Deleted
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Post by Deleted on Jul 13, 2020 15:20:44 GMT -5
Can anyone with the code confirm whether or not base offense adds damage to throw, sling, or archery use?
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jkarr
GDB Superstar
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Post by jkarr on Jul 13, 2020 15:38:29 GMT -5
one answer from a code crusher in the same titled thread u posted a yr ago I don't think offense and missile attacks interact at all. As far as I can tell, offense only comes into play in melee combat.
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Post by lechuck on Jul 14, 2020 2:41:25 GMT -5
Yeah. From what I can tell, your offense doesn't play into ranged attacks. The target's defense does, though. There is actually an offense factor in the code for shooting/throwing, but it uses your ranged skill plus a random roll as offense instead of your actual offense skill.
if (has_skill(ch, SKILL_ARCHERY)) offense = number(1, 100) + ch->skills[SKILL_ARCHERY]->learned; else offense = number(1, 80);
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Deleted
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Post by Deleted on Jul 14, 2020 12:26:32 GMT -5
That certainly explains why archery feels so powerful. Staff has stated elsewhere that the functional cap on base d in game has been around 55-65 in game, ever. If this true, d100+ 70-90 archery is just gross.
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