Jeshin
GDB Superstar
Posts: 1,516
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Post by Jeshin on Sept 18, 2019 18:26:39 GMT -5
I am thinking of Hishn, I apologize to Bebop. I just thought the bard fucking the crimelord elf was dumb.
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Deleted
Deleted Member
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Post by Deleted on Sept 18, 2019 18:51:26 GMT -5
Not Bebop, nor Loonsh was on staff during their tuluki tryst. Aaaand yeah. Bebop was playing that crime boss. Jkarr, Notnyr? What made you pick her out though?
edited to keep people sane.
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Jeshin
GDB Superstar
Posts: 1,516
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Post by Jeshin on Sept 18, 2019 18:53:30 GMT -5
I never said they were.
EDIT - I don't know why this is so difficult. I made a post explicitly referencing Bebop and the tryst. You made a post referencing two things. I never implied elf crimelord and bebop were on staff when it happened. In fact back in the day I explicitly said they weren't if you look at old posts. I have reading comprehension qwerty, do you?
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mehtastic
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Post by mehtastic on Sept 18, 2019 18:57:50 GMT -5
Well, it's fairly clear that Bebop's posts on the GDB thread come from a personal standpoint of being frustrated with the state of the Labyrinth and it's fine for that public frustration to lead to criticism of the game. Hell, that's literally what most posters do here. It's too bad that she lost a character in what sounds like the end of a pretty dumb plot (wearing silt horror shell in the 'rinth, really?), but the main point of the thread centers around the fact that the Guild has no coded support for its existence. In a game where code backs up roleplay, that seems pretty damn important.
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jkarr
GDB Superstar
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Post by jkarr on Sept 18, 2019 19:17:30 GMT -5
I did have a SEPARATE chip on my shoulder because of the whole etiquette bard sleeping with a criminal elf thing that everyone just let go on forever but that was more why is this allowed to happen shake fist at the sky than any wronged action against me. wow lol well now we know what explains that Not Bebop, nor Loonsh was on staff during their tuluki tryst. cuz remember folks its not antithematic when former staff do it
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delerak
GDB Superstar
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"When you want to fool the world, tell the truth." - Otto Von Bismarck
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Post by delerak on Sept 18, 2019 19:39:00 GMT -5
Nobody has coded support. Sorry but I have zero sympathy for players that get pkilled playing in a fucking 'mafia' organization. Same goes for any Byn or anything, you're already a target as soon as you step in game. There is literally only one role that gets coded support and that's templars and nobles. Nobles get an NPC guard and templars can 'call' soldiers out of thin air if I remember correctly. That's it though, every single other role is on their own at any moment and that's kind of how it should be.
PS: The guild is a shit clan and has been forever, nothing is new here. 'Rinth makes up about 2% of where players play or even start and most just do it as a throw away.
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mehtastic
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Post by mehtastic on Sept 18, 2019 20:32:16 GMT -5
The whole point of an RPI is that code exists to back up roleplayable systems. Your position is one of laziness.
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delerak
GDB Superstar
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"When you want to fool the world, tell the truth." - Otto Von Bismarck
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Post by delerak on Sept 18, 2019 20:40:52 GMT -5
The whole point of an RPI is that code exists to back up roleplayable systems. Your position is one of laziness. What position is that? There is plenty of code for you individually to backup but what exactly would you like for the "rinth to have teeth"? Perhaps we should make some units of rag-tag rinth dwellers that the guild leaders can 'order' to gank whoever they want? The rinth has as much teeth as the players are able to bring to it just like anywhere else in the game world. Note that I am not arguing that the guild is a strong clan, it's weak and always has been.
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jkarr
GDB Superstar
Posts: 2,070
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Post by jkarr on Sept 18, 2019 21:32:18 GMT -5
Perhaps we should make some units of rag-tag rinth dwellers that the guild leaders can 'order' to gank whoever they want? The rinth has as much teeth as the players are able to bring to it just like anywhere else in the game world. yeah why the hell not at least give them a coded way to show the respect and power of a guildboss to anyone confused about who they are templars have soldiers guildbosses get twitchys
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delerak
GDB Superstar
PK'ed by jcarter
"When you want to fool the world, tell the truth." - Otto Von Bismarck
Posts: 1,670
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Post by delerak on Sept 18, 2019 21:43:50 GMT -5
Perhaps we should make some units of rag-tag rinth dwellers that the guild leaders can 'order' to gank whoever they want? The rinth has as much teeth as the players are able to bring to it just like anywhere else in the game world. yeah why the hell not at least give them a coded way to show the respect and power of a guildboss to anyone confused about who they are templars have soldiers guildbosses get twitchys Because the guild is not a strong clan. It never has been and is not meant to be. The Byn has hundreds of mercenaries but sergeants don't get NPCs to order around, same goes for 99% of every other clan in the game. Why templars are an exception to this is beyond me. Templars have way too much coded power, period. They shouldn't get shit and should be forced to claw their way to power like everyone else. The whole 'starting strong' is annoying because it rarely works. Look at how quickly the turnover is for sponsored roles, it's crazy.
