It has felt at times that merchants and agents were actually subtly discouraged from being too facilitating. Many long-lived agents, once they realized sids were essentially worthless would stop doing their job entirely except as favors. The Salarri agents usually wouldn't mind taking people into the warehouse and looking in the crates, then charging them something stupid, just for the RP.
The main obstacle to acquiring an item - if you were willing to wait - was knowing the item existed! That was the truly hard part. You could spend months waiting on an advanced weapon.
I wish GMH just didnt have materials and items loaded for them. If the coins they brought in with sales fed their use of pcs to get more materials, players could solve their own problems.
Our policy was, when I staffed, that all requests went through the request tool. There was a log purely for accountability's sake. I don't know if staff are, these days, entertaining requests through Discord DMs, though it wouldn't surprise me, but that'd be a bad idea ... if only because the actual, official requests, as seen above, suffer, and your numbers start to look poopy.
I am referring to requests made IC in game.
Always follow it up with a formal request so there is a paper trail so to speak. Logs on the server are deleted after 30 days iirc.
I don't expect others to agree with this one, but I personally hate having to start over with every new character. Getting all the equipment, getting all the social connections, skilling up the same skills I've grinded half a dozen times. Since none of my characters have broken 4 days played, I'm often seeing the same skill values every time. Which isn't pleasant by any regard. I personally think you should be able to carry over a fraction of your skill points from character to character (with limits; like no dumping all of your skill points into a weapon skill so you're god incarnate out of chargen).
The lack of feedback on skill training makes it incredibly frustrating to do this, especially when you're doing it a hundred times over just to have it all taken away and having to do it again. It's bad enough I need to spend hours and hours just to see minute gains. And considering I can die from something as simple as accidentally walking into the silt (Still salty over this), I feel like I'm wasting my time.
"I'm gonna say the word 'flex' in character and no one can stop me!" -Jihelu
Too many people accuse me of playing dumb, when in fact, I'm not playing at all. -psy, 2020
Armageddon's core design philosophy remains buried in the 1990's. The game is nothing but a time waster. The economy is in shambles. Progression is an obfuscated Skinner box. You have reached complete saturation levels for what the antiquated MUD pseudo hack-n-slash can provide. Yes, it was novel: yes, it entertained you for a long time, perhaps years. But every hour dumped into the game has been, fundamentally and by design— by explicit policy of the staff team even, a waste of time. There is no meaningful accomplishment to be made. You are better off abandoning the game for a few years so that you can forget how dull it is; and then return in a bid to eke out the enjoyment you once had, only to become disillusioned again.
The problem I seen with Arm, is rather common. Sadly, its also deserved. Lack of trust as a whole in the community not just lack of trust in player for staff, or staff for player but player for player. Also lack of meaningful interactions.
It is this lack of trust that turns the best games into pure junk. If there was trust then people could drive meaningful plots to enrich the world, to change it. Yet since there is none the plots there are are just husks deviod of meaning, of life, and enthusiasm.
What do I mean by meaningful interactions? Ones that give you a better grasp of anothers character. Not spar 105 for the day, or benign conversation 102 about the weather or what he wants to buy, or sell.
I'm talking about shit that seems insignificant but isnt. A simple question about his/her tattoos, piercings, choice of hair color, manber of speech that gives insight into their character. One that suddenly seems more real then just joe/jane rando. Suddenly they are Arya/Ned/Sansa/etc Stark or a named Lanister. Suddenly you begin to see into the character and as time progresses, begin to either trust them, love them, or hate them.
Yet what seemed to happen so often was four folks sitting on a stool staring at nothing going on. No interaction, no emoting, just walk, sit, stare. Stand, walk, go to spar 3768978.
Add these to a cultish, mind washing of a good chunk of players about coded clans vs uncoded and you get a stagnant world. One where only thing to do is kill or die.
nile: the only apoc drama be on an arm drama website. lol
May 16, 2020 20:30:49 GMT -5
nile: almost guarantee arm staff are LOVING this. hahaha. long as the game is good fun it's all a bit irrelevant. but the anti-arm crew giving the arm staff some sense of schadenfreude based purely a forum for whining made me lol
May 16, 2020 20:32:52 GMT -5
nile: Also, been playing Arm again on an alt account (omfg their ban was easy to get around...and tbh i have more fun in apoc)
May 16, 2020 20:34:00 GMT -5
vex: Bans are irrelevant, and pointlessly antagonistic. The only game I play, where staff address problems with aggression, bans, and down talk, is Arm. The rest have realized, all that results in, is a bitter player, more inclined towards "revenge" play.
May 19, 2020 19:20:02 GMT -5
vex: Better to incentivize ideal play and behavior, than try and fail to intimidate and leverage empty threats, because nobody is intimidated by an angry elf fetishist on the internet, and there are virtually no threats a player can't circumvent, easily.
May 19, 2020 19:23:36 GMT -5
baobob: Arm turned to condemnation, punishment and vengeful retribution against players pretty hard long, long ago. Never turned back.
May 22, 2020 20:17:04 GMT -5
dotto: is this game still even operating
Jun 6, 2020 10:25:56 GMT -5
Lizzie: i didnt know about apocalypse till today, and im probably not going to ever give it a shot after seeing the last few posts in that thread
Jun 8, 2020 3:04:14 GMT -5