Post by jkarr on Feb 11, 2016 3:32:58 GMT -5
I have been the side of the rinthi PC who follows around others. Inevitably they almost always attack the beggars or the kids, not the thugs. Keeping track of which NPCs get killed the most, it's definitely the Westside beggar and cripple. So if you tell me that's not who usually gets targeted, bullshit.
The only time I've seen anyone get trouble for fighting actual thugs in the rinth is if they were on the other race's side, they had paid protection but were breaking rules, or they were doing something ICly ridiculous for other reasons. I have played several rinth-bound characters and never gotten shit despite fighting my share of NPCs (even when Nobody was around).
It's not hard to come up with an IC reason why your character is getting into fights. That's nonsense. The thing is you need to actually make it part of your character, and signal it whenever it makes sense to. "I hate breeds enough that I kill them on sight, including that one NPC that happens to be a good match for me" should be evident both when you're doing the deed and when you meet someone in the Folley and are making idle chit-chat. Most rinthi players I've found are happy to play along if you prove there's more to your character than OOC twinking.
Yes, that's a higher expectation for RP than you face if you want to skill up in the wilderness. But low RP expectations for wilderness play doesn't mean that's the bar we have to tolerate in the rinth.
the two times i saw this happen i stuck around and lived long enough to see it disappear both times whenever there were enough clanned pcs around to spar with. the other times i didnt see it they usually targeted south city npcs or had some byn training before. otherwise it almost always was unclanned pcs who were being stupid obvious about it (logging in at 4-5 am server time and walking thru the rinth no emotes nothing and attacking lone npcs)