From what I'm understanding, some temple barriers prevent others, some dont. I do remember drovian temple barriers blocking off the followers. I also remember some Jaxa Pah chick 2-3 years ago or so, bragging how she shadowed some Krathi inside and killed him.
Also a long time ago someone seemed to hint that different places/weather restore magick faster like Elkrosians in a sandstorm, stuff like that? Anyone know if this is true, and the extents of it?
Yeah it's definitely true and can make a huge difference. The highest regen I think is in temples.
Highest regens by class are Whirans - > High winds Rukkians -> Caves/underground Elkrosians -> Sandstorms Drovians -> Darkness Nilazi -> 'Stillness/no winds' Vivaduans -> Krathi -> ?
Actually, afaik, the best place to cast for (most) classes is the Grasslands. This is because it has the highest life value, which is a big determining factor for most of the classes.
It is, however, pretty dangerous and not really recommended.
Krathi = heat, I believe. Salt Flats are the best place for a krathi to roll, insane regen. Bring lots of water. edit: canyons of waste are pretty good too
Nilazi... well, I don't know if it still works BUT: cast portal gate. Go inside. Your mana will regen stupidly quickly. Make sure you get out before the gate closes or you'll suffocate. In the good old days before a certain someone maxed a Nilazi in like 3 days played, you could spamcast in there indefinitely. Alas.
Note that sandstorms fuck regen for basically all classes by Elkrans, Whirans included (high wind and life is good though). And temple regen kind of sucks compared to being in your class' "ideal environment".
I don't know. If I was in a harsh desert world, possessed magick which meant those who didn't want to see me gemmed wanted me dead - and I knew I could unlock more powerful casting words through practice, I'd practice as much as possible. Though yeah. Sleeping to regen faster is petty lame.
nile: the only apoc drama be on an arm drama website. lol
May 16, 2020 20:30:49 GMT -5
nile: almost guarantee arm staff are LOVING this. hahaha. long as the game is good fun it's all a bit irrelevant. but the anti-arm crew giving the arm staff some sense of schadenfreude based purely a forum for whining made me lol
May 16, 2020 20:32:52 GMT -5
nile: Also, been playing Arm again on an alt account (omfg their ban was easy to get around...and tbh i have more fun in apoc)
May 16, 2020 20:34:00 GMT -5
vex: Bans are irrelevant, and pointlessly antagonistic. The only game I play, where staff address problems with aggression, bans, and down talk, is Arm. The rest have realized, all that results in, is a bitter player, more inclined towards "revenge" play.
May 19, 2020 19:20:02 GMT -5
vex: Better to incentivize ideal play and behavior, than try and fail to intimidate and leverage empty threats, because nobody is intimidated by an angry elf fetishist on the internet, and there are virtually no threats a player can't circumvent, easily.
May 19, 2020 19:23:36 GMT -5
baobob: Arm turned to condemnation, punishment and vengeful retribution against players pretty hard long, long ago. Never turned back.
May 22, 2020 20:17:04 GMT -5
dotto: is this game still even operating
Jun 6, 2020 10:25:56 GMT -5
Lizzie: i didnt know about apocalypse till today, and im probably not going to ever give it a shot after seeing the last few posts in that thread
Jun 8, 2020 3:04:14 GMT -5