Post by jcarter on Jan 15, 2013 17:42:59 GMT -5
I think you have most of this, and some of it may be wrong, but this is one of the lists floating around. It's not complete.
-----------------------------Vivaduan Spells-------------------------------------------------------------------------------
Create Water - Element: Vivadu, Sphere: Wilith, Mood: Wril (Creates water in container)
.Oasis - Element: Vivadu, Sphere: Divan, Mood: Wril (Creates restful shade, regen+ in the room)
..Create Wine - Element: Vivadu, Sphere: Wilith, Mood: Chran (Creates wine in container)
...Create Food - Element: Ruk, Sphere: Wilith, Mood: Wril (Creates food on ground)
.Mirage - Element: Vivadu, Sphere: Iluth, Mood: Nikiz (Creates illusions)
Detect Poison - Element: Vivadu, Sphere: Threl, Mood: Inrof (Detect if person (object?) is poisoned)
.Cure Poison - Element: Vivadu, Sphere: Nathro, Mood: Wril (Remove poison from a person (object?))
..Poison - Element: Vivadu, Sphere: Viqrol, Mood: Hurn (Poison a person (object?))
.Det. Relation - Element: Vivadu, Sphere: Nathro, Mood: Inrof (Determines your relationship to nature, Defiler/Preserver)
.Identify - Element: Nilazi, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
Heal - Element: Vivadu, Sphere: Viqrol, Mood: Wril (Heal hp damage)
.Health Drain - Element: Vivadu, Sphere: Divan, Mood: Hurn (Drain hp from target to caster)
Calm - Element: Vivadu, Sphere: Psiak, Mood: Chran (Disable aggressive actions)
.Silence - Element: Vivadu, Sphere: Psiak, Mood: Hurn (Disable speaking/casting)
.Sober - Element: Vivadu, Sphere: Mutur, Mood: Viod (Cure Intoxication)
..Intoxication - Element: Vivadu, Sphere: Mood: (Cause Intoxication)
Invulnerability - Element: Vivadu, Sphere: Pret, Mood: Grol (Create shield, absorbs first attack)
.Sanctuary - Element: Vivadu, Sphere: Viqrol, Mood: Grol
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, has all your spells)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Thorn Wall - Element: Vivadu, Sphere: Mood: (Blocks one exit)
Thunder - Element: Vivadu, Sphere: Divan, Mood: Viod (Area of affect, removes ability to hear)
.Deafness - Element: Vivadu, Sphere: Iluth, Mood: Hurn (Removes ability of target to hear.)
.Components - Make Magickal Components, Crafting skill
-----------------------------Ruk Spells-------------------------------------------------------------------------------------
Armor - Element: Ruk, Sphere: Pret, Mood: Grol (Magical armor, more effective cast underground)
.Stoneskin - Element: Krok, Sphere: Pret, Mood: Grol (Stronger armor, visible, cannot be Godspeeded)
.Alarm - Element: Ruk Sphere: Mutur, Mood: Inrof (Ward an area with an alarm that goes off when someone enters)
Create Food - Element: Ruk, Sphere: Wilith, Mood: Wril (Creates food)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Sand Statue - Element: Ruk, Sphere:
.Sand Jambiya - Element: Ruk, Sphere: Wilith, Mood: Viod (Creates artifact weapon)
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, has all your spells)
Weaken - Element: Ruk, Sphere: Morz, Mood: Hurn (Lower strength)
.Strength - Element: Ruk, Sphere: Mutur, Mood: Wril (Raise strength)
.Feeblemind - Element: Ruk, Sphere: Mutur, Mood: Hurn (Lower wis, no Way, no spells)
..Sleep - Element: Ruk, Sphere: Psiak, Mood: Chran (Puts target to sleep)
Fury - Element: Ruk, Sphere: Psiak, Mood: Hurn (Inflict fury (attack faster/harder) Do not cast on Mul)
.Godspeed - Element: Krok, Sphere: Mutur, Mood: Wril (Go super fast, incompatible with Stoneskin)
Wall of Sand - Element: Ruk, Sphere: Mutur, Mood: Grol (Blocks one exit)
.Burrow - Element: Ruk, Sphere: Divan, Mood: Grol (Enter a burrow, untouchable, decent regen, stand to exit)
..Sand Shelter - Element: Ruk, Sphere: Dreth, Mood: Grol (Creates a shelter for others to enter)
