Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 14, 2018 22:48:36 GMT -5
I hear about the current player counts, and I shake my head.
This is to the staff:
Do you know how you could have prevented the loss of so many players?
By being nice to the ones that you had.
It's simple, regardless of whether you're a volunteer or not:
If you're unkind to people or put administrators who are in power that seem to revel in acting unkind to people - staff like, yes, Nyr -
then you should not act surprised when login numbers drop so significantly.
Unfortunately, you get what you give, and the proof is in the pudding.
Personally, I would feel ashamed. If quality over quantity is the company motto, well, it just seems like a shallow ruse for pride and spite trump the overall success of the game.
|
|
mehtastic
GDB Superstar
Armers Anonymous sponsor
Posts: 1,699
Member is Online
|
Post by mehtastic on May 15, 2018 7:35:16 GMT -5
I shake my head at the people who are still there, and the people who are on break and waiting to come back after shit cools down for them. As if leaving for a few months and coming back with a new account will make staff not act like a bag of cocks.
This is how Armageddon is, and has always been. If you want to RP, find another game to play. Vote with your fucking feet or make something better, or Armageddon will never change.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 15, 2018 18:59:12 GMT -5
By what I've seen, *plenty* of people have voted with their feet.
There are some things that could be done, I believe, to bring the numbers back up:
1. Better conflict resolution. From the lack of screeching on this board compared to how it was in the Nyr era and the times following that, it seems, to me, that the game's administration is a little more careful about acting as Nyr: Fuck you, fuck off, and have fun trying to accomplish anything once you're on his "Nyr list."
Maybe it's just being kept quiet, but it seems like there is, relatively speaking, FAR less of that shit making it to the public. And if you care about the game, which in a weird way, I do, then you have to take that as a positive.
2. Capitalize on the new guilds. Lots of players, even ones who left for reasons besides conflict with the staff, will return with the advent of these guilds. The staff needs to take advantage of this in enormous ways. They need to be totally on point. There doesn't need to be any drama. Instead, they need to take the introduction of new classes and match it with behavior that you would expect from admins who obviously DO NOT WANT THEIR GAME TO DIE, BECAUSE, HEY, IT'S DYING.
3. Make amends with embittered vets. Like, for real. On an individual basis, if that's what it takes. Seriously. No matter what, with very few exceptions.
4. To reiterate: with the introduction of the new classes, the staff needs to rise above and beyond what has left the game in shambles. They need to be professional, inspiring, totally dialed-in, and free of grudges. Otherwise, the initial wave of players that the new classes will undoubtedly bring will be fleeting as fuck.
|
|
seuly
Clueless newb
Posts: 103
|
Post by seuly on May 15, 2018 20:35:02 GMT -5
The new classes, like the shitty magicker subguilds, are one reason I don’t play like I used to.
|
|
mehtastic
GDB Superstar
Armers Anonymous sponsor
Posts: 1,699
Member is Online
|
Post by mehtastic on May 15, 2018 22:50:04 GMT -5
so it'll never be fixed then
|
|
dunebum
Clueless newb
Smells like beer and sweat
Posts: 108
|
Post by dunebum on May 15, 2018 23:49:44 GMT -5
I finally gave up once the pixel logging thing came to light. I just walked away. Something about playing a game where I was likely still despised for calling them out publicly in multiple forums didn't seem right. It's not like I'd ever get another point of karma or have any meaningful interactions again. Those days are long gone.
Vote with your dollars if you don't like what a business does. I don't eat at Jimmy John's anymore because of the owner's big game hunting bullshit.
Vote with your time if you don't like what a mud admin does. I don't play Armageddon anymore because of their dishonest way of tracking and banning users.
|
|
OT
Displaced Tuluki
Posts: 257
|
Post by OT on May 16, 2018 5:53:14 GMT -5
The most curious thing is that the update page boasts 30-50ish new accounts per week, but the unique logins remain around 200. That almost doesn't sound believable. Either practically nobody who creates an account actually ends up becoming a player, or the game is losing veterans at such a steady rate that even dozens of new players each month don't help the numbers. Both sound a little questionable, but the former is more likely. If the game was actually losing dozens of older players each month, there'd be no veterans left.
Last time I played, there was certainly no constant influx of new players. You'd see the occasional newbie here and there but probably no more than a few per week at best. So odds are that 30-50 prospective new players create an account each week and almost none of them stay until the next week. That's an incredibly bad retention rate, even by RPI standards.
