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Post by cruelcore on Apr 14, 2013 13:23:01 GMT -5
Play in the 'rinth and you can subdue/backstab/grind on all the orphans you want, yo.
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yoashi
Clueless newb
Posts: 101
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Post by yoashi on Apr 16, 2013 17:59:45 GMT -5
As with other skills, would combat skills be "easily" raisable by just missing 3-4 times in a match? And then you switch your weapons or stance or etc?
I remember long ago, being told to get like 10-15 misses "just to be sure" and even then, things went slowly.
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Post by lulz on Apr 30, 2013 9:10:49 GMT -5
As with other skills, would combat skills be "easily" raisable by just missing 3-4 times in a match? And then you switch your weapons or stance or etc? Passive skills take considerably more fails to raise than something like a spell. I'd go with a more conservative estimate and say at least 10 fails before you switch weapons. Remember that it will take time to master even a single weapon skill. If you have a good person/thing to train on, you could conceivably master each starting weapon, though good luck with that. Mastering a single weapon skill without twinking will take around 20 days played, minimum. At least, that's been my experience, I'm not a badass twink master with warriors.
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yoashi
Clueless newb
Posts: 101
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Post by yoashi on Apr 30, 2013 15:23:28 GMT -5
I'm not usually a badass master twink either, I've only branched weapon skills a couple times. The issue I've been having, is the recent change to combat code has made it real hard to find other PCs that dodge consistently.
Generally, they have to be either decent Rangers with their defensive gain boost, or longer lived Warriors. Its either that, or I go pay someone to bring me a stilt lizard....
Someone bring me a stilt lizard.
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Post by lulz on Apr 30, 2013 20:43:49 GMT -5
I believe turaal are even better.
I seem to remember an old dwarf played by najdorf that branched his weapon skills fast. He would just fail a bash and then disconnect and rack up his skill fails. Now THAT is some dandy twinkerage. *Note: I don't suggest you do this, as najdorf has summoned elementals and had them forage for components for him. What a loser.
Edit: Oh wait, that was Cenghiz who did that. Bah, all the same, those Turkish bastards, pof Gin included.
I suggest fighting tougher mobs (high risk/low reward) or training up a buddy and working exclusively with them.
It is super, super difficult.
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yoashi
Clueless newb
Posts: 101
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Post by yoashi on May 1, 2013 21:25:30 GMT -5
Yeah, best part of his Dwarf? His name was "Abuzer"... Abuzer Kadayif if memory serves.
I always thought that was funny.
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Post by lulz on May 2, 2013 4:34:55 GMT -5
That's right! Oooooooh memories
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gibb
staff puppet account
Posts: 15
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Post by gibb on May 19, 2013 16:50:03 GMT -5
"I remember long ago, being told to get like 10-15 misses"
Is that because there is only a small chance that failing a combat skill results in a skill bump? If so, does anyone know if a high wisdom increases the chance of a failed skill check resulting in a skill increase?
I'm wondering whether wisdom works through decreasing the timer for when the skill can be raised again, increasing the chance of a skill bump when a skill check fails, or if wisdom does both of those things.
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Post by lulz on May 20, 2013 6:49:57 GMT -5
Is that because there is only a small chance that failing a combat skill results in a skill bump? Imagine rolling a 1,000 sided die every time you missed a strike with your primary hand. Now, without access to the code this is pure speculation, but let's just say the odds of you actually notching a single skill point are very, very low. I do know that with certain skills such as "brew", you normally receive a +2 point skill boost for every fail. For skills such as weapons, it's only one point at all times I believe. If so, does anyone know if a high wisdom increases the chance of a failed skill check resulting in a skill increase? I'd say it probably does help, and may even determine how much you learn, who knows. I'm fairly certain it lowers the cool down between when you can once again fail to notch.
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jasred
staff puppet account
Posts: 29
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Post by jasred on May 23, 2013 18:28:28 GMT -5
I personally believe every fail will raise any skill, as long as you've waited long enough since the last time it failed. And wisdom simply determines how shot/long that time is. All my evidence is anecdote, however.
I just seem to get plenty of skill-gain from doing 1 spar in each weapons type/style.
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yoashi
Clueless newb
Posts: 101
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Post by yoashi on May 23, 2013 21:44:58 GMT -5
I just seem to get plenty of skill-gain from doing 1 spar in each weapons type/style. Yeah, if they dodge you. It feels like with the new combat code, there's not as much dodging anymore, almost like they lowered the initial defense numbers so everyone just sucks.
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