.Earthquake - Element: Ruk, Sphere: Nathro, Mood: Echri (Attack room, hurts anyone not levitating/Stoneskinned)
Rewind - Element: Ruk. Sphere: Mutur, Mood: Nikiz (Trace steps back to room it was cast in after X time)
.Components - Make Magickal Components, Crafting skill
-----------------------------Krathi Spells----------------------------------------------------------------------------------
Detect Magick - Element: Suk-Krath, Sphere: Threl, Mood: Inrof (See things affected by magick effects)
.Tongues - Element: Suk-Krath, Sphere: Mutur, Mood: Inrof (Speak all languages)
.Identify - Element: Nilaz, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
Ball of Light - Element: Suk-Krath, Sphere: Wilith, Mood: Viod (Create a light source, clearly magick)
.Pyrotechnics - Element: Suk-Krath, Sphere: Iluth, Mood: Nikiz (Creates illusion)
..Fire Armor - Element: Suk-Krath, Sphere: Pret, Mood: Grol (Armor+, burns attackers, absorbs Krathi spells)
...Fire Wall - Element: Suk-Krath, Sphere: Mutur, Mood: Grol (Blocks one exit, burns on attempt)
Dispel Magick - Element: Suk-Krath, Sphere: Psiak, Mood: Echri (Lowers duration of magick effects, or removes them)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Gate - Element: Suk-Krath, sphere: Dreth, Mood: Echri (dangerous: Calls Elementals, may attack, has all your spells)
Flamestrike - Element: Suk-Krath, Sphere: Viqrol, Mood: Hekro (Attack one target with flame damage (knockback?))
.Fireball - Element: Suk-Krath, Sphere: Divan, Mood: Hekro (Attack one target hp/stun)
..Rain of Fire - Element: Suk-Krath, Sphere: Divan, Mood: Echri (Attack room)
...Fire Seed - Element: Suk-Krath, Sphere: Viqrol, Mood: Echri (Grenades?)
..Immolate - Element: Suk-Krath, Sphere: Viqrol, Mood: Hekro (Lights person on fire, DoT)
...Demonfire - Element: Suk-Krath, Sphere: Morz, Mood: Hurn (Big Damage?)
Glyph - Element: Suk-Krath, Sphere: Psiak, Mood: Hurn (Traps an item, damages on pickup)
.Empower - Element: Suk-Krath, Sphere: Psiak, Mood: Viod (Buffs stats)
..Components - Make Magickal Components, Crafting skill
..Fire Jambiya - Element: Suk-Krath, Sphere: Dreth Mood: Hekro (Creates artifact weapon)
Parch - Element: Suk-Krath, Sphere: Nathro, Mood: Echri (Increases thirst, potential to dehydrate)
.Firebreather - Element: Suk-Krath, Sphere: Psiak, Mood: Chran (Parch + drinking water also hurts the target)
-----------------------------Drovian Spells-----------------------------------------------------------------------------------
Cure Blindness - Element: Drov, Sphere: Viqrol, Mood: Wril (Remove Blind)
.Blind - Element: Drov, Sphere:
Remove Curse - Element: Drov, Sphere: Divan, Mood: Wril (Remove Curse)
.Curse - Element: Drov, Sphere:
..Shadow Sword - Element: Drov, Sphere:
.Components - Make Magickal Components, Crafting skill
Infravision - Element: Drov, Sphere: Mutur, Mood: Wril (See in the dark)
Detect Ethereal - Element: Drov, Sphere: Threl, Mood: Inrof (See Ethereal things)
.Ethereal - Element: Drov, Sphere:
..Shadow Armor - Element: Drov, Sphere:
..Dispel Ethereal- Element: Drov, Sphere:
.Identify - Element: Nilaz, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
Restful Shade - Element: Drov, Sphere: Nathro, Mood: Wril (Create restful area +regen)
.Send Shadow - Element: Drov, Sphere:
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, has all your spells)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Haunt - Element: Drov, Sphere:
Create Darkness - Element: Drov, Sphere: Wilith, Mood: Echri (Darken room)
.Fear - Element: Drov, Sphere:
.Shadowplay - Element: Drov, Sphere:
-----------------------------Elkran Spells------------------------------------------------------------------------------------
Lightning Bolt - Element: Elkros, Sphere: Divan, Mood: Hekro (Lightning Bolt!)
