bmj2
Clueless newb
Posts: 81
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Post by bmj2 on Jan 9, 2013 19:48:55 GMT -5
Being that alot of furniture is not movable in game (and thus unanalyzable) and alot of other furniture is so expensive (making it again impractical to analyze) I was wondering if anyone had/remembered/knew any furniture recipes?
So far I know of the following:
Chest - 2 planks Trunk - 2 planks (carved) trunk - 1 plank, 1 panel (from plank) Cask - 3 planks Barrel - 3 planks Shelves - 3 planks Long bench - 4 planks Chair - plank and 2 branches Elaborate chair - plank and 2 branches
Anyone else feel free to add anything they can remember.
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delerak
GDB Superstar
PK'ed by jcarter
"When you want to fool the world, tell the truth." - Otto Von Bismarck
Posts: 1,670
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Post by delerak on Jan 9, 2013 20:00:54 GMT -5
Haven't had a merchant or lumberjack in a long time. Of course your skill level will make a huge difference and open up a lot of new recipes. I think they changed analyze so you can use it on items in the room though no?
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bmj2
Clueless newb
Posts: 81
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Post by bmj2 on Jan 9, 2013 20:06:45 GMT -5
Analyze still gives the "you don't have that" when trying on things in a room.
And furniture seems to be falling under woodworking from what I'm seeing. Lumberjack maxxes very quickly and at a low level and seems to produce nothing past a few basic recipes.
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delerak
GDB Superstar
PK'ed by jcarter
"When you want to fool the world, tell the truth." - Otto Von Bismarck
Posts: 1,670
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Post by delerak on Jan 9, 2013 21:03:43 GMT -5
That's right, now I remember. Lumberjacking you can make a lot of the woodworking stuff, ie: planks, poles and stuff but you need woodworking to actually do anything with it.
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Post by psi on Feb 18, 2013 20:04:36 GMT -5
More info on recipes or strategies to max would be much appreciated.
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