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Post by pinkerdlu on Mar 4, 2023 15:58:04 GMT -5
As it becomes clearer to the majority of players that Armageddon MUD is as good as dead, especially after the current staff team continues to prove themselves irredeemable, I can't help but wonder whether we'll see any new RPIs fill in the massive gaps that have become characteristic of the medium.
People don't want to play Armageddon, Sindome, Harshlands, Haven or Arx anymore. A few years back on the Shadowboards, it was pretty common to talk about what we'd like to see in a MUD/RPI. Whether it was a new and improved Dark Sun, or something a little more unique, people had some interesting ideas. I'm curious to see what ideas people have as Armageddon continues to fall into the depths of Drov. Maybe it'll serve as inspiration for the next generation of roleplay-intensive MUDs. If we're going to see a resurgence, you think it'd happen... now.
What would your dream MUD look like? What features do RPIs need to start to include? Do we need anymore Dark Sun rips?
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jstek
staff puppet account
Posts: 6
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Post by jstek on Mar 4, 2023 16:36:14 GMT -5
i do not think there will be any new RPIs for a few reasons. #1 is that most of them are still around (all the ones you named) due to sheer inertia. some of them have been around longer than i've been alive. chances are high that most of them will carry on, maybe with reduced pbases, probably into the 2030s until someone dies or pulls the plug like w hellmoo
#2 is that the genre tends to attract a lot of people who are not pleasant to deal with. feel like that doesn't need to be expanded on
not really a winning combination. that said, i would love to play a western rpi
edit: also time. making a whole game takes time, even if it is a tad easier. then time to moderate, keep it interesting for players, etc.
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Post by ocotilloskewers on Mar 4, 2023 16:48:43 GMT -5
A western RP would be awesome. Maybe something based off Deadlands. There was this recent RPI put up called TFZ (The Free Zone), from what I recall, it is pretty much dead. I tried it out. The mechanics and setting were honestly great, but the players immediately ruined it by bringing in the most wacky and stupid character ideas and concepts. You literally had people dressing like clowns and talking like hoodrats from 2050 Neo-Detroit in mid-western 90s America, 3 years after the apocalypse happened. Of course, the admins never enforced the setting, so it became a grand clown-show.
I left and I imagine most people left too, in their own time. It's a shame because the admins were great outside of that, there was a large population surge, fast additions to the code and a chance to get off the ground -- but it seemingly fell flat.
If there was a western-style RP, it would most definitely have to have a strict setting enforcement due to how restrictive that part of history was.
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mehtastic
GDB Superstar
Armers Anonymous sponsor
Posts: 1,695
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Post by mehtastic on Mar 4, 2023 16:54:51 GMT -5
Honestly, for the past few years I've been thinking that the concept of what an RPI is naturally leads to the pitfalls that the games all fall into. I think people making new RPIs using the current ones as inspiration are basically making another garbage project that will eventually fail. Learn from the RPI's mistakes instead. Here are three of them.
1) Community structure. Armageddon has 22 staff members for, at most, 140 players. The number is probably closer to 130. It has absurd rules attempting to control communication (so does Sindome). The rigid hierarchy isn't needed. If you make an RPI, you are running a game that will probably not get that big. The game will be just fine if all staff are on an equal level and put in an equal amount of work, and everyone realizes that stories come from collaboration, not trying to win.
2) Sex. RPIs just don't know what to do with it. Armageddon has its obvious problems. Sindome has much the same problems. Haven has the same problems + the weird pedo school. Arx had a few weird issues with jilted noblemen going full blackpill on noblewomen in public.
If you are playing an RPI to live out a sexual fantasy, you are a fucking idiot. Play Shangrila MUX. shangrilamux.com port 9999. I have never been there before, I just know the connection details for some reason.
If you are using sexual harassment and creepy sexual comments as a way to assert your character's dominance, Sanvean is disappointed with you. I mean look at her. She's basically your grandma. Your grandma is disappointed that you're a sex pest.
New RPIs shouldn't necessarily ban ERP - that avenue of play can sometimes be useful for storytelling purposes. But honestly, banning mudsex is the easiest solution and filters out the riff-raff like Nehoc, the Armer who played every character with a 14 inch penis and a food fetish, VERY quickly.