.Chain Lightning - Element: Elkros, Sphere: Dreth, Mood: Echri
..Light. Storm - Element: Elkros, Sphere: Nathro, Mood: Hurn
...Light. Spear - Element: Elkros, Sphere: Wilith, Mood: Hekro (maybe not)
..Light. Whip - Element: Elkros, Sphere: Wilith, Mood: Viod
Refresh - Element: Elkros, Sphere: Viqrol, Mood: Wril (Heal, for Stamina)
.Regenerate - Element: Elkros, Sphere: Divan, Mood: Wril
Insomnia - Element: Elkros, Sphere: Psiak, Mood: Echri (Become unable to sleep)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, has all your spells)
Slow - Element: Elkros, Sphere: Mutur, Mood: Chran (Slow Motion on target)
.Quickening - Element: Elkros, Sphere: Viqrol, Mood: Hekro
..Paralyze - Element: Elkros, Sphere: Mutur, Mood: Hurn
.Illuminant - Element: Elkros, Sphere: Iluth, Mood: Nikiz
Stamina Drain - Element: Elkros, Sphere: Divan, Mood: Hurn (Stamina damage)
.Energy Shield - Element: Elkros, Sphere: Wilith, Mood: Grol
Flouro. Footstep - Element: Elkros, Sphere: Mutur, Mood: Inrof (Cause target to leave glowing footsteps)
.Identify - Element: Nilaz, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
.Components - Make Magickal Components, Crafting skill
-----------------------------Whiran Spells----------------------------------------------------------------------------------
Teleport - Element: Whira, Sphere: Locror, Mood: Viod (dangerous: Teleports you to a random location)
.Summon - Element: Whira, Sphere: Dreth, Mood: Wril (Must know True Name, calls person to you)
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, have all your spells)
.Relocate - Element: Whira, Sphere: Locror, Mood: Wril (Teleport to person, or rune)
..Create Rune - Element: Whira, Sphere: Wilith, Mood: Viod (Creates rune for Relocate)
.Transference - Element: Whira, Sphere: Locror, Mood: Nikiz (Switch places with someone)
Levitate - Element: Whira, Sphere: Mutur, Mood: Wril (Float, lowered stamina cost to walk, will not fall)
.Fly - Element: Whira, Sphere: Divan, Mood: Chran (Flight, stamina cost is the same as walking)
Hands of Wind - Element: Whira, Sphere: Nathro, Mood: Hekro (Pulls target toward you, from nearby)
.Banishment - Element: Whira, Sphere: Locror, Mood: Hurn (Teleport someone else at random)
..Wind Fist - Element: Whira, Sphere: Divan, Mood: Hurn (Stun damage, negates invis/starts combat)
.Repel - Element: Whira, Sphere: Locror, Mood: Chran (Fling someone in random direction)
..Wall of Wind - Element: Whira, Sphere: Mutur, Mood: Viod (Blocks one exit)
...Shield of Wind- Element: Whira, Sphere: Dreth, Mood: Grol (Creates artifact shield)
..Wind Armor - Element: Whira, Sphere: Pret, Mood: Grol (Armor+)
Guardian - Element: Whira, Sphere: Dreth, Mood: Hekro (Calls Guardians, attacks anyone else present, requires Dreth component past yuqa)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Components - Make Magickal Components, Crafting skill
.Messenger - Element: Whira, Sphere: Dreth, Mood: Viod (Sends a verbal message to a person, announces to room. Requires Dreth component)
..Stalker - Element: Whira, Sphere: Dreth, Mood: Echri (Sends a murderous entity to the person, enitity teleports to them)
Feather Fall - Element: Whira, Sphere: Mutur, Mood: Grol (Float to ground 1 room/tick, no fall damage)
.Sandstorm - Element: Whira, Sphere: Nathro, Mood: Echri (throws people from the room)
Detect Invis. - Element: Whira, Sphere: Threl, Mood: Inrof (See things affected by 'Invisibility')
.Invisibility - Element: Whira, Sphere: Iluth, Mood: Grol (Become Invisible, if watched, you appear as a blur or shadow. Scan can reveal you, some animals see through this naturally; kryl, tarantulas, others?.)
