MartenBroadcloak
Displaced Tuluki
It's not a shit post if you spell check (tm)
Posts: 370
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Post by MartenBroadcloak on Apr 30, 2014 14:00:52 GMT -5
bard is a weird subguild. Instrument making, slight of hand, boost to learn languages and accents, i feel like there is something else.. They don't get instrument making. Yes they do brah. Unless they changed it in the last year. That's why bards like those cyunuti whatevertheshit they are branches. I've seen a ranger bards skill list before.
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Post by snorpborp on Apr 30, 2014 18:13:12 GMT -5
They don't get instrument making. Yes they do brah. Unless they changed it in the last year. That's why bards like those cyunuti whatevertheshit they are branches. I've seen a ranger bards skill list before. They don't. They didn't years ago. They didn't fairly recently. Actual circle bards are given instrument making. Subguild bard does not get it automatically.
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MartenBroadcloak
Displaced Tuluki
It's not a shit post if you spell check (tm)
Posts: 370
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Post by MartenBroadcloak on Apr 30, 2014 21:41:01 GMT -5
Ooooh weird! You get the skill by joining the clan?
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Post by snorpborp on Apr 30, 2014 23:37:16 GMT -5
Ooooh weird! You get the skill by joining the clan? I think the staff add it by hand. I've never had a bard in the circle so I don't know. But I'm certain the subguild doesn't start with the skill.
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Post by gloryhound on May 1, 2014 22:53:19 GMT -5
Can parry and/or shield use reach master for a protector?
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Post by demonspongecake on May 2, 2014 11:49:07 GMT -5
Ooooh weird! You get the skill by joining the clan? I think the staff add it by hand. I've never had a bard in the circle so I don't know. But I'm certain the subguild doesn't start with the skill. This is how it works. Apparently it was too easy to abuse to make money, unlike those other crafting subguilds.
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Post by sitbackandchillout on Jun 3, 2014 17:49:21 GMT -5
I've been trying to read the skill lists from the Cutpurse and Rogue docs but am having trouble discerning the skill sets...
"Rogues are the perpetual ne'er-do-wells of Zalanthas, jacks of all trades when it comes to making a dishonest living. They excel at scoping out a potential mark, snatching small valuables or bits of coin, and can glide through the city relatively unseen. In time, they may learn abilities that take them down the more traditional path of the cat-burglar, enhancing their skill at skulking about to the degree of being able to enter places unseen and unnoticed. A Rogue knows that such a life is a dangerous one, and as such, they eventually excel at scouting out potential threats."
And...
"Thievery is the bread and butter of the Cutpurse, and as such they have learned certain traits to adapt to a dishonest lifestyle on the streets of Zalanthas' city-states. They're quick-fingered and sharp-eyed, able to perceive the hidden signs of wealth on other citizens as well as wrench said wealth off their person in a subtle fashion.
Eventually, many cutpurses learn the tricks of the mugger's trade, though experience gained through watching for other valuables help ensure that they're ever vigilant not to become a victim themselves."
Here's what I got...
Rogue... peek steal sneak .hide .scan Cutpurse... peek steal .sap scan
Thoughts...?
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Post by sitbackandchillout on Jun 3, 2014 17:55:37 GMT -5
From what I can tell there are no subguilds, extended or otherwise, that give city hunt...
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Post by sitbackandchillout on Jun 10, 2014 10:42:00 GMT -5
Bump? Anyone played the Rogue or Cutpurse ext subs?
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Post by Prime Minister Sinister on Jan 8, 2015 0:49:49 GMT -5
Have we established whether or not aggressor branches their weapon skill yet?
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Post by topkekm8s on Jan 8, 2015 1:04:01 GMT -5
no. so logic follows berserkers, lancers, and whatever the other one is don't either
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jkarr
GDB Superstar
Posts: 2,070
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Post by jkarr on Jan 8, 2015 3:27:10 GMT -5
no. so logic follows berserkers, lancers, and whatever the other one is don't either or, since it hasnt been verified, do. but im going with dont just because master traders get higher ride pilot and direction sense with haggle listen and analyze/value but it costs 3 cgp meanwhile uve got 4 other 3cgp guilds that include any base weapon skill (ur choice), bash, kick, disarm, and blindfighting, but that somehow warrants them getting advanced wpns skills as well where the previous 3cgp guild just gets haggle and listen along with their suped travel skills? lol thats why id agree with topkekm8s and say assume no advanced wpn skills until u actually branch something from ur inherited ext subguild skills and u better post here or pm me when u do because thats good shit to know. good luck
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Post by tektolnes on Jan 27, 2015 22:32:07 GMT -5
These 3 I can verify from personal experience.
Rogue ---------- Peek . Scan Steal . Pick Sneak . Hide
Cutpurse ----------- Steal . Sap Peek . Scan
Outdoorsman ------------- sneak . hunt Hide . Scan Archery Skinning Direction Sense
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Post by legendary on Jan 28, 2015 17:29:16 GMT -5
Thank you for that, I've been curious about cutpurse for a while now.
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Post by topkekm8s on Jan 28, 2015 18:20:58 GMT -5
how high do the cutpurse skills go
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