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Post by BitterFlashback on Dec 22, 2014 22:16:18 GMT -5
oh yes. it helps that I was around before the staff started capping clans. At one point Kurac had 1/3 of the playerbase in it. this was the result of staff being mostly hands-off and there being a collection of good leader pcs. There was naturally whining on the idb about this. And Naephets idiotic lord of storms plotlne where Kurac lost Luirs outpost was an early attempt to hamfist some players out of the clan. Which only made the clan more active because it reinforcd the importance of the activity it also created. The staff truly didnt understand the nature of the problem. and they still dont. To quote a friend of mine, "Players play for someone who is going to give them stuff to do. They dont give a shit about money." In my eyes you are like 8 karma, bitterflashback, and that doesn't let you play a new hybrid sorcerer, but I hope it counts more than a nyr 8 karma vouching all the same. HA! i think Ill roll up a griefbender.
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Post by Deleted on Dec 22, 2014 22:20:43 GMT -5
Yeah. I only follow 4 people's posts on the boards here, @kronibas. One is you, one is BitterFlashback, one I'm married to, and the other almost never posts (It's dcdc). I can't think of any scenario where he and I have totally disagreed, but he more than nailed that.
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Post by Deleted on Dec 22, 2014 22:23:05 GMT -5
Dude, you have read it on here already probably, but you just do not know how much I genuinely still love Naephet.
For months, he dutifully made basically weekly mastercraft items. He was just so attentive and nice, just both extremely nice and encouraging, to me, it was just such a great imm-player collaboration that probably had a lot to do with really reeling me in. Really was a great first sponsored role and I am thankful that he took the time to really make it cool. Seriously, shit like that is why I love Arm so much that people like my2sids are like... Dude... Go think about something else.
I wonder if Naephet was acting independently or "just following orders," like with Anaiah being made to disconnect the conclave HQ.
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Post by BitterFlashback on Dec 22, 2014 22:29:47 GMT -5
Yeah. I only follow 4 people's posts on the boards here, @kronibas. One is you, one is BitterFlashback, one I'm married to, and the other almost never posts (It's dcdc). I can't think of any scenario where he and I have totally disagreed, but he more than nailed that. We've had two disagreements I can think of off-hand: both were civl. But thank you. i've spent (and continue spending) a lot of time thinkng about player activity. It's literally the most important thng in a MUD. Dude, you have read it on here already probably, but you just do not know how much I genuinely still love Naephet. ... I wonder if Naephet was acting independently or "just following orders," like with Anaiah being made to disconnect the conclave HQ. i am aware, yes. Hes one of those people who is cool to people he likes and a complete [,typically passve-aggressive] dick to everyone else. that was the impression he left me with. I do know he was incredbly pro-Muarki. And you played one. So you got to see his good side. Remember the plotline I mentioned? Planned to run 6 months with Naephet manning the helm the whol time. He vanishd a couple weeks in and the Kuraci imm had to carry the entire thing.
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Post by Deleted on Dec 22, 2014 22:46:30 GMT -5
I read that story and thought it was pretty weak, man. I, too, am guilty of vanishing at weird times, sometimes out of frustration and sometimes out of RL stuff and sometimes out of both... And it is always shitty when it happens. I'm not defending him, but I feel like I let people down about 9 months ago similarly. Maybe he was being stonewalled like I was. I dunno.
Naephet never really facilitated me any as a Muarki... Cidsarl was facilitated way more than any gypsy or any other roles I've had, combined, probably. Naephet was an item making machine. Players loved it and I think he loved it.
They took later removed some of those items, like fakir's feline orange sunslits... Heh heh heh.
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Post by sirra on Dec 22, 2014 23:22:46 GMT -5
oh yes. it helps that I was around before the staff started capping clans. At one point Kurac had 1/3 of the playerbase in it. this was the result of staff being mostly hands-off and there being a collection of good leader pcs. There was naturally whining on the idb about this. And Naephets idiotic lord of storms plotlne where Kurac lost Luirs outpost was an early attempt to hamfist some players out of the clan. Which only made the clan more active because it reinforcd the importance of the activity it also created. The staff truly didnt understand the nature of the problem. and they still dont. To quote a friend of mine, "Players play for someone who is going to give them stuff to do. They dont give a shit about money."In my eyes you are like 8 karma, bitterflashback, and that doesn't let you play a new hybrid sorcerer, but I hope it counts more than a nyr 8 karma vouching all the same. HA! i think Ill roll up a griefbender. It's amazing how little staff grasps the importance of giving characters objectives, no matter how seemingly paltry. I learned this early on in the Byn. Have us go on a desert patrol and have nothing happen four times in a row. Just ONE time, animate ONE gith to shoot an arrow at us and fuck off, and the characters will react and talk about that for days. I always did my best to give everyone something to do, and talk about, and made it seem important, even if I knew it was trivial. That said. Even the best intentioned staff can never entirely keep up (not that anyone on Arm has made the attempt in a long time), which is why having player conflict is so important. PvP situations, not just combat, but even the potential of antagonism, generates a ton of RP around even the most fleeting incident. Which is also why I thought it was a mistake for Arm staff to so aggressively and anally do their best to tamp down on all conflicts and leave PC leaders with so little initiative.
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Post by BitterFlashback on Dec 22, 2014 23:36:55 GMT -5
That said. Even the best intentioned staff can never entirely keep up (not that anyone on Arm has made the attempt in a long time), which is why having player conflict is so important. PvP situations, not just combat, but even the potential of antagonism, generates a ton of RP around even the most fleeting incident. Which is also why I thought it was a mistake for Arm staff to so aggressively and anally do their best to tamp down on all conflicts and leave PC leaders with so little initiative. This SO makes me want to post somethng I found in my archives half an hour ago. Can't at the moment because itd out me. but let's just say I completely agree with you now and a decade ago.
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Post by sirra on Dec 23, 2014 10:10:35 GMT -5
That said. Even the best intentioned staff can never entirely keep up (not that anyone on Arm has made the attempt in a long time), which is why having player conflict is so important. PvP situations, not just combat, but even the potential of antagonism, generates a ton of RP around even the most fleeting incident. Which is also why I thought it was a mistake for Arm staff to so aggressively and anally do their best to tamp down on all conflicts and leave PC leaders with so little initiative. This SO makes me want to post somethng I found in my archives half an hour ago. Can't at the moment because itd out me. but let's just say I completely agree with you now and a decade ago. Maybe you could PM it to me? I appreciate your insights and I probably won't recognize you! Everything before 2008 is a blur.
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Post by Procrastination on Jan 3, 2015 14:03:09 GMT -5
I think the situation would likely sort itself out. Take the 'Byn. There's twenty of us available for the contract so I only get twenty sids? I get left behind because f-me chameleon is kanking the sarge? I have to share my locker with three other guys who can whip my ass? I think I'll go somewhere else..eventually. I think I know who you're referring to! Beautiful, that. And of course she's kanking the sarge. He's the man who'll be her high school boy friend and able to rough up and force all the other guys to do what she wants. Controls the sarge...controls the unit.
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