..Delusion - Element: Whira, Sphere: Iluth, Mood: Nikiz (Create an illusion)
..Dispel Invis. - Element: Whira, Sphere: Psiak, Mood: Echri (Remove Invisibility from target)
.Identify - Element: Nilaz, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
-----------------------------Nilazi Spells------------------------------------------------------------------------------------
Mark - Element: Nilaz, Sphere: Psiak, Mood: Hurn
.Portal Gate - Element: Nilaz, Sphere: Locror, Mood: Chran
..Portal - Element: Nilaz, Sphere: Locror, Mood: Nikiz
Pseudo Death - Element: Nilaz, Sphere: Iluth, Mood: Echri
.Animate Dead - Element: Nilaz, Sphere:
..Vloran - Element:
..Dead Speak - Element: Nilaz, Sphere:
...Possess Corpse- Element: Nilaz, Sphere:
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, has all your spells)
Psi. Suppression - Element: Nilaz, Sphere: Psiak, Mood: Chran
.Aura Drain - Element: Nilaz, Sphere:
..Charm Person - Element: Nilaz, Sphere:
.Psi. Drain - Element: Nilaz, Sphere:
Shiled of Nilaz - Element: Nilaz, Sphere: Divan, Mood: Grol
.Forbid Elements - Element: Nilaz, Sphere:
..Blade Barrier - Element: Nilaz, Sphere:
Portable Hole - Element: Nilaz, Sphere: Wilith, Mood: Viod
.Phantasm - Element: Nilaz, Sphere:
Elemental Fog - Element: Nilaz, Sphere: Iluth, Mood: Viod
.Turn Element - Element: Nilaz, Sphere:
.Identify - Element: Nilaz, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
..Components - Make Magickal Components, Crafting skill
In addition, here's some of the Detect Magick effects, these can be added to to create a solid reference.
---------------------------------Detect Magick-------------------------------------------------------------------------------
Body/Person effects
body glows with a shiny, silver covering. - Invulnerability (Vivaduan Spell)
eyes glow dimly pale brown. - Detect Poison (Vivaduan)
mouth is hidden behind a black square. - Silence (Vivaduan)
eyes glow dimly blue. - Detect Invisible (Whiran)
body is surrounded by a light blue aura - Feather Fall (Whiran)
body is surrounded by a blue aura - Levitation (Whiran)
body is surrounded by a bright blue aura. - Fly (Whiran)
eyes glow dimly yellow. - Detect Magick (Krathi)
shimmering (item) or (item) has a faint blue glow. - Glyph (Krathi)
Combo effects
eyes glow dimly green. - Detect Magick/Detect Invisible (Krathi/Whiran)
Area effects
A shimmering, translucent weave of magick surrounds the entire area. - Alarm (Ruk)
-----------------------------Vivaduan Spells-------------------------------------------------------------------------------
Create Water - Element: Vivadu, Sphere: Wilith, Mood: Wril (Creates water in container)
.Oasis - Element: Vivadu, Sphere: Divan, Mood: Wril (Creates restful shade, regen+ in the room)
..Create Wine - Element: Vivadu, Sphere: Wilith, Mood: Chran (Creates wine in container)
...Create Food - Element: Ruk, Sphere: Wilith, Mood: Wril (Creates food on ground)
.Mirage - Element: Vivadu, Sphere: Iluth, Mood: Nikiz (Creates illusions)
Detect Poison - Element: Vivadu, Sphere: Threl, Mood: Inrof (Detect if person (object?) is poisoned)
.Cure Poison - Element: Vivadu, Sphere: Nathro, Mood: Wril (Remove poison from a person (object?))