If you do have ERP you definitely shouldn't have staff PCs and NPCs trying to bang player PCs. Just don't have any nonconsensual stuff as a potential avenue of RP. Have a consent command so that you can audit when consent was given or revoked. And definitely don't allow sexual abuse or harassment of any kind, in or out of game. This is just basic common sense. It surprised me when I read on the GDB just before all this went public that some of the weirdos that play this game think sexual harassment is valid RP.
3) Talking to people. This kinda piggybacks on #1, but if you cannot talk to someone else without being condescending, don't make an RPI. Don't make a game. Play Eve Online like all the other antisocial nerds.
If you lack confidence in yourself, or shy away from arguments, that sucks but you probably shouldn't make an RPI either. People are going to second-guess all your decisions, even the sound ones. While you should listen to complaints you should definitely stand firm when you're trying to do the right thing. And if you can't do that, do something else besides make an RPI.
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Post by ocotilloskewers on Mar 4, 2023 17:02:21 GMT -5
Honestly, for the past few years I've been thinking that the concept of what an RPI is naturally leads to the pitfalls that the games all fall into. I think people making new RPIs using the current ones as inspiration are basically making another garbage project that will eventually fail. Learn from the RPI's mistakes instead. Here are three of them.
1) Community structure. Armageddon has 22 staff members for, at most, 140 players. The number is probably closer to 130. It has absurd rules attempting to control communication (so does Sindome). The rigid hierarchy isn't needed. If you make an RPI, you are running a game that will probably not get that big. The game will be just fine if all staff are on an equal level and put in an equal amount of work, and everyone realizes that stories come from collaboration, not trying to win.
2) Sex. RPIs just don't know what to do with it. Armageddon has its obvious problems. Sindome has much the same problems. Haven has the same problems + the weird pedo school. Arx had a few weird issues with jilted noblemen going full blackpill on noblewomen in public.
If you are playing an RPI to live out a sexual fantasy, you are a fucking idiot. Play Shangrila MUX. shangrilamux.com port 9999. I have never been there before, I just know the connection details for some reason.
If you are using sexual harassment and creepy sexual comments as a way to assert your character's dominance, Sanvean is disappointed with you. I mean look at her. She's basically your grandma. Your grandma is disappointed that you're a sex pest.
New RPIs shouldn't necessarily ban ERP - that avenue of play can sometimes be useful for storytelling purposes. But honestly, banning mudsex is the easiest solution and filters out the riff-raff like Nehoc, the Armer who played every character with a 14 inch penis and a food fetish, VERY quickly.
If you do have ERP you definitely shouldn't have staff PCs and NPCs trying to bang player PCs. Just don't have any nonconsensual stuff as a potential avenue of RP. Have a consent command so that you can audit when consent was given or revoked. And definitely don't allow sexual abuse or harassment of any kind, in or out of game. This is just basic common sense. It surprised me when I read on the GDB just before all this went public that some of the weirdos that play this game think sexual harassment is valid RP.
3) Talking to people. This kinda piggybacks on #1, but if you cannot talk to someone else without being condescending, don't make an RPI. Don't make a game. Play Eve Online like all the other antisocial nerds.
If you lack confidence in yourself, or shy away from arguments, that sucks but you probably shouldn't make an RPI either. People are going to second-guess all your decisions, even the sound ones. While you should listen to complaints you should definitely stand firm when you're trying to do the right thing. And if you can't do that, do something else besides make an RPI.
Great points, Mehtastic. I almost entirely agree. Admins being on the 'same level' as players is so important and under-stated. Too often does staff on every RPI try to be this amalgamation of 1984-esque authority figures that are always right.
I wouldn't remove mudsex entirely. Not cause I'm some coomer freak, but, alot of people do enjoy that RP and generally not for bad reasons. Aslong as strict rules are outlined and enforced, and no weirdo shit is involved, let people fuck.
If someone's using that avenue of RP for bad reasons then just ban them. Not hard when you don't have bad staff!
100% agree on staff not being allowed to ERP at all. As PCs or """Resource PCs""".
