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Post by chaosisaladder on Jan 30, 2016 4:22:02 GMT -5
Heya. So, just had a question for those who have come back, or never left, or just generally experienced the game the past few months, and any of the periods before that. I personally think things are improving pretty steadily. I think the playerbase has dwindled a bit since I first started playing, but if the decline is there, I hope its tapering off. I think I've seen real effort by staff to improve the game, and more importantly the experiences of those in it. Anyone else feel the same? I just think kudos are due where kudos are due, and it would be nice, here of all places, to maybe have a 'staff appreciation thread' for once. If things are improving, acknowledging that can only be an encouragement. I'm sure I can't be the only one with that perception, right?
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Post by Deleted on Jan 30, 2016 4:33:41 GMT -5
The numbers are returning to something resembling normalcy, due to a combination of Nyr's departure and the upcoming HRPT. Things always pick up before an HRPT as people want to prepare and build up a character for it. It's a great time to return to the game provided you're willing to play in the Tablelands as a d-elf or tribal human (or possibly a gith if you're so privileged). Numbers-wise, the game is in pretty good shape right now.
However, Allanak is an absolute ghost town. Their decision to have the HRPT in the Tablelands, and their utter failure to do anything whatsoever in/with Allanak, has left the city mostly deserted. This is extremely bad in the long term. You've always been able to measure the health of the game by the state of the cities (now singular city) because that's the lifeblood of the game, and while the upcoming HRPT sort of papers over the cracks, that's not going to last.
If 50% of the playerbase has chosen to play d-elves and human tribals, most of those are going to want to return to civilization once the festivities are over. If they find an Allanak that feels like something out of 28 Days Later, those who returned to Arm for the HRPT are probably going to leave again. The current admin in charge of the southlands is woefully incompetent. They've somehow managed to prevent both the closure of Tuluk and a schism in the Templarate from affecting Allanak gameplay in the slightest, which is so crazy that it feels like they must have almost made an effort to accomplish that.
I don't know how they managed to fail so hard. They had the perfect circumstances under which to make Allanak lively: Tuluk closing, Atrium re-opened, Borsail back in the picture, and a new producer in place to bring fresh ideas to the table. Instead they did absolutely nothing with the whole thing, aside from a brief lightshow with some templars fighting in the sky and some animated rioters for a couple of weeks. What's left of that now? What ripples did it leave? Allanak is left 100% identical to how it was before that. Nothing has changed about the city PC experience, except for it becoming more boring.
They had the opportunity to consolidate the game around Allanak and really focus on this, it now being the only city in the game. No longer did players have to be diluted across two sets of templars, two collections of noble houses, two militias, two branches of merchant houses. They could concentrate their efforts on bringing this place to life again, run an awesome HRPT centered around Allanak that truly made it a new and attractive experience to play a city PC again. Instead they resoundingly failed to do anything whatsoever. Complete disaster, and the game will suffer for it as soon as the new HRPT smell wears off.
I mean, there are still some players in Allanak. Far fewer than normal, however, and the ones that remain don't do anything. I recently played for a couple of weeks and literally never saw one single player in any tavern besides the Gaj, not once, and the Gaj was also usually empty and rarely had more than maybe two people there even at peak. Nothing happened in those two weeks. Nothing whatsoever. Complete and utter absence of even the slightest sign of any sort of activity for two straight weeks. I never saw a templar. I never saw a noble. I never saw more than one Bynner in the same place. People didn't do anything. People walked mutely to and from the bazaar, the stables, etc. Nobody did anything, nobody was around, nobody was available for roleplay beyond half-AFK bar-sitting. It was depressing, yet simultaneously unsurprising.
With that being the state of the game's most important location, no amount of gith hijinks is going to keep things together in the long term. They need to replace the southlands staff with somebody who takes the job seriously and has a clue about what's important to the game. Running a Tablehands HRPT at this time is like pissing your pants to stay warm.
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Post by Deleted on Jan 30, 2016 5:31:32 GMT -5
I keep seeing it talked about that staff made an hrpt in the tablelands and nothing is going on in Allanak, the staff that is over that area of the game is still staffing that area of the game. It just so happens something very new is happening in the tablelands and people are excited about it. Most of the action in the tablelands has been playerdriven and very hands off from staff from what I've seen.
The staff over the Allanak clans are still active in the Allanaki clans. Clans are the gears that tend to turn the plots in Armageddon, if your indie isn't seeing much maybe check out a clan or deal with the fact that your an indie. Plots hit clans more than indies, just how it is.