..Poison - Element: Vivadu, Sphere: Viqrol, Mood: Hurn (Poison a person (object?))
.Det. Relation - Element: Vivadu, Sphere: Nathro, Mood: Inrof (Determines your relationship to nature, Defiler/Preserver)
.Identify - Element: Nilazi, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
Heal - Element: Vivadu, Sphere: Viqrol, Mood: Wril (Heal hp damage)
.Health Drain - Element: Vivadu, Sphere: Divan, Mood: Hurn (Drain hp from target to caster)
Calm - Element: Vivadu, Sphere: Psiak, Mood: Chran (Disable aggressive actions)
.Silence - Element: Vivadu, Sphere: Psiak, Mood: Hurn (Disable speaking/casting)
.Sober - Element: Vivadu, Sphere: Mutur, Mood: Viod (Cure Intoxication)
..Intoxication - Element: Vivadu, Sphere: Mood: (Cause Intoxication)
Invulnerability - Element: Vivadu, Sphere: Pret, Mood: Grol (Create shield, absorbs first attack)
.Sanctuary - Element: Vivadu, Sphere: Viqrol, Mood: Grol
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, has all your spells)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Thorn Wall - Element: Vivadu, Sphere: Mood: (Blocks one exit)
Thunder - Element: Vivadu, Sphere: Divan, Mood: Viod (Area of affect, removes ability to hear)
.Deafness - Element: Vivadu, Sphere: Iluth, Mood: Hurn (Removes ability of target to hear.)
.Components - Make Magickal Components, Crafting skill
-----------------------------Ruk Spells-------------------------------------------------------------------------------------
Armor - Element: Ruk, Sphere: Pret, Mood: Grol (Magical armor, more effective cast underground)
.Stoneskin - Element: Krok, Sphere: Pret, Mood: Grol (Stronger armor, visible, cannot be Godspeeded)
.Alarm - Element: Ruk Sphere: Mutur, Mood: Inrof (Ward an area with an alarm that goes off when someone enters)
Create Food - Element: Ruk, Sphere: Wilith, Mood: Wril (Creates food)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Sand Statue - Element: Ruk, Sphere:
.Sand Jambiya - Element: Ruk, Sphere: Wilith, Mood: Viod (Creates artifact weapon)
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, has all your spells)
Weaken - Element: Ruk, Sphere: Morz, Mood: Hurn (Lower strength)
.Strength - Element: Ruk, Sphere: Mutur, Mood: Wril (Raise strength)
.Feeblemind - Element: Ruk, Sphere: Mutur, Mood: Hurn (Lower wis, no Way, no spells)
..Sleep - Element: Ruk, Sphere: Psiak, Mood: Chran (Puts target to sleep)
Fury - Element: Ruk, Sphere: Psiak, Mood: Hurn (Inflict fury (attack faster/harder) Do not cast on Mul)
.Godspeed - Element: Krok, Sphere: Mutur, Mood: Wril (Go super fast, incompatible with Stoneskin)
Wall of Sand - Element: Ruk, Sphere: Mutur, Mood: Grol (Blocks one exit)
.Burrow - Element: Ruk, Sphere: Divan, Mood: Grol (Enter a burrow, untouchable, decent regen, stand to exit)
..Sand Shelter - Element: Ruk, Sphere: Dreth, Mood: Grol (Creates a shelter for others to enter)
.Earthquake - Element: Ruk, Sphere: Nathro, Mood: Echri (Attack room, hurts anyone not levitating/Stoneskinned)
Rewind - Element: Ruk. Sphere: Mutur, Mood: Nikiz (Trace steps back to room it was cast in after X time)
.Components - Make Magickal Components, Crafting skill
-----------------------------Krathi Spells----------------------------------------------------------------------------------
Detect Magick - Element: Suk-Krath, Sphere: Threl, Mood: Inrof (See things affected by magick effects)