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jenki
Clueless newb
Posts: 156
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Post by jenki on Mar 4, 2023 17:30:43 GMT -5
I'd be interested in playing a some kind of AI/ChatGPT powered RPI.
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Post by Azerbanjani on Mar 4, 2023 17:58:36 GMT -5
The only real genre I'm interested in is a well made, system heavy, low-fantasy.
Preferably classless, preferably without actual magic skills. With esotericism being funky bullshit (Magic as magic and not a science) or robust alchemy. A system where I'm not an 'alchemist' class or some asshole with 'alchemy 100', I simply know from my experimenting/plots/in game reading if I take -item- and combined it with -other item- I can -neat thing-.
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eugene
Clueless newb
Posts: 114
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Post by eugene on Mar 4, 2023 19:26:38 GMT -5
A western RP would be awesome. Maybe something based off Deadlands. There was this recent RPI put up called TFZ (The Free Zone), from what I recall, it is pretty much dead. I tried it out. The mechanics and setting were honestly great, but the players immediately ruined it by bringing in the most wacky and stupid character ideas and concepts. You literally had people dressing like clowns and talking like hoodrats from 2050 Neo-Detroit in mid-western 90s America, 3 years after the apocalypse happened. Of course, the admins never enforced the setting, so it became a grand clown-show.
I left and I imagine most people left too, in their own time. It's a shame because the admins were great outside of that, there was a large population surge, fast additions to the code and a chance to get off the ground -- but it seemingly fell flat.
If there was a western-style RP, it would most definitely have to have a strict setting enforcement due to how restrictive that part of history was. If I recall correctly, FatherAndy from old SoI days tried to make a Western-style MUD way back in the day, but it never got off the ground. I did a little building for it.
As for future RPIs, the only way for any roleplay community to do anything but suffer and die is for everyone to be on the same page about having fun. Too many MUDs get fucked up when a group of people take it too seriously and want control. If it's one, or two, or even three people, the rest of the community can wave them goodbye and wish them well. Too many people who play these types of games are unsteady personalities and that makes it inherently difficult to manage.
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Post by poorimpulsecontrol on Mar 4, 2023 20:12:25 GMT -5
I would fuck with a Western RPI. Heavily.
Other than that, whatever has solid RP for adults. I like it grim. MCB has become a lame cliche but yeah.
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Post by gringoose on Mar 4, 2023 20:24:39 GMT -5
Arx is a MUSH, isn't it? RPIs are already dead. Arm had a second wind when SoI died and took a lot of those players but all that has been burned through. SoI died from corruption due to staff giving themselves and pets equipment unobtainable to other players that made them invulnerable. Harshlands is getting some players escaping from Arm but it's small compared to the consolidation that Arm benefitted from in the past. If all the RPI players consolidated on one RPI it could maybe hit a 100 daily player peak, but I don't see another consolidation happening. It seems people prefer playing MUSHes to RPIs since that's where the numbers are. RPIs have a lot of problems inherent to them caused by heavy code reliance, heavy time investment, heavy staff involvement, and permadeath. Players are forced to play with players and staffers they don't want to play with which makes the community largely antagonistic. MUSHes rely more on free form storytelling and dice rolls with little to no staff intervention and people that don't want to play together just snub each other. Something like sexual harassment is so scary on Arm because the person doing the harassing has the potential to permanently end the character of the player that they're harassing. With an RPI you have to invest essentially four hours daily at a minimum in a character for that character to be able to achieve anything and have it end because somebody doesn't like you or the code takes you out. RPIs require too much investment in a environment that is just ripe for corruption and favoritism. The only benefits of an RPI over a MUSH are intensity and adrenaline fixes which no other games provide an intensity on the same level except competitive sports.
