand new codebase up and running a lot faster than I could retro-engineer that cobbled together thing.
But I'm still relatively sold on my Mouse Guard idea. If I ever find the time ...
I think an important thing to call out about HL design, is that it's literally built to canon.
Like the city of Tashal is designed off the canon map. Almost to a tee with little variation.
The whole game is like that. Harn has a whole swathe of materials for tabletop RPG, detailed to an autistic level, down to maps, what shops are in a settlement, who runs them, what kind of pricing they have, et cetera, et cetera, thats all built into Harshlands.
There are things I've done in the game that indirectly caused entries in the history page. People sometimes talk about it and I'm thinking to myself,"God. I was really high that day. No impulse control. No fear for my characters life. Just chasing down the lulz."
grumble: Necker, however much I miss saying "Sup my necker?", was a bit much. I can do without it because I see the reason why it's a bad idea. I'm not sure too many were offended but one is enough.
Dec 14, 2020 9:53:34 GMT -5
someguy: Was thinking to come back and play as an elf since I won arm as a d elf and later as a c elf... then realized I'd have to revamp my vocabulary now...
Dec 18, 2020 14:55:09 GMT -5
jkarr: lol yeah some idiots zoomed in to take offense on behalf of black players who didnt two shits about an ig word that some white ppl decided to treat as an ooc slur fail to split ic from ooc and then have staff cave in to their crying by litrally banning it
Dec 18, 2020 17:27:35 GMT -5