I never thought Armageddon was going in the shitter but Armageddon has definitely improved a lot very recently. Between staff interaction, PR, work done on the game and code and even the quality of new players.
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Post by Deleted on Jan 30, 2016 8:14:59 GMT -5
Disembodied voice here. I think, yes, but also:
oldtwink could have maybe been... a little nicer... but he is right in part about the Gaj, at least, being a ghost town.
The Byn has gotten some love recently, but one thing is strange to me:
In a time when both city states were open... in a time when the logins were maybe half of what they are now at max..... the Byn had three sergeants. Who even competed with each other. I do not believe any of these sergeants were special apps, period.
How many sergeants are there now? One who plays a lot, at least. And I think they're a good one. Still:
The guy who decided to make the Byn have three sergeants is the guy who "brought the Byn back." The abas are still the same from then. This is also the guy who made Red Storm what it is today: one of the best written centres of civilization in the game.
So, maybe he was on to something.
If you want the Gaj to not be dead, maybe the original three Byn sergeants wouldn't be a bad idea.
Maybe after the Tablelands loses some PCs?
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Post by Deleted on Jan 30, 2016 10:36:06 GMT -5
I haven't seen many human tribals, maybe three. I think most are playing delves in the tablelands like usual?
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Post by Deleted on Jan 30, 2016 11:29:35 GMT -5
playing a mundane human in the tablelands would not be impossible but playing a DElf would definitely be more fun. their skillset, move points, base locations, etc, are just way more conducive to it being a survivable experience than a human ranger or even outdoorsman.
not impossible to do a human in the tablelands, but probably not preferable either.
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Post by Deleted on Jan 30, 2016 11:33:42 GMT -5
I say just be a part of whichever tribe appeals to you RP-wise. Yeah, the d-elves rule the roost in the Tablelands, but being the underdog is part of the "thing" about being a human tribal. In the cities humans are decidedly on top, but on the Pah it's the opposite, and it's an interesting dynamic. I enjoyed my time as a d-elf but the human tribals also have something to offer, and they have really cool and in-depth documentation.
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Post by BitterFlashback on Jan 30, 2016 18:54:50 GMT -5
I think I've seen real effort by staff to improve the game, and more importantly the experiences of those in it. Anyone else feel the same? I just think kudos are due where kudos are due, and it would be nice, here of all places, to maybe have a 'staff appreciation thread' for once. If things are improving, acknowledging that can only be an encouragement. I'm sure I can't be the only one with that perception, right? We've actually had several threads over time where kudos were thrown out along with optimism. There were a lot of positive remarks in the thread about the Tablelands announcement, a mostly positive thread on Rath taking over for Nyr, positive comments on the Tuluki families idea -- shit, you'll even find positive comments about the closing of Tuluk if you're willing to dig (I'm not, it was almost universally panned here), etc etc. There was even a staff review thread where IIRC people mostly talked up staffers they liked. The thing is this board is not homogeneous. You're very unlikely to find a thread where we are all optimistic/giving praise at the same time. I know the GDB tries to lynch anyone who gets sand in the lotion for the circlejerk, but here discord isn't opposed for discord's sake. You could open a thread for giving staff kudos but it'd be more likely to turn into a free discussion of who really deserves kudos for what, with a sprinkle of contrarian vets, counter-contrarian arguments, and salty hate thrown in.