Armageddon, Harshlands, and Haven are too niche with their settings to inherit the small pie of RPI players left to make much of a difference. And they don't have the mass of players to make people overlook disinterest in the settings. Maybe the setting of Sindome has a broad appeal but the community there is almost as terrible as Arm. I don't think another generation of RPIs is coming. Maybe one could be the next generation if one popped up right now to inherit Arm players and kill Arm, but there's not one existing that's appealing enough and an Arm clone doesn't suffice. It wouldn't have exactly healthy beginnings for Arm players be the core of players. I can imagine a lot going wrong from that. If some people are going to start the next generation of RPIs they should have it ready quickly because time is running out. RPIs all have the same problems as Arm just less acute because the problems of Arm are inherent to RPIs. I think RPIs should just be let to die. If you need adrenaline there's plenty of physical activities that will provide you that and if you need roleplaying there's MUSHes or tabletop roleplaying that are more friendly environments instead of immersing in a hostile environment like Arm which will do more damage to you than the fun you get out of it.
I said all that, but I'd like to see SoI revive. For those that don't know, SoI is a dead RPI that was based on Lord of the Rings. I haven't played SoI in a long time and I'm completely out of touch with what has gone on there for years. I don't have any hope of it reviving, though. It's already mostly my ideal RPI, like it's 90% there, but who is there to trust to run it? Nobody. And nobody plays it. Ideally, I'd like to see it revive with a transparent staffing policy to get corruption down to an absolute minimum. Staff wouldn't be able to give coded rewards to themselves or other players such as items or RPP (karma) for roles. Any player could play any role and there would be coded balance between the roles. It should respect people's time and the grind is kept to a minimum. If ERP is allowed, it's a really hard problem to solve sexual harassment because of how it's often not overt. To deal with sexual harassment, and because its based on LotR, players don't get to be evil on the good side so murder or coercive plots on that side wouldn't be allowed. The only deadly conflict allowed for the good side would be external not internal conflict. It's Tolkien not George RR Martin so people are supposed to be virtuous. The players themselves can uphold moral standards, not only forbidding sexual harassment but other moral standards and laws, by banishing anyone that's bad and the bad people will be promptly eaten or enslaved by orcs. Maybe if they're lucky they can go climb the evil ladder on that side. A staffer can get involved to verify accusations so people aren't falsely accused. The players that want to roleplay relationships they're free to including ERP. And then on the evil side, players are forbidden from ERP but they're free to be as cutthroat as they'd like and free to indulge in all the coercion and murder they'd like. I'm imaging it like a very small group of players/characters that advocate and protect other characters/players from sexual harassment, and this group is kept intentionally small with a staff reviewer so that incidents sexual harassment doesn't become a public spectacle. My idea for dealing with sexual harassment isn't well thought out because it's such a difficult problem to deal with unless ERP is just outright banned.
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mehtastic
GDB Superstar
Armers Anonymous sponsor
Posts: 1,695
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Post by mehtastic on Mar 4, 2023 21:03:32 GMT -5
Arx is a MUSH, but kinda straddles the line between MUSH and RPI in some respects. It has a lot of the things that RPI fanatics would say makes it not an RPI: relative lack of hardcoded systems, an emote length cap that is actually bigger than the length of all of the text in a Dr. Seuss book, global chat channels, etc. People there RP like they're on a MUSH. It has a roster system like MUSHes do.
That said, Arx has attracted a lot of RPI players and especially a lot of Armageddon players over the years. It's a pretty easy MUSH to get into for those that have played RPIs and haven't dipped their toes into MUSHes. Though that "attracting Armageddon players" thing did somewhat coincide with the "Arx is starting to have problems" thing... hmm.
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Post by pinkerdlu on Mar 4, 2023 21:14:19 GMT -5
That said, Arx has attracted a lot of RPI players and especially a lot of Armageddon players over the years. It's a pretty easy MUSH to get into for those that have played RPIs and haven't dipped their toes into MUSHes. Though that "attracting Armageddon players" thing did somewhat coincide with the "Arx is starting to have problems" thing... hmm. To be fair, Arx has a lot of problems. And by that, I mean there's a ton of player-staff disagreements that almost always end with the player being banned. If you look at the bannings, it's obvious that it's more than just a few bad eggs - which brings the staff into question. I know that most of them (the staff) actively play the game and have multiple avatars, including those in prominent leadership positions. Almost all of the very active, long-time players in high positions will admit to having a long friendship/relationship with someone on staff. Either the Arx staff should be hosting an RPI? Or the cheating problem goes far beyond RPIs and applies to most MUDs, which I think is quite likely. Any form of roleplay that isn't clearly collaborative deals with favoritism and cheating.
