The damage bonus from strength is deceptively huge. You notice getting hit for 15+ damage pretty regularly in-game and it doesn't seem like 3 more damage is the end of the world, but this bonus gets applied before location multipliers, as well as the +80% stun damage modifier from bludgeoning weapon. It could end up resulting in 12-15 more damage dealt, or twice that with a bludgeoner. We've all seen the logs of dwarves fresh out of the Hall of Kings with a bazaar club doing body shots for 80+ stun damage. That's that strength bonus quadrupling their damage after all those calculations
Might be overdue to roll up a test character and get all OCD.
Can anyone confirm what the multipliers are for hit locations?
Also does anyone have a list of equipment stats?
I just met you, and this is crazy, but here's my handle, PM me maybe?
Post by signifyinmonkey on Oct 5, 2019 11:05:51 GMT -5
A massive skew in this is the stat mods by class. Warrior used to get enough of a wisdom penalty that it was seemingly impossible to get above vgood wisdom. Its not hard to get egood on a fight class pc now, and exceptional wis is possible.
I havent played enough of the new classes to guess what the mods look like across the board, but I would highly suspect a +1 in one stat. In the case of fighters, that stat may be endurance.
nile: the only apoc drama be on an arm drama website. lol
May 16, 2020 20:30:49 GMT -5
nile: almost guarantee arm staff are LOVING this. hahaha. long as the game is good fun it's all a bit irrelevant. but the anti-arm crew giving the arm staff some sense of schadenfreude based purely a forum for whining made me lol
May 16, 2020 20:32:52 GMT -5
nile: Also, been playing Arm again on an alt account (omfg their ban was easy to get around...and tbh i have more fun in apoc)
May 16, 2020 20:34:00 GMT -5
vex: Bans are irrelevant, and pointlessly antagonistic. The only game I play, where staff address problems with aggression, bans, and down talk, is Arm. The rest have realized, all that results in, is a bitter player, more inclined towards "revenge" play.
May 19, 2020 19:20:02 GMT -5
vex: Better to incentivize ideal play and behavior, than try and fail to intimidate and leverage empty threats, because nobody is intimidated by an angry elf fetishist on the internet, and there are virtually no threats a player can't circumvent, easily.
May 19, 2020 19:23:36 GMT -5
baobob: Arm turned to condemnation, punishment and vengeful retribution against players pretty hard long, long ago. Never turned back.
May 22, 2020 20:17:04 GMT -5
dotto: is this game still even operating
Jun 6, 2020 10:25:56 GMT -5
Lizzie: i didnt know about apocalypse till today, and im probably not going to ever give it a shot after seeing the last few posts in that thread
Jun 8, 2020 3:04:14 GMT -5