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Post by longlivetheking on Dec 22, 2017 15:24:31 GMT -5
Well, man the fuck up buttercup. You break the rules that went in before you showed up. You suffer the consequences.
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Deleted
Deleted Member
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Post by Deleted on Dec 23, 2017 11:06:44 GMT -5
Well, man the fuck up buttercup. You break the rules that went in before you showed up. You suffer the consequences. Didn't, like I said, enjoy your ooc-clique Nazi control world with your 5 other pals,
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Post by longlivetheking on Dec 23, 2017 11:43:48 GMT -5
Well, man the fuck up buttercup. You break the rules that went in before you showed up. You suffer the consequences. Didn't, like I said, enjoy your ooc-clique Nazi control world with your 5 other pals, Yes this is exactly like killing 6 million people based on race. (also we had 12 on last night)
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shane
staff puppet account
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Post by shane on Dec 23, 2017 15:32:35 GMT -5
Just a couple of things here and I’m done with this train-wreck. I’m playing devil’s advocate here. I was under the impression that the point of Labmud was to test things out and break shit. That seems to me that’s how it was supposed to work and how it was advertised. With that in mind, why wouldn’t you expect random players to log in and try to kill and break shit? Second, why allow a group to make a rule where you can’t carry weapons in a place with dangerous robots? I get that most mudders are chuckle heads, but in this case, shouldn’t you be welcoming chuckleheads purely because of their ability to break shit and do stupid game breaking shit? Honestly the reason I stayed away from the game was because I was expecting it to be full of chuckleheads. To address this part briefly -- As far as breaking shit, that's totally encouraged. And it happens often! Bugs are found and squashed regularly, and there's a good sense of progress to the whole thing. However, as far as testing the combat... while there are obviously opportunities IC to do so, we also have a guest lounge with pregenerated 'rental' characters and a whole smorgasboard of weapons to fool around with. I actually kinda wanna add more elements to the guest lounge, make it more of a fun battle royale sort of environment to both blow off steam and test out whatever kinda crazy combat stuff you can dream up. With that said, this fella wasn't rolling in character after character and starting trouble IC for the sake of testing. His motivations were pretty clear, and the hysterical irony is that his motivations are exactly those he accuses others of having. But anyway... as far as the IC rule/law is concerned, yes, there are dangerous robots around, but they're confined to a particular area, while the rest of the grid is "safe". So it's not as though new players are thrown to the lions with no means of defense. There's a perfectly safe and perfectly viable path toward being heavily armed, if that's what you desire. This IC leadership structure came about organically, and the weapons law even moreso. These are decisions made purely by players. Votes and everything. The other hysterical irony is that the revolving door of this guy's chucklehead characters just serves to reinforce the prevailing IC opinion that the rule/law is necessary. With all that said, we absolutely welcome all kinds of heads, chuckle or otherwise. I'd frankly be thrilled to have an insurrection against the existing administration, and I'm more than happy to facilitate one. But the way this guy has gone about trying to challenge the status quo is just pure silly, and was never going to work. As far as this OOC clique stuff is concerned, I'm seeing this stuff from a bird's eye view and I get pretty much zero indication that any grand collusion is happening. There are two things in play here: One, as Japheth said, cliques really do form in social environments, and cliques have risen and fallen IC. Much of the time, people in these IC cliques didn't even know eachother OOC prior to playing LabMUD. Two, there are not exactly tons of people playing MUDs in general. This is probably one of the most small-audience hobbies on the planet. So naturally, most players have history with other players, for ill or good. And people will often ally with OOC friends IC. I've seen it plenty of times myself as a player on the outside looking in, and I've also had fun playing with people I'm OOC friends with. With that said, and given how some people have been truly burned in the past by OOC collusion, I can absolutely understand where the suspicion comes from. But I can tell you this: The idea that people are colluding to murder this guy's PC (or anyone's PC) is false. I don't see allied characters all magically showing up in the same spot to hassle the guy. I don't see characters knowing things that they haven't been told IC. I just don't see it. What I see is this fella in question going right into the most public place on grid and causing trouble. It's the equivalent of going to a mall and waving a knife around, then complaining that the cops are all out to get you when you get tazed.
