dcdc
Shartist
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Post by dcdc on Jan 29, 2016 12:58:42 GMT -5
Since we were chatting it up in the shout box.
SO ITS OWN THREAD.
So For example, cause the 'Rinth is the worse. You need to TWINK else where or you won't raise skills evar.
Because some Rinthi players are real shit bags and throw a shit fit every time you try to fight an NPC even though they were doing it not to long ago. Because obviously engaging in what I call "skill suppression" is a competitive tactic. Thought these players usually lack the intelligence to realize that, if they keep it up, no one plays there because their dick weeds and no one wants to get smash repeatedly for the sake of some neck beards fragile ego.
It's better to live the indie life before joining clans, because clan restrictions/rules will actively prevent you from gaining any skills. Hell I even clanned once, and people refuse to spar with me, just to see if I would stick around for a couple of months being bored off my ass. Before I would be dared the right to raise a skill! OH FOR SHAME!
Some area's are bad for skill gains, others a great. Generally its wise to find a IC reason to travel if you ever hope to obtain the levels needed just to survive a PvP scenario. That's not even getting into the crazy shit you'll have to do... to WIN. Why some area's lack sufficent fauna for this task is perhaps just a staff over sight. We could stand with a few more animals of various types.
Yet this has become a requirement because while perhaps not the majority, a significant population of the players use this game as their own person ego boost and thus if you wanna play a honest-to-sid Rinthi' better keep your ass on the d-low till you're either master hide or wielding advance weapons, because the moment you look the other way, some 24 hr a day stealthed fuck who never leaves hide/sneak save to try and mud sex is going to kill you in the twinkest way possible.
Enough ranting, games broken.
Fucking discuss.
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Deleted
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Post by Deleted on Jan 29, 2016 13:25:17 GMT -5
It's basically open season on Armageddon these days. Everything goes. Nobody truly cares. Roleplay became kind of an afterthought back when Reborn was announced, and the game never quite recovered. See this post: gdb.armageddon.org/index.php/topic,28005.msg295564.html#msg295564 That was like eight years ago and it never really reverted to the way things were pre-announcement. RP became secondary to the goal of getting your character to become more powerful than other players' characters. With this came a serious degradation of the general quality of roleplay, which has made its mark in the newer generations of players. Just as you'll get a worse education at a school with shitty teachers, you'll become a worse RPer if you learn it in a game with shitty roleplaying standards. It's not just rose-tinted glasses. A very tangible change happened in the time between the Reborn announcement and the point when people realized it wasn't happening after all. But the damage was done; people weren't going to go back to playing weak characters after this period's extreme power inflation. Armageddon is more like a text-based multiplayer Skyrim now than anything really resembling interactive fiction. In the 'rinth, this manifests as a tendency to twink shamelessly and then use the power gained thereby to fuck with others. You twink because you want to be more powerful than the next guy, so that you can fuck with him; and since all he's doing is twinking, as fuck-all else happens in the 'rinth, the only way to fuck with him is to try to sabotage his twinking. What else are you gonna do to someone whose entire existence revolves around grinding skills and recovering in some abandoned building? Interaction has increasingly come to feel like PvP in an MMORPG: there's no actual substance to it, you're just competing with the other players, through an arbitrary avatar. It's not your character competing with their characters. There are still players who try to roleplay. Roleplay still happens. It's just distinctly secondary to winning, and since you also haven't been able to accomplish a fucking thing through roleplay for the last handful of years because of extreme mismanagement of the game, those players are on their last leg. Some of the PvP also gets dressed up in a weak pretense of roleplay, but that's nothing more than a tool to justify it. It's just that in the 'rinth, with its paper-thin setting and utter lack of anything to do besides kill shit, that masquerade falters completely. In a way, it's just a more honest representation of what goes on everywhere else in the game. The game's community seems to have somewhat embraced this change. Look at the upcoming HRPT: Gith vs. People, in the game's designated PvP area. How is that ever going to be anything but a PK-fest? Meanwhile, the rest of the game languishes in total stagnation as not even the remotest thing is being done to maintain the roleplaying environment. Everything is focused on this minigame of Zalanthan lasertag going on in an area where people already know not to seek quality roleplay because it's the game's wild west. That's the Armageddon of today. Embrace it or look elsewhere for a place where people care about the roleplay more than they care about defeating other players in a game that has come to resemble Ultima Online more than a Roleplaying Intensive experience -- sans UO's ability to make your mark on the landscape, tragicomically enough.
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dcdc
Shartist
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Post by dcdc on Jan 29, 2016 13:32:39 GMT -5
I guess a good question... What can fix it? Staff perhaps already walk on egg shells.
