rheaghe
staff puppet account
Posts: 7
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Post by rheaghe on Nov 13, 2023 22:18:35 GMT -5
I support the ebonics sindome lawyer repent! That's not quoting me. That's pretty funny. And a clear attempt at teasing. It's not a clear attempt to use my words as furtherance of your own drama complex.
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Post by uncoolio on Nov 13, 2023 22:34:55 GMT -5
What the actual fuck is going on here? Has there been a gas leak?
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rheaghe
staff puppet account
Posts: 7
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Post by rheaghe on Nov 13, 2023 22:43:23 GMT -5
What the actual fuck is going on here? Has there been a gas leak? Meth lab explosion actually.
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Post by uncoolio on Nov 14, 2023 0:14:09 GMT -5
You huffed the bulk of the fumes, clearly.
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Post by pinkerdlu on Nov 14, 2023 2:50:43 GMT -5
I'll have whatever that guy had. Inhales the meth fumes deeply.But in terms of providing value... I've never been especially moved by the whole "Arm is a cult" comparison. People are shitty, selfish and domineering in all areas of life. In every organization. Workplaces, clubs, school, corporations, at church, friend groups, in your own family. There are instances of abuse, corruption and "cultish" behavior that occur in all of these instances. What sets a cult apart isn't really how insular or controlling it is... It's whether the stuff they're doing is considered extremely abnormal or deviant compared to the society that they exist within. It's all pretty subjective and comes down to how you feel about the particular organization/group in question. You know, your perspective. Armageddon isn't all that different from any other game community that has been around for 30 years. In fact, there are other MUDs that have undergone (or are undergoing) similar levels of staff cheating, player exodus and intensive moderation/control. When people recommend games like Sindome, Arx or Haven, I can't help but grin (emote grins), because you're really just entering a similar situation to Arm, with different faces and a slightly different flavor. You're opening yourself up to the same types of abuse, staff favoritism and bad game design, even if they're less blatant (if you pay attention, it's really just as blatant) than the cabal of staff cheaters that have dominated Arm. So with that being said, I don't think the label of cult is all that helpful when it comes to identifying the shitty behavior that we see among Arm staffers and Arm players. People suck everywhere, especially when you attack something that they currently enjoy. If labelling it a cult makes you feel better about the many years that you invested into it... go for it. I think it'd probably be more useful to recognize your mistakes and move on with them in mind. You know the whole idea... not everything is your fault, but everything is your responsibility. You seem like a swell guy Bebop so don't take it personally when I say that this is kind of stating the obvious. I guess you're putting it into more digestible terms for people who are unfamiliar with cult tactics, at least. But this still really seems like just being the guy to point out the Emperor's floppy dick is hanging out. Agreed, although I think sometimes it's important to state, and restate, the obvious. Some people lack the awareness, and perspective, to even realize that the Emperor's floppy cock has been slapping them across the face. Though at this point it should be quite clear, so you could safely argue that those playing the game largely don't care... Jaded, unprincipled, not quite enough value for their own time and creative energy. So we're all beating a dead horse here in our own way, myself included. My comment on the matter further reinforces my idea that Armageddon is not meant to be an RPI but a PvE/PVP game. However, this also goes into my belief on governance. Specifically, the idea that getting rid of the people causing this problem would change nothing. The system needs to be built to make this kind of abuse difficult to impossible in the first place. Of course some other games probably don't have this issue, so perhaps it's truly a cultural issue for Arm. You're on the money. There are certainly some "cultural" issues with Armageddon's playerbase at this point, but most of the problems come from the codebase (how it's designed and what it allows) and how staff manage the game (or fail to). Whether Armageddon is meant to be a RPI or PvE/PVP game is something that players can't even agree on, and an issue that staff have always failed to define. The "code is roleplay" debate is the foremost example... The codebase is certainly designed for a hack n' slash game and the claim that 'code is roleplay' certainly supports such an environment. Yet, roleplay is mandatory... although the quality of roleplay certainly doesn't undergo much policing these days. It seems like they scared away a lot of the serious roleplayers throughout the years, so they might as well remove any pretense of Arm being a RPI and embrace the "skyrim with sand and bone swords" meme that has grown out of how people actually engage with the game. However, if the intention is for the game to be a RPI... I wish the staff would clarify that through how they direct the game, manage the community and future changes to the codebase. That seems unlikely and too little, too late. I've always maintained that we would need to see major changes to the game and the staff team if Armageddon was going to reform or see a resurgence. The changes that I have seen, such as sad attempts at player consolidation, reworks of the guilds/subguilds and minor combat changes, to the introduction of... more tribes... and a player moderation committee... They weren't done well. Can I really blame the current staff team for opting to maintain the remaining husk of Armageddon, instead of engaging in an extensive rework that they likely couldn't have pulled off? I'm not spiteful enough to hold that against them at this point. I think the only chance of a major upheaval happening to Arm was Reborn, and it's probably a good thing that it failed completely instead of succeeding in some half-cooked, bastardized form... As a wise man once alluded to, at least we don't live in a world where Shalooonsh was molesting cat people.
