delerak
GDB Superstar
PK'ed by jcarter
"When you want to fool the world, tell the truth." - Otto Von Bismarck
Posts: 1,670
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Post by delerak on Aug 14, 2014 1:47:25 GMT -5
Post your most ridiculous questions that should be asked at the meeting this Sat.
Mine: -How does it feel to be losing players to Esos. (I'm playing there btw). -What was that whole ban amnesty thing about? Did you suddenly realize you had actually banned 50% of your playerbase somehow? -Why does no one else post on the GDB except Nyr? Are the other 30+ people on staff afraid to post?
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Post by lyse on Aug 14, 2014 7:02:55 GMT -5
Post your most ridiculous questions that should be asked at the meeting this Sat. Mine: -How does it feel to be losing players to Esos. (I'm playing there btw). -What was that whole ban amnesty thing about? Did you suddenly realize you had actually banned 50% of your playerbase somehow? -Why does no one else post on the GDB except Nyr? Are the other 30+ people on staff afraid to post? Good topic. 1) Will that code change where you can see what you can craft by analyzing materials go through? 2) Is the area around Allanak going to get a better ecosystem? 3) how many people actually play in Tuluk? 4) Do you love dis shit? Are you high right now? Do you ever get nervous?
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Jeshin
GDB Superstar
Posts: 1,515
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Post by Jeshin on Aug 14, 2014 8:52:10 GMT -5
1. What would you say the individual THEME of Armageddon is. The primary theme for every role that would exist. Like survival or apocalypse or exploration or greed or villainy. One word, you can only pick one.
2. What plans if any do you have to improve Armageddon's gameplay to reinforce this theme?
3. What plans, longterm, do you have for the improvement and evolution of the Armageddon setting? Do we ever expect significant change to occur again? The volcano does not count, no significant change took place, neither does the Hlum remove, nor does the destruction of House Uaptal. We're talking fundamental change that affects character concepts gamewide.
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yoashi
Clueless newb
Posts: 101
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Post by yoashi on Aug 14, 2014 10:57:31 GMT -5
1. This one goes to the Leadership staff. What does Nyr have on you, that he gets away with his toxic behavior and general rudeness to the playerbase? Sure, he's your "no" man, because some of you might have trouble saying it to players, and he's the most active, but in staff's own words, playtimes do not equal skill.
2. Why is it that I can listen to people talk in game, and out of game, about all the highly questionable twinky behavior they engage in, but the moment I do something out of line, I get negative account notes? Is it okay to twink, because sorceror? Is it alright to do things to get skill, because karma?
3. Remember HRPTs? The last -actual- one occurring in like 2010? Considering the volcano HRPT wasn't really that, at all? I know they take a lot of work, but does it really take 5 years to plan for and engage in an HRPT? If so, why?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Aug 14, 2014 18:43:42 GMT -5
Will the magick extended subguilds be released this year?
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Post by BitterFlashback on Aug 15, 2014 17:28:57 GMT -5
- Given youre all unpaid volunteers strapped for time: when will you stop making all significant player activity revolve around going through your inefficient bureaucracy?
- are yiou aware you're just making more work for yourselves?
- are you aware youre also damaging your relationship with every player who follows the rules? With the excessive sabotage, Nyring, and naysaying it is impossible for any sane person to continue trusting the staff over time
- Why do you have roles that exist to take ambitious players out of circulation? i am referring mostly to nobles; what goal is it that making players unproductive is supposd to accomplish?
- Are you going to ban Nyr for posting here like you have with other people whove been caught, or is that just a giant double-standard
- Are you aware that Nyr's silent editing of the Tuluki docs to retcon tuluk into something that fits his vision of Tuluk has simulaneously disenfranchised the entire former Tuluk playerbase and turned their past experience into a detriment to playnig their future characters properly?
- Why is tuluk so empty?
- Is there a metric youre using to tell you when to roll back the changes made to tuluk? And pretend they never happened? By changes i refer to 'streamlining' tuluk and the "Shadow Artists" system created to address those imaginary problems nyr made up acronyms for
- do people know the templarate have new uniforms?
- Why don't you make player complaints against staff public? And how you handle them public?
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