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jkarr
GDB Superstar
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Post by jkarr on Sept 18, 2019 21:51:52 GMT -5
yeah why the hell not at least give them a coded way to show the respect and power of a guildboss to anyone confused about who they are templars have soldiers guildbosses get twitchys Because the guild is not a strong clan. It never has been and is not meant to be. i call bs its allanak mafia of course its strong they just dont reflect it very well for player guildbosses who should have that power if ur a guildboss u run part of the most lawless part of the city so yes u should be able to call an npc or two at ur back when u need them not more than that tho The Byn has hundreds of mercenaries but sergeants don't get NPCs to order around, same goes for 99% of every other clan in the game. Why templars are an exception to this is beyond me. thats because they have the power in that sector of the city period Templars have way too much coded power, period. no they dont They shouldn't get shit and should be forced to claw their way to power like everyone else. no they shouldnt The whole 'starting strong' is annoying because it rarely works. Look at how quickly the turnover is for sponsored roles, it's crazy. not for templars and look at how strong they start ha
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delerak
GDB Superstar
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"When you want to fool the world, tell the truth." - Otto Von Bismarck
Posts: 1,670
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Post by delerak on Sept 18, 2019 22:07:03 GMT -5
What makes a clan strong? It will always be the players. Virtual means shit all. The staff can only animate so much. You get a lot of pcs you get a strong clan. Guild will go thru phases of pc numbers but typically these are pockets of cliques arising where players want to play all together so the guild provides that closeness. No clan has had the staying power that the byn has and I dont think ever will.
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jkarr
GDB Superstar
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Post by jkarr on Sept 18, 2019 22:20:50 GMT -5
What makes a clan strong? It will always be the players. Virtual means shit all. The staff can only animate so much. You get a lot of pcs you get a strong clan. Guild will go thru phases of pc numbers but typically these are pockets of cliques arising where players want to play all together so the guild provides that closeness. No clan has had the staying power that the byn has and I dont think ever will. yup the diff is that if a clan is themed as powerful in game then that should be reflected in the code like it is for templars like it is for byn sergeants in their compound especially if ur supposed to be the boss of a feared and respected crime syndicate on a lawless side of town u shouldnt have to wait for little italy to repopulate with pcs to have a couple of made men to cover ur hide from hired hits on ur own turf
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Jeshin
GDB Superstar
Posts: 1,516
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Post by Jeshin on Sept 18, 2019 22:55:06 GMT -5
Generally the threat of reprisal works as well as an actual reprisal. The staff could simply increase force projection with IC rumors of the guild striking out against those who wrong them. Doesn't even need to be PCs, throw some NPC corpses around. Setup a room trigger with like a 5% chance to echo some guild hit going on against someone that 'wronged' them. Make a few throw away PCs RP them for a couple week have them rabble rouse and start shit and then 86 them to show even PCs can be punished, just so happens these ones are RPed by staff no one needs to know... The message is clear. Once that's done you just put on some heavy animation pressure when you become aware of inappropriate flexing. If it's really needed you make a move, but the bar will be higher than the one you advertised.
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najdorf
Displaced Tuluki
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Post by najdorf on Sept 19, 2019 3:20:38 GMT -5
What makes a clan strong? It will always be the players. Virtual means shit all. The staff can only animate so much. You get a lot of pcs you get a strong clan. Guild will go thru phases of pc numbers but typically these are pockets of cliques arising where players want to play all together so the guild provides that closeness. No clan has had the staying power that the byn has and I dont think ever will. The way things currently are, strongest clan is the one that is loved most by the staff. Or more precisely, the one in which their pets have characters. Let's say, I'm a Byn Sergeant, a Salarri recruit can shit on my face and I'd get 0 support from the Byn. If a staff Pet's character is slightly abused, suddenly the Captain of Byn pops up waving his dick like a Black Robe and since it's coming from a staff NPC animation, the lot accepts and justifies it like idiots
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