.Tongues - Element: Suk-Krath, Sphere: Mutur, Mood: Inrof (Speak all languages)
.Identify - Element: Nilaz, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
Ball of Light - Element: Suk-Krath, Sphere: Wilith, Mood: Viod (Create a light source, clearly magick)
.Pyrotechnics - Element: Suk-Krath, Sphere: Iluth, Mood: Nikiz (Creates illusion)
..Fire Armor - Element: Suk-Krath, Sphere: Pret, Mood: Grol (Armor+, burns attackers, absorbs Krathi spells)
...Fire Wall - Element: Suk-Krath, Sphere: Mutur, Mood: Grol (Blocks one exit, burns on attempt)
Dispel Magick - Element: Suk-Krath, Sphere: Psiak, Mood: Echri (Lowers duration of magick effects, or removes them)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Gate - Element: Suk-Krath, sphere: Dreth, Mood: Echri (dangerous: Calls Elementals, may attack, has all your spells)
Flamestrike - Element: Suk-Krath, Sphere: Viqrol, Mood: Hekro (Attack one target with flame damage (knockback?))
.Fireball - Element: Suk-Krath, Sphere: Divan, Mood: Hekro (Attack one target hp/stun)
..Rain of Fire - Element: Suk-Krath, Sphere: Divan, Mood: Echri (Attack room)
...Fire Seed - Element: Suk-Krath, Sphere: Viqrol, Mood: Echri (Grenades?)
..Immolate - Element: Suk-Krath, Sphere: Viqrol, Mood: Hekro (Lights person on fire, DoT)
...Demonfire - Element: Suk-Krath, Sphere: Morz, Mood: Hurn (Big Damage?)
Glyph - Element: Suk-Krath, Sphere: Psiak, Mood: Hurn (Traps an item, damages on pickup)
.Empower - Element: Suk-Krath, Sphere: Psiak, Mood: Viod (Buffs stats)
..Components - Make Magickal Components, Crafting skill
..Fire Jambiya - Element: Suk-Krath, Sphere: Dreth Mood: Hekro (Creates artifact weapon)
Parch - Element: Suk-Krath, Sphere: Nathro, Mood: Echri (Increases thirst, potential to dehydrate)
.Firebreather - Element: Suk-Krath, Sphere: Psiak, Mood: Chran (Parch + drinking water also hurts the target)
-----------------------------Drovian Spells-----------------------------------------------------------------------------------
Cure Blindness - Element: Drov, Sphere: Viqrol, Mood: Wril (Remove Blind)
.Blind - Element: Drov, Sphere:
Remove Curse - Element: Drov, Sphere: Divan, Mood: Wril (Remove Curse)
.Curse - Element: Drov, Sphere:
..Shadow Sword - Element: Drov, Sphere:
.Components - Make Magickal Components, Crafting skill
Infravision - Element: Drov, Sphere: Mutur, Mood: Wril (See in the dark)
Detect Ethereal - Element: Drov, Sphere: Threl, Mood: Inrof (See Ethereal things)
.Ethereal - Element: Drov, Sphere:
..Shadow Armor - Element: Drov, Sphere:
..Dispel Ethereal- Element: Drov, Sphere:
.Identify - Element: Nilaz, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
Restful Shade - Element: Drov, Sphere: Nathro, Mood: Wril (Create restful area +regen)
.Send Shadow - Element: Drov, Sphere:
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, has all your spells)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Haunt - Element: Drov, Sphere:
Create Darkness - Element: Drov, Sphere: Wilith, Mood: Echri (Darken room)
.Fear - Element: Drov, Sphere:
.Shadowplay - Element: Drov, Sphere:
-----------------------------Elkran Spells------------------------------------------------------------------------------------
Lightning Bolt - Element: Elkros, Sphere: Divan, Mood: Hekro (Lightning Bolt!)
