bmj2
Clueless newb
Posts: 81
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Post by bmj2 on Jan 16, 2013 20:02:20 GMT -5
If you feel its something you should know that would be asinine to try to figure out in the game you can always ask a Helper (there is an automated chat feature now) or submit a question/request to the staff. They tend to be helpful in that manner.
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Post by nipwip on Jan 16, 2013 20:16:54 GMT -5
Not dramatic, just frustrated is all.
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jasred
staff puppet account
Posts: 29
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Post by jasred on Jan 16, 2013 20:28:00 GMT -5
Play an idiot in game for your first few characters. That's literally the only way to get around your lack of game-knowledge.
That or just play someone really young/inexperianced.
People will realize you're new if you're making mistakes, and they'll 99 times out of a hundred try to be helpful to you. Just don't take actions towards your character as actions toward YOU if they don't.
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Post by thelaughingman on Jan 16, 2013 23:27:59 GMT -5
They aren't around anymore, most quit. Bhag vanished, Hal crashed and burned, and Naiona left for complex reasons. No one will ever deny there were abuses, but some of those abuses brought about some pretty awesome turns of events.
Unfortunately with things being the way they are, it's like looking at the extremes of a pendulum. There are either way too many massive, world spanning plotlines with super hyper evil villains going on, or there are none.
IMHO, the days where Gin/Quick were running around, the problems in the desert involving elves and a fuzzy critter, and a secret society of massive ne'er do wells made the perfect level of uberstuff and indie play. You could get involved in things, or you could avoid them.
Every golden age has to end before anyone recognizes it for what it was.
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delerak
GDB Superstar
PK'ed by jcarter
"When you want to fool the world, tell the truth." - Otto Von Bismarck
Posts: 1,670
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Post by delerak on Jan 16, 2013 23:32:34 GMT -5
So what happened to the people abusing their admin powers? Are they still hanging out? Quit? Banned? I'll be honest I looked at the staff names recently and the only one that I recognize is Nessalin. All the rest are gone it seems. Don't worry too much about it. I can imagine but it's hard to know any of this because if you're playing the game anonymously and not talking on aim or emails or IRL with players about IC info you'll enjoy it. That's the best way to play the game in my opinion. We can answer your questions here. Fuck zalanthas forums. Seriously. Again if you have questions about mechanics we will answer them. Don't worry so much about staff, it seems like Arm has lost so many of it's best vets over the years they finally got their act together and got rid of the staff who were causing us all to leave. I play now because I enjoy it and nobody knows who I play and never will. Maybe years down the road but that's what makes the game fun you can talk about old times and reminisce about how the "in the good old days". It's all about nostalgia really, people will always look back and say it was better then when it's probably actually better now it's just that your good time memories make it feel so much better.
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jjhardy
Displaced Tuluki
Posts: 288
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Post by jjhardy on Jan 16, 2013 23:41:55 GMT -5
Well, NYR, the biggest fucking cancer is still there.
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Post by thelaughingman on Jan 17, 2013 0:03:34 GMT -5
One of the biggest problems currently is also that the staff have had to become acclimated to reacting to problems in a certain fashion. They have to stomp on problems, because players like Delerak will take every opportunity possible to screw things up.
There are varying gradients of players, as there always are. There are those who care nothing about the code, and are just in it for the game. There are those who care about the code enough to want to back up a character concept, and so they give some code work to the character to round it out. There are those who are more in to the code and 'winning' than actually roleplaying. There are those who go through elaborate means to get every last coded +1 possible.
It is this last group that has had the hardest impact on the staffbase of Armageddon. These are the people who have fucked shit up by learning every last secret they can, and then taking those secrets and sharing them with every Thomas, Richard, or Harold they can get ahold of. If only a few people knew what they knew, there wouldn't be a problem. Those people would make excellent pro or antagonists. But they don't, they skew the scale and by doing so force the staff to become severely reactionary and heavy handed.
So congrats, asshats, for helping create the "fascist" regime you so hate.