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eugene
Clueless newb
Posts: 114
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Post by eugene on Mar 5, 2023 13:08:26 GMT -5
I said all that, but I'd like to see SoI revive. For those that don't know, SoI is a dead RPI that was based on Lord of the Rings. I don't have any hope of it reviving, though. It's already mostly my ideal RPI, like it's 90% there, but who is there to trust to run it? Nobody. And nobody plays it. Ideally, I'd like to see it revive with a transparent staffing policy to get corruption down to an absolute minimum. Staff wouldn't be able to give coded rewards to themselves or other players such as items or RPP (karma) for roles. Any player could play any role and there would be coded balance between the roles. It should respect people's time and the grind is kept to a minimum. If ERP is allowed, it's a really hard problem to solve sexual harassment because of how it's often not overt. To deal with sexual harassment, and because its based on LotR, players don't get to be evil on the good side so murder or coercive plots on that side wouldn't be allowed. The only deadly conflict allowed for the good side would be external not internal conflict. It's Tolkien not George RR Martin so people are supposed to be virtuous. The players themselves can uphold moral standards, not only forbidding sexual harassment but other moral standards and laws, by banishing anyone that's bad and the bad people will be promptly eaten or enslaved by orcs. Maybe if they're lucky they can go climb the evil ladder on that side. A staffer can get involved to verify accusations so people aren't falsely accused. The players that want to roleplay relationships they're free to including ERP. And then on the evil side, players are forbidden from ERP but they're free to be as cutthroat as they'd like and free to indulge in all the coercion and murder they'd like. I'm imaging it like a very small group of players/characters that advocate and protect other characters/players from sexual harassment, and this group is kept intentionally small with a staff reviewer so that incidents sexual harassment doesn't become a public spectacle. My idea for dealing with sexual harassment isn't well thought out because it's such a difficult problem to deal with unless ERP is just outright banned. Right now, SoI is on mechanical life support - the playerbase is functionally zero, save for a few stragglers who log on every now and again, but the server is up and running. The crafts are a little fucky because of all the overhaul attempts, but we patch them as needed. Right now, the staffers are me (Vorondil), Uriel, and Amaterasu. Bekog is also getting back into the swing of things. There are a few others technically on staff, but they are on hiatus until further notice due to them having lives. Gone are the days of "pay no attention to that man behind the curtain"; we'll tell you exactly what we're doing, why we're doing it, and we'll even tell you how the code works if you so please. Obviously, we want a mature and respectful divide between IC and OOC, and we aren't going to divulge details of ongoing plots, but we strive to be more transparent than our predecessors. Our Discord is open and you're free to talk to us directly or publicly. I think I'm actually the only active staffer on SoI right now who played during the days of Traithe and Kite, and I knew what it was like to deal with staffers like Rhino first-hand, so I know exactly what you're afraid of.
RPP are awarded with a lot more frequency and getting your first three is as straightforward as playing the game and demonstrating that you're a reasonable person. Anything above 4 is awarded for people who demonstrate leadership abilities in-game and also demonstrate that they are not unstable control freaks.
As for mudsex, staff just requires that all parties involved are above the age of 18, that all parties consent OOCly to the scene, and that they do it in a private room with a locked door. Non-consensual sexual scenes are explicitly forbidden and even attempting them will result in a permanent siteban. Furthermore, you cannot make a character under the age of 18, so you don't get any of that weirdness. If a player comes to any member of staff and tells us that another player is sexually harassing them at all, we will investigate it and make a determination to the best of our abilities. Not a single member of staff stands for that shit and we don't want any of it in our community.
Murder and coercive plots are allowed and everything is logged on the server, so we can let the facts speak for themselves in controversial cases. In fact, I personally demanded this a few years ago when a certain player PKed his own clan member for what seemed like no reason. The server was shut down, the logs were pulled, and an investigation was conducted.
