punished ppurg
GDB Superstar
Why are we still here? Just to suffer?
Posts: 1,098
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Post by punished ppurg on Jul 14, 2015 14:37:23 GMT -5
What you want, is a heramide + terradin combination. Quick death, and too asleep to eat a tablet. Even if other PCs are around emoting forcing the green tablet down your throat, nothing's going to fix it. Staff don't give a fuck.
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punished ppurg
GDB Superstar
Why are we still here? Just to suffer?
Posts: 1,098
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Post by punished ppurg on Jul 14, 2015 14:50:46 GMT -5
The real reason for perraine or heramide's "deadliness" is that it keeps the person in the same place so that the poisoner can continue to hurl knives / shoot arrows at them.
Make no mistake, you know I know and they know that if they walked in and attacked you, you'd resist up and wreck them. Which is why they resort to the plinking death with 30 throwing knives.
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Deleted
Deleted Member
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Post by Deleted on Jul 14, 2015 16:41:50 GMT -5
What you want, is a heramide + terradin combination. Quick death, and too asleep to eat a tablet. Even if other PCs are around emoting forcing the green tablet down your throat, nothing's going to fix it. Staff don't give a fuck. Interesting the subject of poison combinations is brought up. In Arm poisons need to be cured in a certain order or cures are ineffective. If anyone is ever poisoned by two (or more) poisons at once, things can get crazy. Terradin poison can be a very fast acting poison, if combined with another poison like say skellebain or grishen, just waiting for the person to figure out the correct order might be enough time to kill them or even waste all their cures. I've always wanted make a raider and use a grishen skellebain combo, it's easier to get than peraine. The downside is it's a little more difficult to poison someone with two different attacks and have them both not fail. But if they do work, they're definitely not getting too far. But back to the OP, peraine is so useful because it stops someone from getting away, from doing anything (except using the way). It's great for "bad guys" because it allows someone to come in and monologue a little, I could be wrong here and if I am someone correct me but I don't think you can even use the look command while paralyzed. That's useful because in Zalanthas, it's easier to be a criminal when people don't know what you look like.
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Deleted
Deleted Member
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Post by Deleted on Jul 14, 2015 17:12:16 GMT -5
Peraine doesn't automatically break on attack. It's a very, very small chance. I've had it happen to me once out of four instances of being killed through peraine from full health or near full. I'd say it's something like a 5% chance per hit, so odds are overwhelmingly in favor of someone being able to peraine you and then walk up and stab you to death while you're helpless. Amusingly, you used to be able to parry attacks while paralyzed (and may still, I haven't really been involved in anything like that for a few years), and I think spiked bracers/gloves would trigger as well while someone was fighting your paralyzed ass.
The danger of peraine, apart from the obvious paralysis, is the fact that there's no real response to it. You can allegedly take a certain tablet pre-emptively but you don't usually go around regularly eating tablets just in case somebody poisons you. Other than that, you can Way and pretty much nothing else. You can't even OOC for some reason.
Heramide inflicts rapid stun drain in the target. The time it takes to knock them out varies a bit depending on their endurance, but we're talking in terms of like 10-20 seconds or so from full. If delivered on a target with low stun (a solid backstab takes off like 70+ stun) they'll be knocked out in one or two ticks, so they can barely react. And then they're unconscious, like when you get knocked out from Waying too much, so you can just stand there and kill them.
Both poisons are very nearly a death sentence unless the person doesn't intend to kill you. Heramide can be overcome but you'd have to be very quick and have a solution that doesn't take time to pull off. I've had a character with 130hp/st get backstabbed with heramide and he was unconscious in about five seconds.
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Post by lulz on Jul 14, 2015 18:19:09 GMT -5
Peraine doesn't automatically break on attack.
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Post by sirra on Jul 14, 2015 18:39:55 GMT -5
Peraine doesn't automatically break on attack. And yet, I've seen it do so twice in serious PvP situations, that resulted in death for the perainer... I vastly prefer heramide.
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Post by lulz on Jul 14, 2015 18:54:11 GMT -5
With my shit luck I've never had a lucky roll go my way, but I HAVE seen some wacky code with poison before, e.g., my jacket deflecting a weapon yet I'm still poisoned. Would have been poetic had I died considering who the threat was.
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Deleted
Deleted Member
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Post by Deleted on Jul 14, 2015 21:03:49 GMT -5
Oldtwink. Spiked Bracers/Gloves were removed from the game more then five years ago. Peraine changed a lot as well since then, the likelyhood of you breaking out of it is much more significant. I'd say 1/5 chance per hit. So if you're being hit by 5 rounds, you're gonna break out.
Heramide is of course a different matter. You cant break out of heramide if you're unconscious. You're not unconscious because of heramide, you're unconscious because your stun is at 0. Heramide is just sapping stun. While you can cure heramide, you've got ... sooo little time to do it and considering you cant eat tablets while in the middle of the fight, the odds are even less. Very powerful poison.
For the record. I had a character who got heramide poisoned and in the span of ... 2 rounds, I knocked my attacker to negative hp, before falling asleep. The fucker regenned back to health before my poison ran out and finished me.
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Post by lulz on Jul 15, 2015 15:54:55 GMT -5
Oldtwink. Spiked Bracers/Gloves were removed from the game more then five years ago. No they weren't. They were removed just a few years ago (less than five). IIRC it was circa 2011 (around the time I had Gowan because I played an old gladdy during one of the games simultaneously) when they were removed.
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my2sids
Displaced Tuluki
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Post by my2sids on Jul 15, 2015 21:12:18 GMT -5
Oldtwink. Spiked Bracers/Gloves were removed from the game more then five years ago. No they weren't. They were removed just a few years ago (less than five). IIRC it was circa 2011 (around the time I had Gowan because I played an old gladdy during one of the games simultaneously) when they were removed. Are you talking about the January 2012 glad games? Who did you play? I played the mofuckin' champ, son.
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Deleted
Deleted Member
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Post by Deleted on Jul 15, 2015 23:18:14 GMT -5
I think the last time I got peraine-killed was this c-elf warrior I had. Must have been in 2010 or thereabouts. It was a 'rinth necker and he was pretty skilled as far as alley scrappers go. I briefly joined the Byn where everyone was ecstatic at having an elf warrior with exceptional agility and noteworthy skill to spar against, but I left within a week because the clan was so boring and all but two members were godawful roleplayers without an ounce of character substance. I then spent the next few days living in Tuluk and wandering around the grasslands until a pack of desert elves shot me with a peraine arrow and ran in and killed me without giving any clues as to why.
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Post by visiblyupsetbyyou on Jul 16, 2015 0:54:15 GMT -5
bitches get put in ditches
#desertlyfe
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Deleted
Deleted Member
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Post by Deleted on Jul 16, 2015 10:01:01 GMT -5
The brewed type cant be put on a blade. But there are leaves and glands that can be used.
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Post by lulz on Jul 16, 2015 13:07:00 GMT -5
Are you talking about the January 2012 glad games? Who did you play? I played the mofuckin' champ, son. I don't remember his name. I never even got to fight in the actual games because of...some sort of RL issue that's currently escaping my memory. I do know he had the bracers and a double bladed staff of some sorts, and when I logged back in after that ridiculous announcement from nessalin I had on about three sets of rags (wrists and hands). All I remember was he was old as shit as I was inspired by Oliver Reed's portrayal of Proximo in Ridley Scott's Gladiator.
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