blargle
Clueless newb
Beast Master
Posts: 63
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Post by blargle on Mar 23, 2013 22:54:38 GMT -5
Ok I know skills have a chance to improve when you fail at them, and it does not always happen when you fail. Also that wisdom has an effect on the timer which governs when the skill can once again improve after it had previously done so.
Now my question is, when you fail and you successfully learn from it, does the skill improve then, or when the end of the cool down happens? Does wisdom effect the chance of if you will learn from the failure or just the time between learning?
Also related, are the skill level indicators relative to what your characters maxes are? Like if your skill max is 25 and you get to 25 will it say you are a master, or an apprentice or whatever?
Anyone have any idea?
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bmj2
Clueless newb
Posts: 81
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Post by bmj2 on Mar 24, 2013 4:54:18 GMT -5
If the skill passes its check for improvement, its immediate. I don't know about Wisdom's effects on the learning timer/chance to learn. Skill descriptors are relative to the number. Master means master, not that -you- have mastered to your cap.
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Post by nipwip on Mar 24, 2013 7:18:42 GMT -5
How do you raise sneak to higher levels?
Never had a character get past J.man, but they're master hiders, climbers, all that stuff.
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dunebum
Clueless newb
Smells like beer and sweat
Posts: 108
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Post by dunebum on Mar 24, 2013 11:16:07 GMT -5
I've noticed that when leveling spells, failing is important, but you won't see the actual skill up until you succeed the next time. Sneaking is pretty easy to level. I usually just try to sneak past a guard or someone who has scan on. Roleplay stalking a mark into their apartment complex, and oops, oh shit the guard caught me I'm going to run my ass off out of here.
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Post by nipwip on Mar 24, 2013 15:05:27 GMT -5
I didn't know it was a skill check I just thought it was automatic hard code fail if you tried without shadowing a renter.
Thanks.
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bmj2
Clueless newb
Posts: 81
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Post by bmj2 on Mar 24, 2013 16:16:28 GMT -5
I can't speak for spells, but with skills they are at a number, like lets say 10. You might fail once and it goes up by a certain numeric degree. You won't see a change in the level until it passes another threshold, like 10, or 20, or 30.
There is speculation that wisdom affects the number of times you can improve in a set period and the amount in which the skill increases.
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blargle
Clueless newb
Beast Master
Posts: 63
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Post by blargle on Mar 24, 2013 18:03:20 GMT -5
Any idea if the cooldown timer ticks down while you are logged out, or only while you are playing?
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Post by HidingBoots on Mar 24, 2013 19:22:48 GMT -5
Any idea if the cooldown timer ticks down while you are logged out, or only while you are playing? That would be a useful bit of info.
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jasred
staff puppet account
Posts: 29
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Post by jasred on Mar 24, 2013 22:03:42 GMT -5
It goes down when you're logged out. You can essentialy master skills in only a couple hours played.
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bmj2
Clueless newb
Posts: 81
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Post by bmj2 on Mar 25, 2013 4:28:31 GMT -5
Staff does pay attention to logging on just to raise skills, I've had account notes to that effect.
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gibb
staff puppet account
Posts: 15
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Post by gibb on Apr 7, 2013 9:45:24 GMT -5
It goes down when you're logged out. You can essentialy master skills in only a couple hours played. Are you certain? I did not think this was the case.
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bmj2
Clueless newb
Posts: 81
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Post by bmj2 on Apr 7, 2013 9:49:58 GMT -5
it is the case
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yoashi
Clueless newb
Posts: 101
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Post by yoashi on Apr 12, 2013 12:29:52 GMT -5
Combat skills raise notoriously slow. Are the non-weapon combat skills (kick, bash, etc) on similar numerical gains as the weapon skills?
I've played warriors before that actually got to advanced or master in a weapon skill, and kick was still journeyman. What do?
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jasred
staff puppet account
Posts: 29
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Post by jasred on Apr 12, 2013 16:51:00 GMT -5
Shield-use and Parry go up fast. Kick, Bash, Disarm all seem to level at a average levels compared to other classes skills, Weapons skills are a tad slower than those.
This is just all from my experience.
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jasred
staff puppet account
Posts: 29
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Post by jasred on Apr 12, 2013 16:51:56 GMT -5
Subdue never seems to move, and nobody seems willing to practice it with me, assholes.
But I'd put it on the same level as parry and shield-use.
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