.Chain Lightning - Element: Elkros, Sphere: Dreth, Mood: Echri
..Light. Storm - Element: Elkros, Sphere: Nathro, Mood: Hurn
...Light. Spear - Element: Elkros, Sphere: Wilith, Mood: Hekro (maybe not)
..Light. Whip - Element: Elkros, Sphere: Wilith, Mood: Viod
Refresh - Element: Elkros, Sphere: Viqrol, Mood: Wril (Heal, for Stamina)
.Regenerate - Element: Elkros, Sphere: Divan, Mood: Wril
Insomnia - Element: Elkros, Sphere: Psiak, Mood: Echri (Become unable to sleep)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, has all your spells)
Slow - Element: Elkros, Sphere: Mutur, Mood: Chran (Slow Motion on target)
.Quickening - Element: Elkros, Sphere: Viqrol, Mood: Hekro
..Paralyze - Element: Elkros, Sphere: Mutur, Mood: Hurn
.Illuminant - Element: Elkros, Sphere: Iluth, Mood: Nikiz
Stamina Drain - Element: Elkros, Sphere: Divan, Mood: Hurn (Stamina damage)
.Energy Shield - Element: Elkros, Sphere: Wilith, Mood: Grol
Flouro. Footstep - Element: Elkros, Sphere: Mutur, Mood: Inrof (Cause target to leave glowing footsteps)
.Identify - Element: Nilaz, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
.Components - Make Magickal Components, Crafting skill
-----------------------------Whiran Spells----------------------------------------------------------------------------------
Teleport - Element: Whira, Sphere: Locror, Mood: Viod (dangerous: Teleports you to a random location)
.Summon - Element: Whira, Sphere: Dreth, Mood: Wril (Must know True Name, calls person to you)
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, have all your spells)
.Relocate - Element: Whira, Sphere: Locror, Mood: Wril (Teleport to person, or rune)
..Create Rune - Element: Whira, Sphere: Wilith, Mood: Viod (Creates rune for Relocate)
.Transference - Element: Whira, Sphere: Locror, Mood: Nikiz (Switch places with someone)
Levitate - Element: Whira, Sphere: Mutur, Mood: Wril (Float, lowered stamina cost to walk, will not fall)
.Fly - Element: Whira, Sphere: Divan, Mood: Chran (Flight, stamina cost is the same as walking)
Hands of Wind - Element: Whira, Sphere: Nathro, Mood: Hekro (Pulls target toward you, from nearby)
.Banishment - Element: Whira, Sphere: Locror, Mood: Hurn (Teleport someone else at random)
..Wind Fist - Element: Whira, Sphere: Divan, Mood: Hurn (Stun damage, negates invis/starts combat)
.Repel - Element: Whira, Sphere: Locror, Mood: Chran (Fling someone in random direction)
..Wall of Wind - Element: Whira, Sphere: Mutur, Mood: Viod (Blocks one exit)
...Shield of Wind- Element: Whira, Sphere: Dreth, Mood: Grol (Creates artifact shield)
..Wind Armor - Element: Whira, Sphere: Pret, Mood: Grol (Armor+)
Guardian - Element: Whira, Sphere: Dreth, Mood: Hekro (Calls Guardians, attacks anyone else present, requires Dreth component past yuqa)
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Components - Make Magickal Components, Crafting skill
.Messenger - Element: Whira, Sphere: Dreth, Mood: Viod (Sends a verbal message to a person, announces to room. Requires Dreth component)
..Stalker - Element: Whira, Sphere: Dreth, Mood: Echri (Sends a murderous entity to the person, enitity teleports to them)
Feather Fall - Element: Whira, Sphere: Mutur, Mood: Grol (Float to ground 1 room/tick, no fall damage)
.Sandstorm - Element: Whira, Sphere: Nathro, Mood: Echri (throws people from the room)
Detect Invis. - Element: Whira, Sphere: Threl, Mood: Inrof (See things affected by 'Invisibility')
.Invisibility - Element: Whira, Sphere: Iluth, Mood: Grol (Become Invisible, if watched, you appear as a blur or shadow. Scan can reveal you, some animals see through this naturally; kryl, tarantulas, others?.)
