There is a reason they are low karma. There was a time when they were valuable to play, before it was possible to be rich on any character regardless of skill level. (NPCs used to have set money, so you couldn't just sell anything/everything you find).
I had several characters that used to worry about water, and Vivaduans were valuable. Also before people learned how to twink the combat code you didn't have people able to kill Meks by themselves after a couple days played, so healers were also important for large expeditions, etc.
My vivaduan was employed by a noble house and had a lot of fun.
Mirage is one of those 'just for fun' spells that puts on a show. I think every magicker has one but it might just be a handful.
I remember being excited about playing a Vivaduan and seeing the game in a completely different way in like 2002. Water was a way bigger expense back then and there wasn't automated money making quests involving mining for rocks five rooms away from the gates.
Vivaduans also get a unique weapon summon that's like some kind of held plant that drips water and heals the user.
Vivaduans can be very powerful. But they are a complicated guild. Venom kicked ass.
I was never really into Vivaduans. This one I've been playing has been alive for a long while and is the deadliest character I've ever had. It's outside-of-the-box as far as PVP is concerned. Most people don't understand it or make an effort to.
ppurg pallbearer: challenge: read the board in the Gaj and find me one post that wasn't written with a 5th grade reading level or a stupid accent gimmick. Reward is 0.000415 bitcoin.
May 8, 2020 2:27:06 GMT -5
lechuck: most players who can string a sentence together have left for games where such a skill is actually recognized as an asset
May 8, 2020 10:20:26 GMT -5
mehtastic: The amount of Armageddon refugees I've run into on MUSHes is staggering. You can tell because it takes them 5 minutes to write "pose nods" around players who are belting out a paragraph every 2 minutes, then you ask them OOC and yep, they fled Arm.
May 9, 2020 6:50:45 GMT -5
mehtastic: The desert sun broke their brains
May 9, 2020 6:51:13 GMT -5
mehtastic: On the flipside, I've seen a few former Armers in places like Arx and After Earth (which is an RPI) who are definitely there because Armageddon's quality dipped in the past 5 or so years. They usually reference Tuluk's closue as the reason why they left
May 9, 2020 6:56:55 GMT -5
MartenBroadcloak: lol, what a bunch of fuckkin neckers.
May 10, 2020 3:07:37 GMT -5
MartenBroadcloak: i dont always want to make sure im not the biggest piece of shit troll alive but when i do... i visit these forums for humbling
May 10, 2020 3:09:59 GMT -5
nile: the only apoc drama be on an arm drama website. lol
May 16, 2020 20:30:49 GMT -5
nile: almost guarantee arm staff are LOVING this. hahaha. long as the game is good fun it's all a bit irrelevant. but the anti-arm crew giving the arm staff some sense of schadenfreude based purely a forum for whining made me lol
May 16, 2020 20:32:52 GMT -5
nile: Also, been playing Arm again on an alt account (omfg their ban was easy to get around...and tbh i have more fun in apoc)
May 16, 2020 20:34:00 GMT -5
vex: Bans are irrelevant, and pointlessly antagonistic. The only game I play, where staff address problems with aggression, bans, and down talk, is Arm. The rest have realized, all that results in, is a bitter player, more inclined towards "revenge" play.
May 19, 2020 19:20:02 GMT -5
vex: Better to incentivize ideal play and behavior, than try and fail to intimidate and leverage empty threats, because nobody is intimidated by an angry elf fetishist on the internet, and there are virtually no threats a player can't circumvent, easily.
May 19, 2020 19:23:36 GMT -5
baobob: Arm turned to condemnation, punishment and vengeful retribution against players pretty hard long, long ago. Never turned back.
May 22, 2020 20:17:04 GMT -5