Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 21, 2019 14:29:33 GMT -5
Does anyone have a fresh grievance from the last six months? Seems like the state of the state has been better for a while.
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Jeshin
GDB Superstar
Posts: 1,516
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Post by Jeshin on Feb 21, 2019 14:36:25 GMT -5
As per usual the majority of complaints tend to be delayed until the player has fully quit the game or believes they can share it without being identified via the anecdote.
But is Qwerty's continued damage control here while being a part of staff a valid of complaint? Y/N
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Fresh meat
Feb 21, 2019 15:15:48 GMT -5
via mobile
Post by lyse on Feb 21, 2019 15:15:48 GMT -5
I don’t think you’re going to get that many grievances at this point. If you notice, the last string that they got were when the player count was much higher and they were getting new players, because they were advertising.
Most of the players right now are diehards, that won’t be leaving until the game shuts its doors or “new” players. New in this case meaning “I’m a new player, go easy on me! Tee Hee” thing that some players do from time to time.
In other words it’s mostly players that know how to play and are used to how things are.
They probably are making efforts to change how the game is administrated, but the true test will be when they get a large influx of truly new players that don’t know how to play.
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Post by Krentakh on Feb 21, 2019 15:18:16 GMT -5
Things aren't as bad as they have been but I still think they're far from great. The game's still awfully lacking in major plots. It's the tired old shit with gith and riots which are totally outside the reach of players. Haven't had what can be called a HRPT in years, and the last ones were garbage anyway, the gith PKfest in the Pah and the unceremonious shutdown of Tuluk that nobody has ever done anything with since.
I miss the times when big things happened that had a lasting impact. Nowadays what passes for plots is who ganked x and who's planning to gank y. Rarely involves more than a handful of chars and you don't hear about any of it if you're not one of those. If you're not part of one of a select few groups, you just never hear anything.
Had a char in Kadius for three months and it was just total drudgery, not a thing happened and nobody talked about anything. I kept trying to come up with something that was worth not only my own time but others' too and I just had nothing to work with. Coming up with plots is a lot like writing fan fiction, you take what's there and shape it into something original. But if there's nothing already there, there's nothing to shape it into.
I look back at the kinds of things that happened in the past. Mantis invaded Luir's, Allanak conquered Tuluk, Tulukis formed rebel armies and fought back, Allanak and Tuluk warred over a copper mine, so on and so forth. But nothing like this happens anymore and I don't really know why.
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Post by shakes on Feb 21, 2019 18:47:40 GMT -5
A lot has gone on for the past 3 months. Not sure how big of an impact it is. I'm sure some of you saw some of it.
Stuff does happen, but it's hard to see on a greater scope.
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Post by Krentakh on Feb 21, 2019 18:51:57 GMT -5
Meaningless platitudes.
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Post by trollageddon on Feb 21, 2019 18:54:25 GMT -5
Does anyone have a fresh grievance from the last six months? Seems like the state of the state has been better for a while. Thanks for asking, Monkey. I was thinking about posting something along the lines of a staff report card, given that I still play and it seems that many here do not. It’s fun to slam the Noted Liar for blowing what was probably his one chance of doing something meaningful in his life, but I’d feel like a jerk if I didn’t give credit where credit is due. Besides, some of you guys don’t play any more so you’re bound to be a bit curious about the situation on the ground. Some have complained that the game seems empty, but what I see is a game where the Gaj has emptied out and five or six different camps have set up. Maybe a dozen, it’s tough to get an accurate count on that. There are still maybe only five or six resources that people want, but the groups have split up and there is active trade between the groups to traffic in the resources that people need. While to some, mostly people who haven’t tried the new system, the new classes seem faceless, but what’s happened is that most of the characters now have some crafting ability. This helps to define your place in the group. The result is that pretty much every group has become both a consumer of resources and a producer of finished goods. Little trade routes have sprung up and other groups are ferrying product across the more dangerous parts of the map. Everybody needs something from somebody. The new clan formation system has driven demand up as well. This is one of the cool things about the game now. Independent characters have become the stars of the show and so now it’s not like everybody is waiting on staff for something. Nearly everyone has something to do. Role play has gotten better. There has been an exodus of the people whom I thought of as the toxic players. There’s only like one fuckhead that I have a problem with right now, frankly. Everybody else I pretty much get along with at least on an OOG basis. In game the various groups aren’t necessarily