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mehtastic
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Armers Anonymous sponsor
Posts: 1,695
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Post by mehtastic on Nov 14, 2023 3:56:18 GMT -5
rheaghe , you were literally quoted in the section describing how the cult is elitist. "Using your words in a negative fashion" by... literally copying and pasting what you said? Also, why would I or anyone here care about what you did at Sindome? You just decided to make all about yourself because you were quoted? No. And I'm done engaging with you because you are arguing in bad faith and ignoring the thrust to pick at edges. I've done shit like what bebop is doing here, and when I did it. I make damn sure, when I make something like this, I ask people if I can quote them. Or if I can use their fucking words in a post like this. That shows consideration. I'm literally a discord message or reddit message away. And I believe Bebop knows that, as IIRC we've talked in the past about how toxic RPI's are. The only time I don't ask is when it's the words of the people I'm directly attacking, that cohere with logic for you? Don't draw people into your drama who may not appreciate being drawn in and used as drama fuel. My quote there by the way, was in a thread where I spent a few days, advocating for a less toxic Armageddon. That's the context that's missing. "Lesser games would fade. Lesser games would cling to their own ideals. ... A greater game takes action to ensure it does not."
So what you're saying is the game that sheltered a sex abuser for at least half of its runtime is better than other MUDs of its type because it did one right thing once (ending that sheltering), by virtue of being able to be "less toxic", whatever that means. Because Armageddon managed not to trip over the incredibly low bar that other MUDs faceplanted on, it is capable of being a "greater" game despite the fact that Shalooonsh has been trouble for the game for 15+ years and only pays lip service to the idea that the community can be less toxic. Armageddon's a dump, just like Sindome and Haven and all of the other RP games that thrive on abusing their players. It is not "greater" by any stretch of the imagination. There is no way to improve it.
Armageddon players have always had this problem of viewing their game as exceptional. It's what got Armageddon into this ditch in the first place - since nothing needs to be fixed in players' eyes, everything broke. And you, yourself, think you're exceptional by using your first post to claim to be the hero who destroyed Sindome and who cannot be quoted in any fashion without your permission. Have you seen how message boards work?
Sorry to break it to you, but you're not the main character, and Armageddon is still garbage despite everyone trying to claim it has the potential to be anything else.
Also the "drama complex" you accuse others of having is just projection. If you didn't have your own drama complex you would have just sent Bebop a nice private message asking her to please remove your quote, if you can contact each other so easily. Instead you decided to make a scene.
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Post by everydaygiant on Nov 14, 2023 8:20:13 GMT -5
I made this account to address this thread specifically. I joined a religious organization once that was very cult-like. It wasn't as bad as some others like Scientology but it was on lists sometimes of "cults". They were manipulative and all that, but I left after a few years. I can say from my experience Arma is nothing like a cult. The comparison is very silly and sounds like someone who is just trying to force the word cult on the game because they hate it. Taking a random quote from a random Arma player to then point at a criteria and say See! isn't the least bit compelling.