I'm guessing 75% of people who make an account never even get past character creation. The rest log in, notice that there's nothing going on and nobody around, the bars and streets are empty the majority of the time, you can spend hours logged in and simply find nobody to interact with; and then they just don't come back. Armageddon does so little to ease new players into the game. Helpers don't help if that newbie simply can't find roleplay. Who the hell would stick around when you can log in at after-work hours and spend an hour walking around the game's main population center without meeting anybody?
Back when I started, I remember making a character and finding like 8 people in the Barrel, 10 people in the Gaj, and I met two nobles on my first walk around the city. That's not rose-tinted glasses, I still have some logs from my early days. The taverns were so full that there'd almost be a waiting list for seats at the bar. Nobles were present in the city, visible and accessible. These days, while numbers have declined, they haven't dropped by so much as to explain why the place is so barren. That's simply a product of a roleplaying environment where nothing happens, nobody tries, nobody wants to engage others and embrace the setting. And why should a new player fall in love with that?
|
|
mehtastic
GDB Superstar
Armers Anonymous sponsor
Posts: 1,699
Member is Online
|
Post by mehtastic on May 16, 2018 6:54:08 GMT -5
It's this one. Staff have admitted in the past, in those monthly new player reports they used to do, that there is something like less than 1% retention rate. Most newbies don't even make a character, and most of the ones that do play for a few minutes at the most. Gee, I wonder why they stopped that? Either because it's work or because the reports suck. Either option is believable.
|
|
|
Post by pinkerdlu on May 17, 2018 18:00:38 GMT -5
I get the urge to return to Armageddon every so often, pretty consistently.
However, I have zero interest in the code updates/new classes, etc. I'm not a big fan of what remains of the playerbase, especially with how small and stagnant it has gotten. Some of the most antagonistic staff members have left or gone quiet but those that remain don't do much to make amends or improve the current standing of the game/community. Same old shit. It's a shame, it wouldn't take much to get things kickin' again. I could see a handful of motivated staff members turning things around, but it's doubtful; it seems like those in significant positions of power /don't want change/.
|
|
mehtastic
GDB Superstar
Armers Anonymous sponsor
Posts: 1,699
Member is Online
|
Post by mehtastic on May 17, 2018 18:18:00 GMT -5
Armageddon has nothing left to offer besides stagnation. The new classes won't fix their problem. Nothing will, besides hard work and a severe change in attitude that just isn't going to happen.
|
|
jjhardy
Displaced Tuluki
Posts: 288
|
Post by jjhardy on May 21, 2018 10:44:29 GMT -5
Armageddon has nothing left to offer besides stagnation. The new classes won't fix their problem. Nothing will, besides hard work and a severe change in attitude that just isn't going to happen. The new classes illustrate the problem, they fix shit that is not broken instead of fixing shit that IS broken (Shitty staff and attention to every other dam thing like buffing nobility for a fucking game that is supposed to be harsh and outdoorsy). Then, the other issue is the playerbase that sucked the cocks of these asshats who want to change shit that didn't need to be changed so they can get a hand up. Cocksuckers all.
|
|
julio
Displaced Tuluki
Posts: 270
|
Post by julio on May 21, 2018 11:52:37 GMT -5
Do you like getting your cock sucked? Do you like sucking cock? If yes to the first and no to the other then by definition: You're a hypocrite.
|
|
|
Post by lechuck on May 21, 2018 17:09:24 GMT -5
Right now, at 6pm server time: There are 19 players currently in the world, other than yourself.
Game is circling the drain.
|
|
julio
Displaced Tuluki
Posts: 270
|
Post by julio on May 21, 2018 22:52:57 GMT -5
Right now, at 6pm server time: There are 19 players currently in the world, other than yourself. Game is circling the drain. oh wow
|
|
|
Post by legendary on May 21, 2018 23:15:40 GMT -5
The numbers pick up later these days, but the peak lasts for a much shorter period of time than even a year or two ago.
I did see the fabled 40+ online again, but it only lasted about half and hour before dropping to around 28, then the mid-teens about an hour after that. I haven't seen a steady 30 for more than an hour in a long time now. It's still hard to find people, even at peak time, so I don't know where everyone is hanging out. It sure isn't in taverns or other public spaces.
Trying to get more time in while the old guilds are still in play, but it's pretty hard to do with so few visible people to play with.
|
|