friends. With better OOG respect between players, the competition has become more interesting. What are staff getting right? New magic system – I’d argue that this was the right decision, even though I think that staff are still terrible about rolling out change. I can write more about this, and probably will. New Classes – Characters actually seem more diverse. Everyone is good at something. Nobody is good at everything. Newer Templars Rock – I think that the current set of templars gets what they’re supposed to do. Nobles are More Aloof – I’d argue that they’re supposed to be. Not everyone More Diversity of Characters – this is crucial. Everyone seems like they’re playing out a story. More gangs and independent clans – as mentioned Expanding options for criminals – I don’t want to leak anything, but I know of at least five criminal groups in game. This is the best I’ve seen it. Fewer toxic players – They’ve long dragged it down Staff are showing respect for players who speak up – I had an argument with a staff member last night and they actually backed down. It was a liberating experience, I now have 80% more respect for that staff member. I think that a lot of the benefit is that fun of playing Arm in 2019 is the diversity of characters. Before you basically had only five types of characters – standard mercenary, basic hunter bro, shitty noble noob, desert elf PK and house Fale staff pet. Now every character seems like they have a story. It’s tough to tell who’s new, and who is an established character under this system. A lot has gone on for the past 3 months. Not sure how big of an impact it is. I'm sure some of you saw some of it. Stuff does happen, but it's hard to see on a greater scope. Yeah, this has been my experience as well. I can pretty much always find something to do. Maybe what Krentakh is commenting on, is that I feel that a lot of the action has shifted away from the GMH and over to independent clans. In a pinch you can always join House Kurac or the Byn. I'd say they're the current default clans, especially if you aren't something of a daffodil about getting your character eaten by any of the various menaces that lurk the wasteland.
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Post by shakes on Feb 21, 2019 19:05:14 GMT -5
Yeah, the action has moved out of the GMH. There's a lot of solid action in the north and quite a bit in the south but it's all non-clan, independent action.
You have the same problem you've always had with some players using PK to just shut down anything they can, but if you can avoid that then there's not a huge issue.
There's a lot to do, but you got to move around to find it some. It doesn't just run into the Gaj and scream "come join me" anymore. That's a change I like. The game is favoring explorers and action-oriented players right now.
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Jeshin
GDB Superstar
Posts: 1,516
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Post by Jeshin on Feb 21, 2019 20:14:56 GMT -5
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punished ppurg
GDB Superstar
Why are we still here? Just to suffer?
Posts: 1,098
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Post by punished ppurg on Feb 21, 2019 22:16:24 GMT -5
Stuff does happen, but it's hard to see on a greater scope. If things don't happen on a greater scope, that shows a bankruptcy in the setting. There is no narrative, there is nothing offered by the game other than the constant status quo. Imagine, if you would, a sand castle is built in a playground. Someone comes and kicks over the sand castle. Zoinks, something happened!!! THINGS ARE HAPPENING! That sand castle is constructed again, and kicked asunder again ad infinitum; but the playground never changes. Nay, nothing ever fundamentally changes. That sand castle getting destroyed — is that actually something "happening"? Or could it more accurately be described as a quantum state of the sand castle existing and being destroyed concurrently?
I am not interested in things that are intangible and meaningless. I am not interested in the bread and circus of "personal drama" that propagates the MUD. I want something to actually happen! I want things to actually happen again.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 22, 2019 5:05:11 GMT -5
I am not interested in things that are intangible and meaningless. I am not interested in the bread and circus of "personal drama" that propagates the MUD. I want something to actually happen! I want things to actually happen again.
For example?
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seuly
Clueless newb
Posts: 103
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Fresh meat
Feb 22, 2019 13:26:26 GMT -5
via mobile
Post by seuly on Feb 22, 2019 13:26:26 GMT -5
I have two but not willing to throw down over here on it as it will out me and I don’t feel like being banned right now.
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notnyr
staff puppet account
Posts: 11
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Post by notnyr on Feb 22, 2019 22:49:41 GMT -5
They actually executed a noble yesterday. That has been the only “excitement” since the Nilazi subguild.
The game is just lacking those old school world plots...even if they were run by staff.
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baobob
Clueless newb
Posts: 119
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Post by baobob on Feb 23, 2019 13:33:19 GMT -5
Executing one or two other specific nobles is the best thing that could happen for play in Allanak. WHERE ARE THE SHADOWBOARD DWARVES?!
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