I don't know how they managed to fail so hard. They had the perfect circumstances under which to make Allanak lively: Tuluk closing, Atrium re-opened, Borsail back in the picture, and a new producer in place to bring fresh ideas to the table. Instead they did absolutely nothing with the whole thing, aside from a brief lightshow with some templars fighting in the sky and some animated rioters for a couple of weeks. What's left of that now? What ripples did it leave? Allanak is left 100% identical to how it was before that. Nothing has changed about the city PC experience, except for it becoming more boring. They had the opportunity to consolidate the game around Allanak and really focus on this, it now being the only city in the game. No longer did players have to be diluted across two sets of templars, two collections of noble houses, two militias, two branches of merchant houses. They could concentrate their efforts on bringing this place to life again, run an awesome HRPT centered around Allanak that truly made it a new and attractive experience to play a city PC again. Instead they resoundingly failed to do anything whatsoever. In all fairness, that shit was Nyr. He's gone. It doesn't look like Rath is planning to take things in whatever downward spiraling direction Nyr was planning, but he probably can't abruptly undo it without pissing off all the groveling staff worshipers who were defending the direction on the GDB. With that being the state of the game's most important location, no amount of gith hijinks is going to keep things together in the long term. They need to replace the southlands staff with somebody who takes the job seriously and has a clue about what's important to the game. Running a Tablehands HRPT at this time is like pissing your pants to stay warm. I took the initial move of focus to the Tablelands as a sign the staff wanted to demonstrate the game management was changing to players who were driven off by heavy-handed staffing. I get that you see Allanak receiving less attention as a sign they've abandoned it. Allanak was admittedly where most people who weren't in Tuluk were. Nevermind that the only activity we were hearing about going on was coming from people saying "find out IC" because it was all staff-run rail building for the next train of NyrRPT. I see this more as the game was bleeding to death from a gaping hole where player contribution was torn out. They could either pour more blood in by demonstrating there will now be a wide variety of plotlines you have no importance to or control over in Allanak, or they could actually try to fill the hole that's killing the game. They set up an area of the game and made shit that happened mostly player-driven. They also did it with clans that neighbor and oppose Allanak, so they can easily transition into making Allanak more player-driven with what they've done so far. Allanak could finally have external threats that aren't NPCs that pop up on a schedule as part of a carefully crafted plan; they'd be random and unpredictable because players would be behind them. I almost see the Tablelands thing as an attempt to deprogram the staff by reconditioning them. If you really believe they could revitalize Allanak without creating a PC-based opposition, I cannot see how it would work. Staff abuse and the destruction of player contributions is what killed off the active population of the game. If you can't replace or recover those players, all you'd be doing is trying to get the tavern-sitters and f-mes to revitalize the game by giving them chances to be meaningless game pieces in a wider variety of plots that don't matter for a greater number of clans nobody can feel invested in.
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Post by Deleted on Jan 30, 2016 19:44:50 GMT -5
see, seidhr... that mother fucker who posted above me is part of the reason you shouldn't be rolling your eyes at this forum. you are all "brb going to the gym brah" and here BFB is... making a lot of fucking sense.
The part about Rath being hamstrung by confused hive mind goons like ghaati and the GDB rat pack makes a lot of sense. honestly, it's something i hadn't really thought about, so i'm glad the time was taken to write about it.
really, i feel bad for rathustra. i can't imagine trying to unfuck nyr's mess, especially when so many aspects of nyr's legacy remain. the very thought just makes me queasy. it's not just from below, too, but above: it was the "from above" that allowed nyr to run amuck for so long, and while i do not know the particulars fully, i definitely do not trust it. i would be way more loathe to deal with that part of the deal than *shudder* ......lingering nyr fans. just typing that makes me want to vomit in my mouth quite frankly.
myself, just a disembodied voice, i am cashed out of arm for right now. i feel like any good rath might try to do will be hamstrung by the same forces that allowed nyr to push people around for so long... despite people complaining about him - loudly - as far back as 2007.
if it were up to me i would make adhira put away her staff account and play human warriors for a few years while thinking about how nyr was allowed to cause so much strife. maybe it's nessalin's fault? who the fuck knows.
having typed all that, i feel that new players will have a great chance to come up during this time period. it is the old old vets who have really gotten the shit end of the stick in the nyr deal, and i dont think its enough to post blanket apologies to them on the GDB while they are banned from it and then expect them to think that's merely enough. especially while they are still being punished for the BS with nyr.
staff should nullify any and all punishments associated remotely with nyr, talia, cavaticus... it doesnt even make sense. for people who lost karma during that mess, how do they even know nyr isnt the one who took it, and its his punishment that stands? no thanks... makes me not even want to play. and though i see where bitter is coming from in rath maybe not wanting to alienate the pbase, i think maybe active steps need to be taken to reverse some of the shit nyr has done. dont worry seidhr your immhood was nyr given but not talking about reversing you... just dont be a dick.
a mess was made and it needs to be cleaned up... this whole thing started because nyr was an unnecessarily large dick to many players. so why continue being a dick?
make it right.
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Post by Deleted on Jan 30, 2016 20:23:38 GMT -5
maybe some people, myself included, thought that nyr going away would fix shit.
nyr going away only opens the doorway to fix shit, though.
if you choose not to walk through the doorway as a staff member... and if you choose to hold onto shit that nyr established/did...
then has anything really changed?
in terms of consequences, i feel more punished post nyr than pre nyr... lol, what fucking sense does that make?
the asshole is supposed to be gone and we all move on, so to do that worse punishment than nyr ever dished out is introduced.
pretty sad really. not what i anticipated tbh.
