Response to Brokkr Jan 31, 2019 14:25:39 GMT -5
Post by jcarter on Jan 31, 2019 14:25:39 GMT -5
In tabletop d&d, the precursor of muds and roleplaying in general, you roll dice to assign your stats. And while theoretically, it's possible to roll all highs. In general, there will be low rolls somewhere. And it would be embarrassingly "lame", if one of the players suddenly totally lost interest in that character. Situations are a little different, of course. Mainly, the other players and the DM are not sitting right in front of you, watching you lame out. But this is where a portion of people seeing unpredictable stats and finding it agreeable come from.
The clash with stats stems from it being a stupid and outdated system. Give everyone a racial starting point and allow them to add or subtract points from it within a fixed amount. There's no compelling reason why a character should be gimped or overpowered based on a single dice roll. Brokkr and the rest of staff are fucking morons because this point should be quite evident, and it should be evident that no one enjoys this process. Players don't want to waste time suiciding characters, and it's a waste of staff time to approve a character that will be suicided on a bad roll. Anyone with two brain cells to rub together would see that it's an unnecessary holdover that should get removed, and everyone wins. Instead, Arm staff are gonna do what Arm staff do and work to punish players rather than make their game a better experience because they're too near-sighted to realize the purpose of a game should be to have fun, not enforce dumb systems nobody likes.
Comparing it to D&D is stupid, because there's always a GM present who can and should be superseding rules in the name of player enjoyment.