..Delusion - Element: Whira, Sphere: Iluth, Mood: Nikiz (Create an illusion)
..Dispel Invis. - Element: Whira, Sphere: Psiak, Mood: Echri (Remove Invisibility from target)
.Identify - Element: Nilaz, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
-----------------------------Nilazi Spells------------------------------------------------------------------------------------
Mark - Element: Nilaz, Sphere: Psiak, Mood: Hurn
.Portal Gate - Element: Nilaz, Sphere: Locror, Mood: Chran
..Portal - Element: Nilaz, Sphere: Locror, Mood: Nikiz
Pseudo Death - Element: Nilaz, Sphere: Iluth, Mood: Echri
.Animate Dead - Element: Nilaz, Sphere:
..Vloran - Element:
..Dead Speak - Element: Nilaz, Sphere:
...Possess Corpse- Element: Nilaz, Sphere:
.Mount - Element: Ruk, Sphere: Wilith, Mood: Chran (Creates a mount, requires Wilith component)
..Gate - Element: Nilaz, Sphere: Dreth, Mood: Chran (dangerous: Calls Elementals, may attack, has all your spells)
Psi. Suppression - Element: Nilaz, Sphere: Psiak, Mood: Chran
.Aura Drain - Element: Nilaz, Sphere:
..Charm Person - Element: Nilaz, Sphere:
.Psi. Drain - Element: Nilaz, Sphere:
Shiled of Nilaz - Element: Nilaz, Sphere: Divan, Mood: Grol
.Forbid Elements - Element: Nilaz, Sphere:
..Blade Barrier - Element: Nilaz, Sphere:
Portable Hole - Element: Nilaz, Sphere: Wilith, Mood: Viod
.Phantasm - Element: Nilaz, Sphere:
Elemental Fog - Element: Nilaz, Sphere: Iluth, Mood: Viod
.Turn Element - Element: Nilaz, Sphere:
.Identify - Element: Nilaz, Sphere: Threl, Mood: Inrof (Identify other people of the same Element, also identify components)
..Components - Make Magickal Components, Crafting skill
In addition, here's some of the Detect Magick effects, these can be added to to create a solid reference.
---------------------------------Detect Magick-------------------------------------------------------------------------------
Body/Person effects
body glows with a shiny, silver covering. - Invulnerability (Vivaduan Spell)
eyes glow dimly pale brown. - Detect Poison (Vivaduan)
mouth is hidden behind a black square. - Silence (Vivaduan)
eyes glow dimly blue. - Detect Invisible (Whiran)
body is surrounded by a light blue aura - Feather Fall (Whiran)
body is surrounded by a blue aura - Levitation (Whiran)
body is surrounded by a bright blue aura. - Fly (Whiran)
eyes glow dimly yellow. - Detect Magick (Krathi)
shimmering (item) or (item) has a faint blue glow. - Glyph (Krathi)
Combo effects
eyes glow dimly green. - Detect Magick/Detect Invisible (Krathi/Whiran)
Area effects
A shimmering, translucent weave of magick surrounds the entire area. - Alarm (Ruk)