Patuk
Shartist
Posts: 552
Member is Online
|
Post by Patuk on Jun 23, 2024 19:31:47 GMT -5
They do. I can see it happening in-game, in multiple ways for multiple clans. I would love for you to elaborate with specific & convincing examples. I'm tempted to break the community's rules in the process of shilling for them, which I consider funny, but I'll take a shot sure. 1. There is some plotting for building [redacted] buildings in Allanak going on. I've seen this take a literal half-year for a single lousy perfume shop in Tuluk, previously; nowadays this is moving well ahead in the span of (checks notes) not even a week 2. The PClan tavern talks expansion constantly and seems to have its staff on board with that very nicely. I hope this goes well for them! It's certainly agency for the people in that particular clan 3. There have been a couple duels already that have involved both PCs and NPCs, which at least hints at the noble staff being active and doing stuff, not that I have much of a view on whatever it is they've got going on 4. Various mages have mentioned laying down customs and titles and leadership and other matters in their temples. It is happening. I have no view on the just-so and just-how This is just from playing my PC and looking out a little. There's probably a lot more that a rando like me might miss.
|
|
|
Post by uncoolio on Jun 23, 2024 20:14:07 GMT -5
Or you can just special app for stat boosts, now, apparently. #RoleplayIntensive
|
|
|
Post by pinkerdlu on Jun 23, 2024 20:29:19 GMT -5
I would love for you to elaborate with specific & convincing examples. I'm tempted to break the community's rules in the process of shilling for them, which I consider funny, but I'll take a shot sure. Understandable, I don't expect you to break the community rules or post anything that would undermine plots, character identities, etc. It would certainly help clarify whether there's actually anything of note occurring in the game. Unfortunately, that's a fault in how the game is directed. Arguably, keeping things 'super sekret', under lock-and-key, has historically only hurt the game. And now that they're trying to turn things around, it may unironically keep the good word from getting out to disenfranchised players if things were drastically improving. 1. There is some plotting for building [redacted] buildings in Allanak going on. I've seen this take a literal half-year for a single lousy perfume shop in Tuluk, previously; nowadays this is moving well ahead in the span of (checks notes) not even a week 2. The PClan tavern talks expansion constantly and seems to have its staff on board with that very nicely. I hope this goes well for them! It's certainly agency for the people in that particular clan 4. Various mages have mentioned laying down customs and titles and leadership and other matters in their temples. It is happening. I have no view on the just-so and just-how These are all nice and good if true. However, I'm wary of these examples that directly refer to special apped/sponsored characters. The player-ran tavern is the most obvious example. Yes... they'll likely be more receptive to these players. They carefully selected them from a list of applications. They're likely experienced players, veterans, with multiple karma; they may very well be friends with the staff. That's not to denigrate the time and effort that they may put into the game and their characters. (I say that as someone not a fan of the Shady Oasis. Making a player-ran tavern the new hotspot and putting non-humans in charge of it speaks pretty clearly to the ambitions of the staff overseeing it.) What'll be more convincing to me is when all the 0 karma Amos' (without multiple decades of building trust w/ staff), can have a discernable impact on plots, game direction, forming their own pclans - where they ideally do more than greb, hunt or craft, etc. Such high standards, I know. But I don't want to play Desert Skyrim or suck on sponsored role toes. If I were to actively play, I want to change the gameworld & build legacies. There doesn't seem to be much of a place for that still. I don't really care to play Byn Runner #50605 and then get excited when staff respond to one of my requests or animate a kankfly for me. 3. There have been a couple duels already that have involved both PCs and NPCs, which at least hints at the noble staff being active and doing stuff, not that I have much of a view on whatever it is they've got going on I don't think this is an example of player agency whatsoever, but it is cool. I like dueling; they should extend it thematically to Allanaki commoners, soldiers, and so on. The scope of having it exist between Nobles seems pretty limited and will quickly turn it into a joke where Nobles hire/recruit duelists every couple of weeks to slap each other around for entertainment.