Literally all we ask of players is to be nice and to be reasonable, both to other players and to staff. There are no smoky backroom conversations, no secret staff policies, none of that. Right now, staff has a very hands-off approach and we are letting players do their own thing so long as they aren't metagaming, twinking, abusing other players, or generally acting in bad faith. Come and play if you want. I check the application pool pretty much every day.
I never played Armageddon, except for making one character in like 2007 so that ALaws could kill me and take my money (I just remembered that this was Harshlands, not Armageddon), so I really have no idea what the fuck is going on with that community. If you do decide to come to SoI from Armageddon, try to do so without reverting to preconceptions.
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Post by pinkerdlu on Mar 5, 2023 14:37:58 GMT -5
Literally all we ask of players is to be nice and to be reasonable, both to other players and to staff. There are no smoky backroom conversations, no secret staff policies, none of that. Right now, staff has a very hands-off approach and we are letting players do their own thing so long as they aren't metagaming, twinking, abusing other players, or generally acting in bad faith. Come and play if you want. I check the application pool pretty much every day. I get that you're responding to a very relevant post in the thread, but I can't help but be curious about your intentions here. You've come onto the staff team of SoI 3.0, long after it's peak. Basically no one plays anymore. It doesn't seem like you're trying to get people to play outside of a milquetoast post on a somewhat obscure, niche gaming forum. You apparently have like 4 active staffers, and the rest are on hiatus because... they have lives? And you don't? I don't understand you tip-toeing around the fact that the game is dead and you're doing the bare minimum to change that. Hopefully you don't take this as a personal attack, because this is what 99% of MUDs seem to do based on my experience. They have a barely active playerbase and you always see the same excuses; it's a passion project, staff are volunteers, there's a lot going on behind-the-scenes, etc. Just look at how Ikthe runs Apocalypse. It's this weird 90s mentality of gaming that just doesn't work anymore. You shouldn't leave something up and running for 20 years and just hope someone comes along to play it and stays. At least, you shouldn't - just shut it down with some dignity and launch something better in the future if you so desire. Please don't take this as flaming, but... If you're gonna run a MUD, maybe have some balls? Be excited about your own game? Advertise it, promote it, recruit players so that you can generate conflict and storylines? I guess I'm asking for too much, especially given that I lack the brain cells to setup my own mud. I can create a world, design game systems, write you a 20-page essay with relative ease, or terminate a high-voltage transformer in real life, but as soon as I lay eyes on a mySQL database, I just want to light it on fire and throw my computer out the window. Granted, if you didn't like Songweaver/Jaunt, you'll probably just disagree with me. I'd take him over a Kite/Traithe/Halaster/Nyr/Shalooonsh, etc. any day of the week. I get that some of you are salty over the way he handled old SoI and Atonement, but again... He was a creative. He was exciting. The game was never boring with him at the helm. We know what happens when a game has no compelling, over-arching storyline. You get Armageddon, Parallel, SoI 3.0, Apocalypse, etc. Boring.
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Post by gringoose on Mar 5, 2023 14:57:22 GMT -5
That's cool. I didn't intend to suggest my issues of corruption with SoI are current. They're over a decade old now. I just thought SoI was completely abandoned. I came from SoI to Arm, and played SoI from the days of Osgiliath and Minas Morgul, Minas Tirith, Osiligiath ruins and Tur Edendor, and then played some with the two zones that followed with small towns and orc mines. I haven't played Arm in some years nor SoI in almost a decade. The last time I played SoI was maybe around 2014 and the game was at a low peak. All the years I played SoI, I don't remember any sexual harassment, but it probably happened sometimes. Sexual harassment wasn't a pervasive problem on SoI. That problem is rampant in Arm. I was a SoI player not an Arm player and came to Arm after SoI was effectively dead. I really do believe that the corruption and cheating problems that SoI had don't exist anymore since it sounds like you guys are basically a small group of friends still holding out. The SoI I envisioned with new rules was one that could cope with the handling a consolidation of the overall RPI community and its problems especially the communities on Arm and Sindome, not SoI as it exists currently. I don't want to damage the reputation of SoI and hinder your efforts to keep it alive. I'm sure the people that play SoI now get along just fine. I'll edit my post to make it clear that the corruption problems of SoI were a long time ago.
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