A player tries to break the mold, school some players on perhaps not racing to Weapon skills (advance) but they player is likely to get pk'ed faster cause LULZ get off my grind guy.
So you think it's been that way since Reborn? Be nice if there was a possible solution with out staff bringing down a hammer.
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jkarr
GDB Superstar
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Post by jkarr on Jan 29, 2016 13:33:51 GMT -5
lol hey if uve had too many deaths from a dwarf assassin i cant blame u for expecting that everytime ur in the rinth
way too many examples of nonstealthy noncombat rinth pcs that have done just fine with and without coded gang support. sometimes ur timing sucks and u play when some griefing is common and u get targeted
def not enough to say thats the standard (were talking griefing not grinding endgame) but if u get fucked over repeatedly in a short time u might start to think it is
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Deleted
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Post by Deleted on Jan 29, 2016 13:48:37 GMT -5
I guess a good question... What can fix it? Staff perhaps already walk on egg shells. A player tries to break the mold, school some players on perhaps not racing to Weapon skills (advance) but they player is likely to get pk'ed faster cause LULZ get off my grind guy. So you think it's been that way since Reborn? Be nice if there was a possible solution with out staff bringing down a hammer. They can do a number of things: 1) Start acknowledging good roleplay as something meaningful instead of reinforcing the growing GDBer notion that "emotes do not equal roleplay," which has been warped into "emoting isn't part of roleplaying." It's not just about emoting specifically; it's about using the written word to portray your character, something that has oddly become a thing of the past. It was something that Sanvean valued, being an author, but subsequent admins have failed to reward it in any capacity. Encouraging descriptive roleplay would in turn steer focus back onto the literary aspects of roleplaying, and by association a heightened consciousness of character actions and consistency. This is instrumental to fostering a roleplaying environment where people actually give a shit about how their actions are perceived, and whether or not things make sense for their characters. This is crucial to all aspects of roleplaying, and would diminish the current culture of unapologetic twinking. It would take time, but just as the game was able to drift away from writing because nobody acknowledged its merits, writing culture can be restored. Unfortunately, I think much of today's staff is picked from amongst those same players who think writing is a necessary evil in an all-text roleplaying game, and best kept at a bare minimum because it takes effort. 2) Make it so that bringing a mundane character from shit to useful doesn't take a month of hardcore unemployed twinking, or several months of measured play. The beautiful thing about games using the SoI/RPI codebase was that you started out moderately useful, could become truly valuable to your clan in a couple of weeks, and weren't looking at 6+ months of largely open-ended progression that made you the bitch of anyone who had managed to survive that long. It makes people feel like they have to through extreme skillgrinding regimens in order to become anything with their characters, and they're not really wrong. It isn't healthy for any game, especially a competitive one, when it takes many months of heavy-duty grinding to get to the top. It means some people will do it, and anyone who doesn't do it is left in the dust. It's really no wonder people twink as much as they do on Arm. You can continue to improve for such an absurd length of time that it's hard to resist the urge, but what this does is ensure that people are never really satisfied with their characters as long as there are these long-lived superheroes around with whom nobody can compete. Code changes need to take place so that you can't continue to improve your combat skills for months upon months, and so that it doesn't take like 20 days to just become a regularly competent fighter. Just the fact that it takes a minimum of 15 days to branch parry on a ranger is absurd. Armageddon is a game where your warrior or ranger doesn't become really powerful until like 30 days played, and doesn't peak until something like 60+ days, or even 100 if you took it slow. It's just too much. Make no mistake, I will twink with the best of them when that's the lay of the land, but I wish it wasn't. The roleplay suffers immensely for it and makes playing Armageddon such a hollow feeling. I've enjoyed the other RPIs much more. Games like SoI and Atonement valued roleplay before competition and were a much more satisfying experience than the powergaming arms race and endless grindfest that is Arm. I hate that, but people will play the game that they're handed. 3) Fire the fucking useless staff that has utterly and completely failed to do anything whatsoever with Allanak despite it now being the only city in the game. That is a criminal failure, and it has turned what should be the game's center of activity and population into a scaled-up version of Red Storm where you can walk around even during peak hours and encounter nobody at all. Even with player numbers now more or less back to normal, the city is a goddamn ghost town because it languishes in total neglect. A deafening absence of any sort of activity, combined with their ruinously short-sighted decision to have the next HRPT in the Tablelands, is going to fuck this game up in the long term because Allanak is the lifeblood of Armageddon. They incompetently missed a fantastic opportunity to have the next HRPT in Allanak now that it's the only city on the map, and could have really shaken things up in a refreshing way to make it an interesting place to play. Instead they've done absolutely nothing with the place, and playing in Allanak is 100% identical to how it was before Tuluk closed. Literally nothing has changed even the tiniest bit, barring the couple of weeks where someone was occasionally animating some rioting NPCs. An event that should have completely redefined the game managed to actually change nothing at all, which is indefensible.