Charismatic Leader is one criteria and I think we can all agree Arma doesn't have charismatic staff. Another is Consequences of Leaving. There are none on Arma. In a real cult people make it their whole identity and they are convinced that if they leave the group they lose everything. Some even are convinced they go to hell. Arma has nothing like that going on.
Sorry, Bebop, but you're not doing anyone any favors with a comparison like this. And you're wrong.
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mehtastic
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Armers Anonymous sponsor
Posts: 1,695
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Post by mehtastic on Nov 14, 2023 9:14:29 GMT -5
It can be true that Armageddon displays a lot of cult-like traits without itself being a cult. I don't think anyone here actually 100% stands by the idea that Arm is an actual cult along the lines of a cultish religious organization. Even Bebop wrote in her OP that Armageddon displays cult-like traits. "Armageddon has some cult-like traits" isn't as catchy of a post title, I guess. Personally I think calling it a cult is a weak argument but it's undeniably true that Arm has cult-like traits.
A lot of cult-like traits are also emblematic of abusive relationships, which I think more closely fits the dynamic between Arm's inner circle and the rest of the community. I wouldn't get too bogged down in the "cult" language. The point is the same if you look at it like a bad workplace environment, a bad family dynamic, etc. The in-group abuses the out-group and lies to them and makes them feel guilty for shit they aren't responsible for. Keep it simple.
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Post by pinkerdlu on Nov 14, 2023 10:38:20 GMT -5
I made this account to address this thread specifically. I joined a religious organization once that was very cult-like. It wasn't as bad as some others like Scientology but it was on lists sometimes of "cults". They were manipulative and all that, but I left after a few years. I can say from my experience Arma is nothing like a cult. The comparison is very silly and sounds like someone who is just trying to force the word cult on the game because they hate it. Taking a random quote from a random Arma player to then point at a criteria and say See! isn't the least bit compelling. Charismatic Leader is one criteria and I think we can all agree Arma doesn't have charismatic staff. Another is Consequences of Leaving. There are none on Arma. In a real cult people make it their whole identity and they are convinced that if they leave the group they lose everything. Some even are convinced they go to hell. Arma has nothing like that going on. Sorry, Bebop, but you're not doing anyone any favors with a comparison like this. And you're wrong. You made your account specifically to defend Armageddon not being a cult? ... I'm proud of you.
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Post by pinkerdlu on Nov 14, 2023 10:47:41 GMT -5
The in-group abuses the out-group and lies to them and makes them feel guilty for shit they aren't responsible for. Keep it simple. That's the issue with unnecessary comparisons like the OP of this thread. They can serve to delegitimize other valid, and more objective, criticism. You get dipshits (look a couple posts up) that have never contributed to positive critique of the game before that swarm in like moths to a flame, "UHH bepop, actually Arm is NOTHING like s cult! I can confirm as a former cult member."
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Post by blahblahblah on Nov 14, 2023 12:47:58 GMT -5
I get why Rheaghe is upset, even if their method of expressing that is.. unhelpful to their stance.
They're still playing Arm, and being singled out as having a negative opinion there is undesired. Rheaghe also mentioned it being out of context, and that they were mad to be the ONLY quote plucked. Again, valid. I have scolded people for attempting to drag me into their arguments, and trying to use my name to further stances I don't like. Really though, a private request to snip that portion would have been better than briefly turning into Will Smith. I actually laughed and everything else posted by Rheaghe became amusing. Like others have said, just ask Bebop to delete your quote. You made a big fuss when it wasn't needed.
Glancing back at one of Bebop's last posts, I'd like to ask, "Senior Player" in what sense? Senior citizen player? Or somehow other players are junior to these "senior" players. Senior to whom? Get over yourselves a bit. That sort of thought process is why there is such an issue with things like karma in that game. If anyone thinks that they have any sort of seniority over others because of how long they've played, that there is part of the problem. I feel for any newbies wandering in, they have no chance.
I spied something about "lesser games" and that is just as nose-wrinking as "senior players". Some of the folks that chant that Arm is unique and "a game like no other" have only really played Arm. Those sorts of sentiments are also right on the game's main page. Is it that easy to get people to sing your praises over the internet? Obviously, because people have a zombie-like habit of droning "Murder, Corruption, Betrayal" when someone asks for a bit of common sense fairness.