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Post by Deleted on Jan 30, 2016 20:42:18 GMT -5
Totally agree with everything BitterFlashback said. Not sure what nonincrediblethreat is going on about saying I'm hamstringing Rathustra. Rath is doing a bangup job taking charge of the new incarnation of staff. Always thought he was one of the best.
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Post by Deleted on Jan 30, 2016 20:44:30 GMT -5
bitter said:
"[rath] probably can't abruptly undo [nyr's enormous amount of bullshit] without pissing off all the groveling staff worshipers who were defending the direction on the GDB."
if thats not you... my bad.
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Post by Deleted on Jan 30, 2016 20:57:28 GMT -5
personally, as someone who played Armageddon for a long time, having had to deal with nyr's bullshit since 2007... i was probably THE first he butted heads with cause i remember when he made the transition from thrend to nyr...
well, after all that bullshit, it just feels like a lot, a LOT of bitterness.
and i guess it is unreasonable to think that someone like rathustra can wave a magick wand and make that all go away. but i do wish something would be done to reverse the damage nyr did... but who knows, maybe there would still be resentment after that, for having allowed nyr to stick his dick in the mashed taters for so long.
there are not any easy answers when a total fuckhead is allowed to shit all over stuff from 2007-the end of '15. continuing to punish the people who he shat on though seems terrible.
there aren't any easy answers, but i think acknowledging that players were RIGHT to rally against him would be a good start. seidhr, that does not include being disparaging to those same players. you should be doing the opposite for them for even still thinking about ArmageddonMUD after going through those years of bullshit.
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Post by Deleted on Jan 30, 2016 22:51:15 GMT -5
chaosisaladder you are a new player... who never played pre-nyr... so, since you have come here and posed a good question, let me talk to you for a moment. Right now in ArmageddonMUD... I feel like this is one of the BEST times that a new player could play. There has been a turnover, and with it, openings... presenting a huge array of new possibilities for someone who is new to the game. In that... I think there is the potential for a Golden Age of sorts.. especially for new players. And really, the staff are wise to focus efforts on new players, especially new players who are young. So, if you are a new player and reading this... you shouldn't be discouraged, really. It is a New Thing right now, and those who don't have standing quibbles probably are going to have a great time. Seriously. One thing I will say..... is that I never, ever had any problems with Arm staff. Until the imms changed. Then shit got weird, and I felt like I was being treated basically just spitefully by people who had played a lot less than I had. and really, they had not much room to judge. i think there need to be safeguards in paradigm shifts that result in veterans being treated nasty by the "new" imms, at least to the extent that nyr did. there need to be FIRM guidelines that say: when a staff member of ArmageddonMUD is abusive, they're GONE from staff... no matter what.wouldnt you hate it if you had spent the better part of a decade doing good, only to have some spiteful asshat who started after you come along and fuck your shit up just because they didn't like you because of what your character did to their character, or what you said to them on the GDB that one time? it happened to me. i think it's something we should be concerned about. we dont need any more nyrs, even if they do ALL of the busywork. it's not worth it. seriously. nice people should be on staff, not pseudointellectual hacks who get off on shitting on stuff other people do (see: nyr's "title" on the GDB... he thinks its funny to trash the Tan Muark, probably because he never came CLOSE to creating something as in-depth as them within Armageddon... not even close, except shartists). I forget sometimes that there are actually new players who read this shit. I just sorta assume most people who read this are old salty bastards. So yeah noobs and nooblars, this one is for you, courtesy of just a disembodied voice.
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Post by Deleted on Jan 30, 2016 23:02:11 GMT -5
basically, as simple as it is to say.... different people have different visions. and when one staff member comes into Arm and becomes a producer... and starts throwing their weight around and being snide to people who have played this game for a long fucking time... well, it is terribly offputting. it's okay to disagree. it's another thing to be consistently rude for years and be allowed to get away with it. wth.
but it seems a trend for new staff to come aboard and start picking on those who weren't picked on previously. or doing shady shit with NPCs (yes, for real) that arbitrarily affect the people they DON'T LIKE or LIKE LESS way more than their friends.
that doesn't sound fair, does it?
look, you are new to the game and probably don't have to worry about any of this crap. but if you choose to keep playing it, this is shit you need to think about... if anything, so you can act more proactively than i did and prevent it, thus saving you and your friends numerous headaches.
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