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Deleted
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Post by Deleted on Jan 29, 2016 14:39:58 GMT -5
This thread feels incredibly out of touch. I'm just going to assume you all have shit luck, because I've never been PK'd without reason in the 'rinth. And if anyone has played there any length of time they know that the people who become established will take NO SHIT from the people who are running around blatantly killing PC/NPCs's for the fuck of it. The idea that you have to twink up outside the 'rinth to compete is not true, even though people have been doing that for as long as I can remember with the Byn. Fuck I'VE don't that with the Byn. But it's never been something I felt was required.
This whole "Arm is about power and PK and not roleplay anymore" is laughable. Like people haven't been twinking and murdering folks in the 'rinth since the beginning of time. There will always be players focused on winning and code, and there will always be players who don't give a shit about those things, and just want to roleplay a cool story.
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punished ppurg
GDB Superstar
Why are we still here? Just to suffer?
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Post by punished ppurg on Jan 29, 2016 15:02:41 GMT -5
@rgs Did you play in the 'Rinth when an elf named Nobody was around? Because I heard recalled events like a guy losing connection to his human Rinthi, and then reconnecting to see that Nobody was throwing knives at him, sneaking in, picking up the knives, and then sneaking back away to throw them again.
That's the sort of thing which may have grown commonplace in the game. The fact that someone would even consider doing that is a direct OOC insult to anyone who appreciates what an RPI is about.
There's no appreciation of the medium, of the community, and definitely no appreciation of the amount of love put into certain characters... because there are a great deal of characters that are not thought out or justifiably characters at all. Indeed, they're more like avatars out to become the buffest and strongest.
The community is just toxic and irresponsible. We give only as good as we've gotten, over here. The difference is that the pretend-assholes on the GDB can frame their vitriol in a way that they won't be banned, where our raised objections have been and will continue to be silenced.
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Deleted
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Post by Deleted on Jan 29, 2016 15:17:54 GMT -5
Never ran into that fellow, but I do believe I was around at the time. I would never argue that there aren't people who roll around being utter dickheads. I just don't think that's some sort of wide-spread, commonplace thing.
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punished ppurg
GDB Superstar
Why are we still here? Just to suffer?
Posts: 1,098
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Post by punished ppurg on Jan 29, 2016 15:22:13 GMT -5
You probably never ran into him because he was hidden all the time. :^)
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Post by Prime Minister Sinister on Jan 29, 2016 15:45:28 GMT -5
Over the years I've been PK'd fresh from the Hall of Kings in 'Rinth a total of three times so far-- the most recent happened in late November. Still clad in newb gear, and only once was I on the wrong turf.
A player complaint yielded essentially a "yeah well rinth is tough".
So I dunno.
Maybe I'm just unlucky.
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dcdc
Shartist
Posts: 539
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Post by dcdc on Jan 29, 2016 15:52:55 GMT -5
XD lol Rinth is like a PK containment area of the game.
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Post by pinkerdlu on Jan 29, 2016 18:53:58 GMT -5
Surprise, RGS made a complete shit post!
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Deleted
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Post by Deleted on Jan 29, 2016 19:19:34 GMT -5
I would contest that, but you're an authority on shitposting, so nobody would believe me.
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Post by BitterFlashback on Jan 31, 2016 7:14:04 GMT -5
The idea that you have to twink up outside the 'rinth to compete is not true people [in the rinth] who become established will take NO SHIT from the people who are running around blatantly killing PC/NPCs...
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Deleted
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Post by Deleted on Jan 31, 2016 7:20:02 GMT -5
There has always been a bizarre lack of logic in the notion that fighthing 'rinth NPCs is a heinous act that should not be tolerated under any circumstances. It's literally the only thing there is to do in the 'rinth. It's the only way for 'rinth-bound characters to interact with their environment, and the only way to realistically increase skills. The NPCs themselves fight constantly, killing eachother in droves, and the entire concept of the place is that violence is common and life is cheap.
As long as you're not slaughtering gang-marked NPCs, or leaving whole neighbourhoods littered with corpses, fighting shouldn't automatically be controversial. It should be normal. It should be treated as entirely ordinary to get in scraps every few IG days, but people will fucking court-marshall you if they spot you fighting even when you make sure not to actually kill the NPCs. Chalk it up to there being so little to do in the 'rinth that everyone cares too much.
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