I suggest watching CritCrab on Youtube. His RL stories of toxic gaming are enlightening, and his commentary can be hilarious. That's a general friendly invitation to consume the content, as I enjoy watching gaming channels, to be clear.
Otherwise... with the cult comparison. Pretty much where I thought this thread would end up. Got my popcorn.
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Post by jcarter on Nov 14, 2023 20:44:11 GMT -5
I made this account to address this thread specifically. I joined a religious organization once that was very cult-like. It wasn't as bad as some others like Scientology but it was on lists sometimes of "cults". They were manipulative and all that, but I left after a few years. I can say from my experience Arma is nothing like a cult. The comparison is very silly and sounds like someone who is just trying to force the word cult on the game because they hate it. Taking a random quote from a random Arma player to then point at a criteria and say See! isn't the least bit compelling. Charismatic Leader is one criteria and I think we can all agree Arma doesn't have charismatic staff. Another is Consequences of Leaving. There are none on Arma. In a real cult people make it their whole identity and they are convinced that if they leave the group they lose everything. Some even are convinced they go to hell. Arma has nothing like that going on. Sorry, Bebop, but you're not doing anyone any favors with a comparison like this. And you're wrong. i don't think anyone genuinely believes that armageddon is a cult just like the moonies or heavens gate. shalooonsh was charismatic, and well-received by the community. he had many admirers for whatever reason and had to be ultimately ran off after years of complaints hitting a critical mass. people spend tens of hours a week, on top of jobs and other responsibilities that they neglected, to play arm. they were sucked into it and def made it an identity, especially when you consider that they spent decades doing this. shalooonsh tatted himself up with random arm shit. i've ran these shit boards for ten years now and seen a whole lot of craziness in the community. i've watched players shit talk it on the GDB while actively posting here because they were scared of the consequences of being seen as a dissenter. i've watched grown adults punish players and try to exert control over them, including bringing their spouses into the matter, because they posted details about twenty-year old skills on these boards. qwerty/Obutus, staff member, spent years on these boards and reddit trying to run misinformation campaigns and sow dissent on a frequent basis. nergal was harassed in real life after leaving staff. i've seen players leave arm in serious upset panics, only to return later and keep going through that cycle of going back to the abuse. staff attempted to track and analyze posters here via covert tracking pixels. it's been an interesting study in human behavior when you consider how low and meaningless the stakes are --- a text-based game built in 1993 by a thirteen year old child. calling it a cult, and cult-like behavior, is pretty apt.
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mehtastic
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Armers Anonymous sponsor
Posts: 1,695
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Post by mehtastic on Nov 15, 2023 6:07:01 GMT -5
I wonder whatever happened to the guy that got banned from Arm for attacking Shadows of Isildur in Arm's name, then proceeded to write an apology letter in blood and post it on the GDB for Nyr to read and delete. Hope he's doing well
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Post by Prime Minister Sinister on Nov 16, 2023 17:38:27 GMT -5
I wonder whatever happened to the guy that got banned from Arm for attacking Shadows of Isildur in Arm's name, then proceeded to write an apology letter in blood and post it on the GDB for Nyr to read and delete. Hope he's doing well what
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Post by jcarter on Nov 16, 2023 23:21:14 GMT -5
I wonder whatever happened to the guy that got banned from Arm for attacking Shadows of Isildur in Arm's name, then proceeded to write an apology letter in blood and post it on the GDB for Nyr to read and delete. Hope he's doing well what i forgot about this until mehtastic mentioned it. so some player was also a staff or builder or something on sindome I think. or maybe it was SoI, irrelevant either way. he created some sort of portal gun and was able to authorize himself to a higher privilege level and do some things that were ultimately disruptive and destructive to the game. nyr banned him from arm over it, and removed links to his third party tools that he had created for arm. he flipped out and handwrote an apology letter in his own blood. picture a sheet of paper, a page-long apology, except it's written in blood. he posted it on the gdb, then nyr removed it.
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