delerak
GDB Superstar
PK'ed by jcarter
"When you want to fool the world, tell the truth." - Otto Von Bismarck
Posts: 1,656
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Post by delerak on Oct 1, 2014 14:38:11 GMT -5
To be fair this thread is mentioned over at the SoI forums where there is another huge thread about the game where players are trying to discuss things with staff. I tried reading through the enormous thing but managed about 10 pages before I gave up. What I don't get is if I was running Darksun MUD and someone was critisizing my game somewhere other than my own forum, I would personally go to that site register and address the issue rathe than ignore it. It seems that staff on all of the RPI muds prefer battle only when it suites them. IE: Their home turf. You gain respect when you're willing to leave that home turf to do battle I think.
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Deleted
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Post by Deleted on Oct 1, 2014 14:54:48 GMT -5
Not all RPI muds. Supposedly Black Sands is going to open back up at some point, and 2 of their staff are registered here and were addressing stuff here.
So... just some of them. And from the sounds of it, mostly ones whose staff keep an Arm Staff kind of mentality.
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Jeshin
GDB Superstar
Posts: 1,451
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Post by Jeshin on Oct 1, 2014 15:00:13 GMT -5
I personally brought this thread to the attention of several staffers including one elder staffer. The reply at the time was that as long as it was made that players could comfortably bring their concerns to the official forums, they didn't need to post here. Shortly after that is when that mega thread where players started communicating with staff about their problem started.
I also made that statement about quitting if I ever felt staff were silencing people. I don't play anymore, the new forum policy is concerning to me so kept me word on that one.
TLDR - Staff wanted people to post on their forums and feel comfortable doing it at the time I brought it up to them. Not sure what the stance is now.
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Post by anoobarak on Oct 1, 2014 15:06:13 GMT -5
When I played black sands it had a total a peak time of three players.
I didn't play black sands for long.
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Kronibas 2.0
Displaced Tuluki
this account will go inactive once I hit 420 posts
Posts: 389
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Post by Kronibas 2.0 on Oct 1, 2014 16:33:27 GMT -5
Black Sand fucking sucks. Also, about to start log dump.
And yeah, it's almost as bad as the Arm GDB over there now. Two of the newer RPAs seem to be the worst offenders, despite being decent at actually running plots.
It's a fair trade off. Some rp for no legit forums. This isn't sarcasm, this is just what RPIs have reduced parts of my logic to.
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Post by jcarter on Oct 1, 2014 18:48:37 GMT -5
the staff of black sands was more than willing to communicate and accommodate player ideas and suggestions. they stated and recognized it was in beta and were willing to mold a lot of the game. they ran nightly RPTs/invasions for a while at one point. the combat system and speed got altered because of player feedback. shade ended up dropping off because of rl stuff (i think he had a kid). best of luck to him on that.
sucks that you guys didn't like it, but imo there's a whole bunch of hypocrites here that had the chance to actually vote with their feet. if people were willing to give their time and input to a game that had a great team of staff, it could have done really well. instead everyone just went back to the grind of playing games with people they hate and posting here about it.
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delerak
GDB Superstar
PK'ed by jcarter
"When you want to fool the world, tell the truth." - Otto Von Bismarck
Posts: 1,656
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Post by delerak on Oct 1, 2014 19:25:49 GMT -5
Black sands always had a weak setting. I tried it once and then left because I didn't feel the Mora were a very solid foundation to build your entire story off of. It seemed to be trying to do Arm but just switching up a few words here and there. I really feel like it's very difficult to try and do a game with your own setting/material. None of us are professional writers, the guys who wrote the campaigns that exist today were. They got paid to write those thousand page documents going into great detail about the worlds that they were playing in. Much easier to have a game with an established world then to try something new I think.
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delerak
GDB Superstar
PK'ed by jcarter
"When you want to fool the world, tell the truth." - Otto Von Bismarck
Posts: 1,656
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Post by delerak on Oct 1, 2014 19:26:22 GMT -5
Also lawl at Anaiah saying that black sands didn't want me to play. Shade approached me several times to try it out.
