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Post by Azerbanjani on Nov 1, 2022 16:18:12 GMT -5
See here
I think they should have gone more non-human, full lizardmen, instead of whatever the hell tiefling look-alikes we got. I guess it's better than nothing.
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Post by lechuck on Nov 1, 2022 21:08:38 GMT -5
Weird. In principle, adding a new race isn't inherently wrong. Games do it all the time. Thryzn just seem too similar to desert elves. From what information has been released so far, there's nothing particularly interesting about the race, aside from the fact that it's new. If I still played, I don't even think I would want to try them. The novelty of doing something that wasn't previously possible will wear off pretty quickly, and then you're left with an isolationist tribe that has no place in society, no relations with anybody, and no natural entryway into plots beyond what petty inter-tribal intrigue they might have themselves.
There's also two glaring problems:
1) Further diluting the playerbase. Adding what appears to be not just one but multiple isolated tribes of aliens with no place in any in-game culture doesn't seem wise at a time when player numbers have dwindled to a barely-functional level. The game is critically underpopulated and the playerbase is stretched too thin, and now they're doing the absolute opposite of a solution to that.
2) As with practically everything staff has done in recent years, it's as far removed from city play as possible. It's like they're going out of their way to deliberately ensure that people will play in small groups dotted across the landscape. Cities have always been the foundation of the game, the glue that binds it all together, but they've been woefully neglected for ages. I maintain that nothing in Armageddon can work well if Allanak isn't thriving, because it's the heart that pumps the blood throughout the whole game. When Allanak is stagnant, the whole game is stagnant.
I don't remember the last time they did anything that was beneficial to Allanak's roleplaying scene. It's so fucking important to the game, and yet it's the one thing they inexplicably refuse to do. Thryzn sound like they'd be fine in a game with daily peaks of 80 players, but pointless in one that struggles to reach 40. There's only one area of this game that truly has the potential to play host to new content that will actually have a big, meaningful impact, and for some bizarre reason, staff seems determined to avoid it like the plague. It's very clear to me that much of the stagnation problem stems from the fact that the game's most important location, the one that consistently has the most players and by far the richest history, is the most neglected.
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Post by jcarter on Nov 2, 2022 8:26:18 GMT -5
Not enough is known 'publicly' to say for sure.. yet. But some people have been able to communicate with them. find out IC has gone to absurd levels when you aren't even allowed to know what language a race you could play speaks.
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jenki
Clueless newb
Posts: 139
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Post by jenki on Nov 2, 2022 9:40:41 GMT -5
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Post by Azerbanjani on Nov 2, 2022 9:54:09 GMT -5
I don't see the point of adding in a race with a super secret language when we have cell phones in our head and universal translators on every character in the game and we all have it mastered.
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