|
|
Patuk
Shartist
Posts: 552
Member is Online
|
Post by Patuk on Jun 23, 2024 20:48:49 GMT -5
What'll be more convincing to me is when all the 0 karma Amos' (without multiple decades of building trust w/ staff), can have a discernable impact on plots, game direction, forming their own pclans - where they ideally do more than greb, hunt or craft, etc. Such high standards, I know. But I don't want to play Desert Skyrim or suck on sponsored role toes. If I were to actively play, I want to change the gameworld & build legacies. There doesn't seem to be much of a place for that still. I don't really care to play Byn Runner #50605 and then get excited when staff respond to one of my requests or animate a kankfly for me. In part, the answer to this is 'bro it's been one week, chill'. I will agree in full that a game where one PC and a half has agency is a bad thing- But so far, things seem to be looking up okay. Staff is very responsive with request times, and while there are no PClans yet, there are already some 0-karma randos renting warehouses. Seeing as that is step 1 in most anyone's PClan concept, I consider staff to be doing a good job where catering to non-established clans is concerned. 3. There have been a couple duels already that have involved both PCs and NPCs, which at least hints at the noble staff being active and doing stuff, not that I have much of a view on whatever it is they've got going on I don't think this is an example of player agency whatsoever, but it is cool. I like dueling; they should extend it thematically to Allanaki commoners, soldiers, and so on. The scope of having it exist between Nobles seems pretty limited and will quickly turn it into a joke where Nobles hire/recruit duelists every couple of weeks to slap each other around for entertainment. It isn't just a noble custom, the dueling helpfile explicitly mentions PCs and I have seen an NPC call for a duel RIGHT NOW when some dudes made fun of her. There might, again, be more such cases; I'm only one guy.
|
|
mehtastic
GDB Superstar
Armers Anonymous sponsor
Posts: 1,695
|
Post by mehtastic on Jun 23, 2024 21:04:26 GMT -5
On warehouses, apparently sponsored roles have been renting them out to store their 502 stained courbouilli leggings that they looted from endlessly respawning raiders. Which is really cool and interesting and not at all discourteous toward indies who don't have an entire clan compound and a wagon to store their own pile of hunted garbage. On duels, one of the first rumors on the rumor board regarding a duel between two commoners was about a guy that did flee+backstab on a Byn Sergeant. There is already a magick raider out there zero-RP hands of wind'ing PCs. There are already people who quit out to evade arrest. There are already PC raiders who 'kill' first, RP later. I think the most important thing that needed to change, but didn't, is how shitty the players are to each other and how disrespectful they are of players' time as well as limited resources and space. It is very hard to deny that there are good people trying to turn this game around, but the bad people simply outnumber them and are more willing to take actions that would lose them karma* in order to advance their own character.
* if the staff were attentive and not so conflict-averse to the point that they can't handle quality control
|
|
Patuk
Shartist
Posts: 552
Member is Online
|
Post by Patuk on Jun 23, 2024 22:25:05 GMT -5
I still don't really get to weigh in on specific events/characters, but to comment on a summation.. I think the most important thing that needed to change, but didn't, is how shitty the players are to each other and how disrespectful they are of players' time as well as limited resources and space. It is very hard to deny that there are good people trying to turn this game around, but the bad people simply outnumber them and are more willing to take actions that would lose them karma* in order to advance their own character. These things are, as a contrast to what I spoke to above, player-driven. Shitty on the guys behind these examples, absolutely. But it has, in fact, only been a week. I see no issue if Whirans who do that shit get kicked down the karma scale, and zero-RP deathmatch raiders get stored altogether, as opposed to the waving through they got in earlier days.
|
|
mehtastic
GDB Superstar
Armers Anonymous sponsor
Posts: 1,695
|
Post by mehtastic on Jun 24, 2024 7:15:04 GMT -5
I see no issue with that course of action either. But, administratively, these things should take 5-10 minutes to sort out. So either staff aren't following internal processes that streamline these actions, or the processes don't exist. It should not take very long to drop karma and shoot a message over to a player. It should also not take very long to take away class options from a player that would give their PC backstab, or speak to a sponsored role's player about not doing certain things that make life harder for other players.
And the fact of the matter is, the staff clearly announced their intentions to create a better game, and the same shitty players brought the same shitty behavior to it anyway. If high-karma players and sponsored role players are fucking up that badly, they deserve more attention than just dropping their karma by a point. If they're an obstacle to the staff creating a better game then the staff should simply clear the obstacle. I can't say I would really care if someone made an account on the shadowboard to complain that their zero-RP whiran raider got force-stored, or that the staff forcibly ended their agent PC's lease on a warehouse, or that they could no longer pick classes/subclasses that would give their character backstab. But the staff are wary of being seen as overstepping, so they've become well-meaning doormats.
|
|