Oh crap that's right, something like "a charred humanoid skull" was it?
Yeah. In the past, they spawned in the Tuluki jail; dunno if that's the case anymore, but you can 'forage artifact' for them in the Ruined Village in the Grasslands, and prob some other places too. Very hard to find, and very valuable because RANGZ.
we took two weeks in the bahamas
went out dancing every night
tried to fight the creeping sense of dread with temporal things
most of the time I guess I felt alright
Can you hear through the drovians Send Shadow? And are there other ethreal things other then drovians?
Yes, you can hear but it's completely foiled if someone is sitting at a table.
There are other ethereal things, but I've only seen one. There's a giant ethereal spider in the Vivaduan temple in Allanak that eats the shadows (sends you right back to your body), not sure what would happen if you were actually ethereal and in there. Probably nothing, I tried fighting other shadows when I played a Drovian but you can't hit each other.
There is a lot of ethereal beings. Many of them are weird and otherwordly. From ghostly tentacles, to ... other stuff, some of them are predators. Some are spirits guarding certain people, or areas. You can interact "and" kill them if you're ethereal yourself. To my knowledge, nobody yet really explored the ethereal side of magick.
I can certainly understand it from a flavor perspective. Rukkians are the most "material" of all magickers, after all. I just wondered if it was really true or if there might be a spell missing from the list.
Post by themountaingoat on Jan 17, 2016 17:33:15 GMT -5
Components for a spell are consumed with the cast. The identify spell allows a magicker to determine what is a component, and which sphere it belongs to. Power level is trial and error. Some components are a bitch to get, some aren't. Making/charging upper level components is a bitch - even at master, you'll fail sometimes.
In my experience I only get about a 1/3 success rate charging mon components with master component crafting. Have tried different things like crafting with identify active or crafting in place of high elemental activity, or appropriate tools, etc., but haven't found anything to make a noticeable difference.
Worse was back before skill levels were visible, when I was convinced the constant failure meant I needed to grind component crafting more.
psyxypher: Thing is, Vex, I grind to all hell. Sadly, I always get killed by something. This time, I think I'm just gonna store 'cause playing a crafter is so boring.
Mar 26, 2020 20:13:26 GMT -5
psyxypher: Not even a full crafter. It's my subguild.
Mar 26, 2020 20:27:52 GMT -5
vex: Tbh, all crafting subs are good for, is eliminating coins as an issue. I'm happy to have them, if it comes as a part of my class/guild, or its an add on to a sub I want for other reasons (like, Outlaw sub), but add little, other than easy money.
Mar 26, 2020 21:53:55 GMT -5
vex: Even main class crafters, almost never, ever, really stand out because of their crafts, even when they're trying REALLY hard, to make super amazing stuff.
Mar 26, 2020 21:55:25 GMT -5
vex: Only crafters who are, like... plot significant, or get lasting recognition, are the precious few, who actually get staff benevolence, to make a new booze, or create a room, or get a special doodad that normally, are off limits to pc crafting.
Mar 26, 2020 21:56:20 GMT -5
vex: Nobody gives a shit, about pretty boy crafter #113, who makes what is totally not a ripoff of Links Master Sword, or how much money he has, because nobody cares about money.
Mar 26, 2020 21:57:39 GMT -5
vex: If you're master assassin w/maxed backstab? Or master pick pocket, or master ANYTHING else, people will take note of you at the least.
Mar 26, 2020 21:58:27 GMT -5
vex: If you can make a fancy sword? No one cares, because it'll get garbage stats, compared to that old school sword the vets/staff know has better stats, and everyone uses.
Mar 26, 2020 21:59:12 GMT -5
vex: Like that crimson spear that is just, completely, ridiculously powerful, that there is literally no reason to use anything else, if you're high str/skilled for piercing.
Mar 26, 2020 22:00:01 GMT -5
vex: Everyone will use that, instead of your much cooler designed spear, because the boring old warspear deals 3x the damage. Thats why being a custom crafter is a joke, at least in arm.
Mar 26, 2020 22:01:00 GMT -5
vex: Maybe not arm does it better, idk. I should probably try it, but it sounds like all the shit wrong with arm concentrated, without any of the new features.
Mar 26, 2020 22:03:47 GMT -5
vex: Like, going backwards on the karma scale, or just plain having karma at all, wtf. Ridiculousness, is the fate of everything related to Arm, I guess.
Mar 26, 2020 22:05:40 GMT -5
psyxypher: I'd be ashamed of myself if my bad experiences stopped you from /at least/ trying.
Mar 27, 2020 0:15:17 GMT -5
psyxypher: Though, I would like an alternative to Karma. I've come up with a few.
Mar 27, 2020 0:15:36 GMT -5
nile: not arm does a lot of call outs for crafts etc...tough to be one as your subguild but it shouldn't be your main focus either. i also tend to find them just useful for coins etc really...that said, not arm is far more accommodating if you want shit done
Mar 27, 2020 2:44:44 GMT -5
psyxypher: Would be nice if when you use the Craft command to see recipes you could make, that you could piece together what other ingredients are. Right now I'm flopping between trying for another character or seeing if I can weather this out.
Mar 27, 2020 15:08:04 GMT -5
psyxypher: Both sound like pretty terrible options, to be honest.
Mar 27, 2020 15:08:17 GMT -5
vex: If you aren't having fun with it, do something else. Why waste leisure time, on something not making you happy? It makes no sense at all.
Mar 27, 2020 15:36:32 GMT -5
psyxypher: Mainly 'cause I'm worried my next character will be even less fun....but you're right.
Mar 27, 2020 17:26:41 GMT -5
psyxypher: Is there a board for ideas you'd want to add to the game?
Mar 28, 2020 18:52:21 GMT -5