I've been reading a few of the guides on here, settled into being a ranger/tailor. How long does it take to actually turn a profit? I've spent like 400 sids on trying to create even my first item, and it's getting nowhere..
I'm not sure specifically when a clothworker can start turning a profit, but don't rush the process. There's a delay to learning skills and if you mess up five times inside the same hour you still only get one chance to learn. Roleplay figuring out what you got wrong, do something else, look for feedback (if you find someone who will actually use the Teach command on you that's gravy).
Look for cheaper materials/recipes to practice with. Failing with a small's worth of silk will lose you quite a bit, but failing at crafting a stone into dye or at dyeing a feather (warning, different crafting skill, since cotton doesn't appear applicable currently) may be less of a loss for a ranger.
Edit: Tools help, definitely. They can either help you succeed at easy things or fail at more difficult.
You won't regularly turn a profit until you get to journeyman. Anything under that, and you will barely break even or even lose money regularly. It depends on the materials you use and the products made as to how even you break at that point.
Once you get up to jman with scissors just buy like six of each color of sandcloth. Use the sleeves recipe ( 1 piece of cloth yields like 3 sleeves ) and the windcloak recipe. Make 6 of each type because i believe that is the max you can sell to the buyer. So if you do it correctly and you have like 500+ net sid for about 20 minutes of spamcrafting.
Last Edit: May 15, 2015 13:42:13 GMT -5 by topkekm8s
ppurg pallbearer: challenge: read the board in the Gaj and find me one post that wasn't written with a 5th grade reading level or a stupid accent gimmick. Reward is 0.000415 bitcoin.
May 8, 2020 2:27:06 GMT -5
lechuck: most players who can string a sentence together have left for games where such a skill is actually recognized as an asset
May 8, 2020 10:20:26 GMT -5
mehtastic: The amount of Armageddon refugees I've run into on MUSHes is staggering. You can tell because it takes them 5 minutes to write "pose nods" around players who are belting out a paragraph every 2 minutes, then you ask them OOC and yep, they fled Arm.
May 9, 2020 6:50:45 GMT -5
mehtastic: The desert sun broke their brains
May 9, 2020 6:51:13 GMT -5
mehtastic: On the flipside, I've seen a few former Armers in places like Arx and After Earth (which is an RPI) who are definitely there because Armageddon's quality dipped in the past 5 or so years. They usually reference Tuluk's closue as the reason why they left
May 9, 2020 6:56:55 GMT -5
MartenBroadcloak: lol, what a bunch of fuckkin neckers.
May 10, 2020 3:07:37 GMT -5
MartenBroadcloak: i dont always want to make sure im not the biggest piece of shit troll alive but when i do... i visit these forums for humbling
May 10, 2020 3:09:59 GMT -5
nile: the only apoc drama be on an arm drama website. lol
May 16, 2020 20:30:49 GMT -5
nile: almost guarantee arm staff are LOVING this. hahaha. long as the game is good fun it's all a bit irrelevant. but the anti-arm crew giving the arm staff some sense of schadenfreude based purely a forum for whining made me lol
May 16, 2020 20:32:52 GMT -5
nile: Also, been playing Arm again on an alt account (omfg their ban was easy to get around...and tbh i have more fun in apoc)
May 16, 2020 20:34:00 GMT -5
vex: Bans are irrelevant, and pointlessly antagonistic. The only game I play, where staff address problems with aggression, bans, and down talk, is Arm. The rest have realized, all that results in, is a bitter player, more inclined towards "revenge" play.
May 19, 2020 19:20:02 GMT -5
vex: Better to incentivize ideal play and behavior, than try and fail to intimidate and leverage empty threats, because nobody is intimidated by an angry elf fetishist on the internet, and there are virtually no threats a player can't circumvent, easily.
May 19, 2020 19:23:36 GMT -5
baobob: Arm turned to condemnation, punishment and vengeful retribution against players pretty hard long, long ago. Never turned back.
May 22, 2020 20:17:04 GMT -5