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Kronibas 2.0
Displaced Tuluki
this account will go inactive once I hit 420 posts
Posts: 389
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Post by Kronibas 2.0 on Oct 1, 2014 19:27:59 GMT -5
the staff of black sands was more than willing to communicate and accommodate player ideas and suggestions. they stated and recognized it was in beta and were willing to mold a lot of the game. they ran nightly RPTs/invasions for a while at one point. the combat system and speed got altered because of player feedback. shade ended up dropping off because of rl stuff (i think he had a kid). best of luck to him on that. sucks that you guys didn't like it, but imo there's a whole bunch of hypocrites here that had the chance to actually vote with their feet. if people were willing to give their time and input to a game that had a great team of staff, it could have done really well. instead everyone just went back to the grind of playing games with people they hate and posting here about it. Yeah, we've already had this convo in the black sands thread a few months back
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Deleted
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Post by Deleted on Oct 1, 2014 21:01:46 GMT -5
the staff of black sands was more than willing to communicate and accommodate player ideas and suggestions. they stated and recognized it was in beta and were willing to mold a lot of the game. they ran nightly RPTs/invasions for a while at one point. the combat system and speed got altered because of player feedback. shade ended up dropping off because of rl stuff (i think he had a kid). best of luck to him on that. sucks that you guys didn't like it, but imo there's a whole bunch of hypocrites here that had the chance to actually vote with their feet. if people were willing to give their time and input to a game that had a great team of staff, it could have done really well. instead everyone just went back to the grind of playing games with people they hate and posting here about it. Or we tried those other muds and found them even less satisfying. I lost nine characters in three rl weeks on eoe. Try a dwarf, and find out the power curve in the wildlife. I started a sea elf, logged in during an rpt of some sort, and was chased and butchered by critters who wiped out the city guards my pc was able to outrun. I got a neat sponsored role startup on blacksands for my second try around. I did some mining, then mapped sixty rooms in the city without finding another pc, a tavern, or a place to sell the stuff I mined. I posted separately about why neither of my SOI orcs worked out. Have you tried Rusted Promises or Unwritten Legends? Niche rp, to say the least.
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Deleted
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Post by Deleted on Oct 1, 2014 23:18:06 GMT -5
How does anyone die like that on EOE? My first pc had to kill themselves to die. This one, I cannot imagine what would cause that because of their habits. I mean... yes, bears, but... that's what the 'peer' command is for. Heh.
Black sands I miss, because I got to special app a wind magicker and that's my wheelhouse. I hope I get to keep playing her when/if it opens to public again.
SOI... well, Tolkien's all interestingish, but all the stuff I've heard on here revolves around orcs, and that's totally uninteresting to me.
I'm still playing EOE, and if Black Sands was open, I'd likely still be playing it, as well.
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Deleted
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Post by Deleted on Oct 1, 2014 23:43:54 GMT -5
It's mostly because the human side was a disaster at the start. Can't speak for its current state as I haven't touched the game in a while, but for the first month or more, the human town was completely neglected by staff and was tarnished by this blemish of a tribe (the unsightly admin's pet clique that tried its best to exclude everyone not in a certain group of OOC buds) that wrecked the setting and got the majority of what little admin attention was afforded the human side.
Orcs had their problems as well but at least seemed to have people who cared upstairs, and anyway orcs don't need that much storytelling as their racial roleplay falls into a rather narrow scope of activities that can be largely automated or simply takes the form of player vs. player.
For quite a while, nobody on the human side was even able to do anything while orcs were progressing rapidly. The humans depended on the Merchant Guard for military power, but a combination of the fact that most of the senior players were off playing in staff-sanctioned closed cliques and that the human lead staff had retardedly picked two members of the aforementioned tribe as officers of the Guard, out of absolutely nowhere and with literally zero precedent (ignoring the several players who had been the de-facto leaders of it up until official ones were picked), meant that the Guard was a shambles for the first long while. It gained a bit of momentum when a group of players decided to join it as a sort of premade crew, but around the time I quit the game, they had all died on some kind of disastrous hunting trip.
The human town was pretty quickly written off by most players, and nothing remotely significant or memorable happened there in the month and a half that I played. Staff incompetence and rampant favoritism led to it being dead on arrival. Despite having a much smaller playerbase, the orc side had more going for it which is probably why that's what you're hearing about.
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Deleted
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Post by Deleted on Oct 1, 2014 23:47:45 GMT -5
Eh. I loved the hobbit but couldn't stand lotr as it drug on too much. if anything, I imagine a tolkien mud would be much more lotr and much less hobbit, if only because of the necessarily slow pacing of many muds through multiple points through the day. :/
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Kronibas 2.0
Displaced Tuluki
this account will go inactive once I hit 420 posts
Posts: 389
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Post by Kronibas 2.0 on Oct 2, 2014 0:00:49 GMT -5
Impossible to compare a MUD to a book, especially in terms of pacing. It's cool if you're not huge into Lotr, because I'm not either, but that whole excuse doesn't make sense to me.
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Deleted
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Post by Deleted on Oct 2, 2014 0:30:26 GMT -5
It does to me, as Dark Isles originally lost me as a player because the RP was super slow paragraph typing and people would get pissy about a turn based emote thing.
Sorry but no.
Muds can absolutely drive me to disinterest by having pacing that's too slow.
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