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Post by BitterFlashback on Dec 24, 2017 3:46:14 GMT -5
Having to deal with you saps my will to work on the game, although take solace in the fact that you aren't so bad as the couple of others that have made me consider pulling the plug on the whole game once or twice. I don't pay $150 a month and spend most of my evenings in visual studio to have brats chuck hissy fits on discord when I can't look into an issue for them because I'm at work. $150/mo? What the fuck? I'm assuming you mean you have a managed dedicated server you've put a MUD on.
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Deleted
Deleted Member
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Post by Deleted on Dec 24, 2017 12:44:38 GMT -5
Just a couple of things here and I’m done with this train-wreck. I’m playing devil’s advocate here. I was under the impression that the point of Labmud was to test things out and break shit. That seems to me that’s how it was supposed to work and how it was advertised. With that in mind, why wouldn’t you expect random players to log in and try to kill and break shit? Second, why allow a group to make a rule where you can’t carry weapons in a place with dangerous robots? I get that most mudders are chuckle heads, but in this case, shouldn’t you be welcoming chuckleheads purely because of their ability to break shit and do stupid game breaking shit? Honestly the reason I stayed away from the game was because I was expecting it to be full of chuckleheads. With that said, this fella wasn't rolling in character after character and starting trouble IC for the sake of testing. His motivations were pretty clear, and the hysterical irony is that his motivations are exactly those he accuses others of having. ^ Your ass sucks wind. It's a saying basically stating you're lying out of your ass - it's okay, you used to be best buds with half of the clique before you became their personal story teller. But I can tell you this: The idea that people are colluding to murder this guy's PC (or anyone's PC) is false. (lieeee) What I see is this fella in question going right into the most public place on grid and causing trouble. Also a lie, you're on a roll man. You apparently don't observe as much as you think.
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sawbot
staff puppet account
Posts: 31
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Post by sawbot on Dec 24, 2017 13:28:14 GMT -5
My personal philosophy is that one shouldn't speak if they don't have anything nice to say.
I'm sorry that you didn't have fun. I wish you the best of luck in the emotional and social struggles that seem to be placing such a demand on you, and I look forward to seeing you again in season 2 once you've calmed down.
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pinkerdlu
Shartist
The evil bad guy of a desert sex simulator. Real Necker
Posts: 521
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Post by pinkerdlu on Jan 3, 2018 17:00:44 GMT -5
But I mean, cliques happen in real life, in real organisations, and they usually favour the status quo. By the same token, we don't discourage other people from forming their own counter-cliques if they want to and beefing with them. You'll find that factions in our MUD enjoy no admin protection or special status. I think some of the best times in LabMUD was in the early days when we had the Slavic Mafia and Jake Ironfeather's crew - totally organic, player-led movements that conflicted for a long time. Would love to see more of that. The Slavic Mafia and Jake Ironfeather's crew-- aha, that sounds epic. I agree on the whole clique thing being realistic. Lots of great conflict came out of cliques/gangs on Atonement, Parallel, so on and so forth.. However, if the 'wrong' group of players get into power and remain cemented there, it can spell trouble for the game/mud, especially when they have no competitors. Obviously 'wrong' is completely subjective, but you get my point. I'm looking forward to future iterations of FutureMUD, hopefully it breathes some life into the RPI community. Much needed!
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Deleted
Deleted Member
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Post by Deleted on Feb 18, 2018 10:13:54 GMT -5
Still hate 90% of its CURRENT playerbase, but the staff on labmud/the game itself is wonderful. I apologize to their staff as they don't deserve the heat.
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julio
Displaced Tuluki
Posts: 270
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Post by julio on Apr 7, 2018 5:38:47 GMT -5
Anyone remember what happened with shadowbane?
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