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Post by jcarter on Jan 17, 2013 8:13:38 GMT -5
It is this last group that has had the hardest impact on the staffbase of Armageddon. These are the people who have fucked shit up by learning every last secret they can, and then taking those secrets and sharing them with every Thomas, Richard, or Harold they can get ahold of. If only a few people knew what they knew, there wouldn't be a problem. Those people would make excellent pro or antagonists. But they don't, they skew the scale and by doing so force the staff to become severely reactionary and heavy handed. This is an excuse. The group of people who care about the code too much are the reason why there's no new clans popping up? This is why the rent code is finally being used to renting warehouses, which the pbase has asked for since the beginning of time? This is why players can no longer be promoted beyond the entry level position of blue-robe? This is why the staff has taken a reductionist approach towards the world, physically closing off entire areas (UnderTuluk) or putting a soft barricade such as see-invis uber pack NPCs (kryl) in the way? You can make plenty of plots and interesting features without giving your pet clan massive pkilling powers that nobody in the playerbase will ever be able to access without imm-assistance. There's two entire city-states that have flip-flopped between a cold and hot war that, on its own, should provide a base level of plots, interactions, and doings. In the end though, it all comes down to the code. Atonement had a gang and turf system in place, where resources given to a gang was based off the turf/area that it could take and hold. Imagine how many organic plots would spring up if this was implemented and everyone had to fight over the limited resources, or hunting grounds, or water source. Those are things that won't get implemented though, because we've changed to a system where the players have to initiate plots in a static world where you can't get promoted, can't create a new organization beyond 5 minutes, can't expand your house or your holdings, or even really create a single thing because that would require coded support and the staff of 15+ are too busy...answering e-mails? taking 25 days as of this week to review account notes and approve a special app? idk
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jjhardy
Displaced Tuluki
Posts: 288
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Post by jjhardy on Jan 17, 2013 8:29:34 GMT -5
Amen Brother, amen, well spoken JCarter, that fool obviously ALREADY knows the secrets, ALREADY knows all he needs to know so, F**K the rest of them, that's the attitude he/she has.
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bmj2
Clueless newb
Posts: 81
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Post by bmj2 on Jan 17, 2013 11:48:42 GMT -5
I think people are intentionally forgetting how long correspondence used to be.
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delerak
GDB Superstar
PK'ed by jcarter
"When you want to fool the world, tell the truth." - Otto Von Bismarck
Posts: 1,670
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Post by delerak on Jan 17, 2013 21:47:52 GMT -5
It's all our fault guys. How sad it is to see the ignorant viewpoint of those who know only what they hear from the biased opinions from the Arm community over at zalanthas forums.
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Post by jcarter on Jan 17, 2013 21:51:54 GMT -5
All right let's tone it down a bit here before this place gets shitted up like the gdb. We're all adults and talking about a text based multi-user dungeon where we pretend to be magick elves for christ's sake.
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fist
staff puppet account
Posts: 16
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Post by fist on Jan 18, 2013 9:43:52 GMT -5
The place has, over the years, more or less degenerated to being the playground of a few cliques and a revolving-door staff all placed on a codebase that's just so ancient and colorless compared to others out there.
It's still an amazing setting that just oozes potential, but it's all very static and there's really no kind of significant change or development. People still play there primarily because it's just what they're used to and comfortable with and that's where their friends are.
It'll keep a steady population for the foreseeable future because of it, but compared to other places out there that innovate and have active storytelling, it's really behind the times.
PS - Looonsh was the best. Ever. My fire for playing died quite a bit when I heard he wasn't on staff anymore.
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bmj2
Clueless newb
Posts: 81
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Post by bmj2 on Jan 18, 2013 13:02:45 GMT -5
I've never played an RPI with equal or more people then are on Arm, and usually far less. So until the day there is a competitive number, I'll probably continue to play Arm.
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fist
staff puppet account
Posts: 16
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Post by fist on Jan 18, 2013 17:06:43 GMT -5
Firan actually blows Arm out of the water in terms of population, actually.
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